I fancy myself a SFF writer more than horror, but sometimes it creeps its way into what I write. And in my WIP, I've come to a point where MC 2 and 3 have met up but due to certain circumstances are stuck in a sealed underground warehouse with non-human creatures who, because of the state of being brain-dead for the most part from the conditions they were kept in and the experiments preformed on them, are out to kill MC 2 because of a lingering, subconscious, arduous loathing that they have towards humans.
In my head I see this being done in a Silent Hill fashion (think up to SH 4, the Japanese-made games) where its dark, creepy, and weird things are out to get them. But the thing that I'm interested in knowing about is how to capture a creepy, haunting atmosphere (like those displayed in the games) without getting into graphic, visceral or slasher detail.
Like, what would be the key thing to do in order to establish that sense of looming distress and terror with the reader?
In my head I see this being done in a Silent Hill fashion (think up to SH 4, the Japanese-made games) where its dark, creepy, and weird things are out to get them. But the thing that I'm interested in knowing about is how to capture a creepy, haunting atmosphere (like those displayed in the games) without getting into graphic, visceral or slasher detail.
Like, what would be the key thing to do in order to establish that sense of looming distress and terror with the reader?