usually non-linear. i have no problem skipping around from place to place. i write what turns me on the most at the time and don't worry about linking things together with 'boring' scenes. the challenge is to not make those scenes not boring. i haven't found that going one step after another has helped because i just don't write transition scenes that are boring to me. and if it's a chore, oh, well, like i wouldn't have to write it anyway, and at least i won't rush through one just because i know what's after that is something i really want to get into. after i'm done writing the fun stuff, guess what? i write more fun stuff. if i can't write in the moment, even the fun stuff comes out like it was a tortured process. strike while the iron is hot, eh?
i don't work from outlines, either. i've tried and found myself abandonning them after the third point. i tend to retro-write a lot of the story, the advantage for me there is knowing the character when i write the beginning instead of some vague composite that has to find some definition later.
not to say i have no method. as mentioned, with the fragmented approach, chapter three may have five possibilities. well, i like that freedom of being able to choose. i can see someone who doesn't like to make decisions from a group of options not liking it, but i find it liberating. can it be a mess? it can be a mess either way, lol.
i take a lot of notes. i also write a lot of cliffhanger-style stuff, so there really isn't a lot of transitions needing to be done. before i sit down to write, i have a broad sense of where i'm going anyway, so if i'm starting off in the middle of the book, i'll go until it fizzles out, start somewhere else, probably go back to the first part, or just wait until i'm inclined to finish it. in a way, i write huge fragments. there is one caveat here: the beginning of the story can feel dry, but that's cool, too, because it's a challenge to make it good. i just like challenging myself like that. the linear approach has just stalled me too many times, the option i take just to get out the rut sometimes winding-up not being the one i really wanted to take.
it's not a scatterbrained approach, just one i use to maintain self-interest in a story long enough to get it done. if there's no challenge in it for me, i don't think about it and it's crap. well, it may be crap anyway, but at least i was entertained in the process.
i should also probably note that i write to entertain myself. if you're entertained by it, too, hey, that's great, but that's my secondary goal.
one last thing, i write slow, trying to get everything in the first draft as close to the way i want it as possible. i'm not one of these 'write it all down as fast as possible and write it good later' kinds of writers. if i did that then i'd definitely be a linear writer. in fact, i'd probably write a whole lot more, but i'm not prolific in the least. i spend enough time editing, gawd knows i don't want to rewrite the damn thing all over again.
