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Shadow Dragon

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After the press conference, sales of the Wii U spiked: http://www.insidegamingdaily.com/2013/05/24/wii-u-sales-spike-following-xbox-one-reveal/

Went from 253 to 50 on Amazon UK's top sellers list. Now, there are other factors involved, I'm sure, but having sales of a competitor's console spike after the conference is not a good sign. Similar to how Sony's stock going up and Microsoft's going down during the conference wasn't a good sign.
 

lilyWhite

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After the press conference, sales of the Wii U spiked: http://www.insidegamingdaily.com/2013/05/24/wii-u-sales-spike-following-xbox-one-reveal/

Went from 253 to 50 on Amazon UK's top sellers list. Now, there are other factors involved, I'm sure, but having sales of a competitor's console spike after the conference is not a good sign. Similar to how Sony's stock going up and Microsoft's going down during the conference wasn't a good sign.

I don't think anyone would be surprised at the rise of Wii U sales—they would have anticipated some people waiting on a console purchase until they saw all of the next-gen consoles.

Incidentially, Sony's stock dropped and Microsoft's stock rose when the PS4 was revealed...
 

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I think as soon as Nintendo announces the really interesting titles - Mario, Zelda, Metroid etc - more people will probably buy a wii U. Also, I reckon that some will get two consoles, and then they will probably pick up a Wii U and a "real" next Gen console.
 

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Yeah, the voice commands is good and the Kinect is fun, but let's get down to it. Graphics? Microsoft's graphics have always been sub-par to me and the XB1 is no exception. And yeah, Skype is cool and such, but in the end aren't we all buying it because of the games? The PS4 graphics are sick. Xbox, eh no. Not good. But then again they've never been good.
 

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I've been following the Xbox One closely. It sounds TERRIBLE. I do not know who would want to buy this thing with it's creepy spy box, no used games rule, horrible DRM and the stupid voice commands.

I am surprised no one has mentioned this yet on the various gaming websites I visit but I would not be surprised if the new Xbox will struggle to understand voice commands from anyone who is not American.

I am Aussie and have an iPhone and Siri is worthless to me. She does not understand a single thing I say. I expect the Xbox to act the same way:

"Put on game of thrones!"
Xbox puts on wheel of fortune.

Facepalm.


Stupid, stupid, stupid. And then there's Microsoft alienating gamers and brick and mortar stores with their stupid DRM and used games rules. I'm sorry but it's childish and arrogant of them to expect that people should have to pay a fee - A FEE - to pay a used game. The idea that you can never "own" a game is horrendous to me.

And I just read on Kotaku that you will be able to let ten family members - ten! wow! - be able to play your games on your account. How generous.

I'll stick to my Wii U and 3DS thanks.
 

lilyWhite

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I've been following the Xbox One closely. It sounds TERRIBLE. I do not know who would want to buy this thing with it's creepy spy box, no used games rule, horrible DRM and the stupid voice commands.

1. Baseless paranoia, especially when they've recently described how the Kinect sensor can be "paused" or turned off. Though seemingly you don't seem to worry that your iPhone is spying on you...
2. Completely false.
3. "It sucks 'cause I say so" is a poor argument.
4. Holy cow, an optional feature? Those bastards! Of course, it'll suck because a.) a different voice-recognition program sucks, and b.) you say it will.

And I just read on Kotaku that you will be able to let ten family members - ten! wow! - be able to play your games on your account. How generous.

I suggest finding a different source than Kotaku for Xbox One. Their emphasis on reporting how they think other people should think about the Xbox One over factual information regarding the console makes it quite clear how far all of their writers' heads are wedged up their backsides.
 

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Opty

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. And then there's Microsoft alienating gamers and brick and mortar stores with their stupid DRM and used games rules. I'm sorry but it's childish and arrogant of them to expect that people should have to pay a fee - A FEE - to pay a used game. The idea that you can never "own" a game is horrendous to me.
Incorrect. They've already announced that they won't be charging fees for people to buy or play used games:

"Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games."

