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The thread about horror games got me thinking about The Legend of Zelda: Skyward Sword.
LEVEL SPOILERS
At one point, Link has to search a place called the Ancient Cistern. It's got three floors: a relatively normal middle, which looks like your average LoZ water dungeon. It's got the top floor which is where you have to go to reach the boss. Aaaaand... it's got a lower level, which you can only access by moving a gigantic statue that's otherwise blocking your way.
Now, the lower level in itself is not built from bricks of sunshine. It's dingy, grimy, full of noxious mist, death traps, and the undead. But hey, it's nothing too far removed from what you usually see in Zelda shadow-type places. For the most part, it's actually pretty cool. So, after doing your usual LoZ puzzles around this lower level, Link has to go back to the middle floor.
Except he can't go back the way he came.
However! There is a place nearby where a nice, sturdy rope is hanging. There's a shaft of light from above illuminating it. It's also easy enough to reach... given the heaping pile of bones beneath it. Link can get back up by climbing that!
Except as soon as he begins to climb it those corpses beneath it come to life and start climbing up after him.
And it is... icky. Really icky.
END SPOILERS
So what are some scenes you found in games that weren't horror/meant to be creepy, but turned out that way?
LEVEL SPOILERS
At one point, Link has to search a place called the Ancient Cistern. It's got three floors: a relatively normal middle, which looks like your average LoZ water dungeon. It's got the top floor which is where you have to go to reach the boss. Aaaaand... it's got a lower level, which you can only access by moving a gigantic statue that's otherwise blocking your way.
Now, the lower level in itself is not built from bricks of sunshine. It's dingy, grimy, full of noxious mist, death traps, and the undead. But hey, it's nothing too far removed from what you usually see in Zelda shadow-type places. For the most part, it's actually pretty cool. So, after doing your usual LoZ puzzles around this lower level, Link has to go back to the middle floor.
Except he can't go back the way he came.
However! There is a place nearby where a nice, sturdy rope is hanging. There's a shaft of light from above illuminating it. It's also easy enough to reach... given the heaping pile of bones beneath it. Link can get back up by climbing that!
Except as soon as he begins to climb it those corpses beneath it come to life and start climbing up after him.
And it is... icky. Really icky.
END SPOILERS
So what are some scenes you found in games that weren't horror/meant to be creepy, but turned out that way?