The Scribbler said:
Look at RA Salvatore. In both his Forgotten Realms and Demon Wars novels, he stepped outside of the norm,
Except that this observation is entirely wrong. Salvatore's elves are exactly like the drow first described in the D&D adventure D3, The Vault of the Drow. Even most of the family names were nearly 20 years old at the time the novels came out.
Not that Gary Gygax was being horribly creative when he first invented the drow. Evil or dark elves have been a part of myth for as long as the elves themselves. In fact, if you look up elf in the dictionary, the dictionary makes elf synonymous with goblin.
Just for anybody not familiar with Salvatore's work, he didn't create a thing. He's writing in a shared world! He's using typical and recognizable Dungeons and Dragons icons in well-established D&D settings. He chose the elements that he used because they're already player favorites.
Tell you what. I'll find examples to support my claim that good fantasy uses recognizable characters and archetypes, and you can show me an example of popular fantasy that uses substantially nonstandard variations of common fantasy themes and we'll see which setting use has been more successful. Sound fair?
I claim The Lord of the Rings and Harry Potter.
Tolkien created virtually nothing, taking it all from Norse, Finnish, and English myth. Nearly all of his character and place-names have historical or mythological origins. You could arguably say that hobbits were original if they weren't just short pre-Industrial English gentry. The quest story with the magical ring was already old, and the return of the king theme is straight Arthurian myth.
Harry Potter has dragons that look like dragons, large-sized giants, griffons, wizards with wands, elves, uses pseudo-Latin for its
lingua arcana, trolls straight from Scandinavian myth--no big surprises there. Ooh, a cloak that makes you invisible! Hey, that's a departure. Not!