You can also give away your old games to friends and they will not be charged a fee to play them, either:

"Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once."

And I just read on Kotaku that you will be able to let ten family members - ten! wow! - be able to play your games on your account. How generous.

Actually, it's a pretty cool feature. You can set your game library to "share" access of your game library with the profiles of up to 10 family members. They can then have access to those games from ANY Xbox One when signed in under THEIR PROFILE:

"Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time."

I'm not sure why you have a problem with that feature, since no other gaming console platform offers it. And, you're making it sound like allowing 10 family members access to your game library anytime, anywhere is somehow stingy. I don't get that because I seriously doubt there are many families out there who would utilize that feature for more than 5 family members, let alone more than 10.

Granted, Microsoft has done a horrible job of PR and communication since their XB1 reveal, but at least they're finally clearing some things up now. Guess we'll all know a lot more this time next week after all the E3 reveals.

http://news.xbox.com/2013/06/license
 

kyocrisis

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Incorrect. They've already announced that they won't be charging fees for people to buy or play used games:

"Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games."

You can also give away your old games to friends and they will not be charged a fee to play them, either:

"Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once."



Actually, it's a pretty cool feature. You can set your game library to "share" access of your game library with the profiles of up to 10 family members. They can then have access to those games from ANY Xbox One when signed in under THEIR PROFILE:

"Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time."

I'm not sure why you have a problem with that feature, since no other gaming console platform offers it. And, you're making it sound like allowing 10 family members access to your game library anytime, anywhere is somehow stingy. I don't get that because I seriously doubt there are many families out there who would utilize that feature for more than 5 family members, let alone more than 10.

Granted, Microsoft has done a horrible job of PR and communication since their XB1 reveal, but at least they're finally clearing some things up now. Guess we'll all know a lot more this time next week after all the E3 reveals.

http://news.xbox.com/2013/06/license

Double false. You're not quoting the entire thing. There is the ability to trade in used games, however, they are "leaving it up to the developer" as to whether or not there will be a fee associated with this.

Furthermore, the "giving away to one friend" means only 1 friend. As far as I could tell from reading, it means that the game is no longer yours, and that friend cannot give it away. (there is a minimum of 30 days on your friend list to give it away).

So borrowing is out of the question unless you don't want the game back, unless you count their version of borrowing where you're with them 100% of the time or they are at your house.

EDIT- As far as the cloud gaming library, that sounds pretty cool and may alleviate some of these problems depending on how it is implemented.
 

DeleyanLee

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I've been reading up on this a little, wondering if Xbox One would tempt me away from my PS3. I was supremely UNimpressed with the 360 when one was gifted to me after several years of playing on the PS3, so I was curious.

And I'm pretty much unimpressed with what I've seen of the next gen platforms overall. In fact, the more I look, the more I think that the best investment of my money would be a gamer PC, 'cause I really do not want all the TV or voice control or any of the bells and whistles on a console. (But, then, I'm used to that with Microsoft. Anytime I load a new version of Office, I have to spend the first couple of hours hunting down where they hid all the toggles for the bells and whistles that make my life insane this time.)

I don't think that's the reaction either Sony or Microsoft wanted, y'know?
 

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Double false. You're not quoting the entire thing. There is the ability to trade in used games, however, they are "leaving it up to the developer" as to whether or not there will be a fee associated with this.
If, by "the entire thing, " you mean I didn't quote everything on the page, then perhaps you don't understand copyright law. I did, however, quote Microsoft's entire response to that specific question, so please don't tell me that I "didn't quote the entire thing" when I actually did. If you would take the time to actually read the link I provided to the source of my quote before automatically jerking your knee, you would see how foolish it is to accuse me of being disingenuous. The issue I was addressing was the claim that it was Microsoft who would be imposing fees and it has been settled that they will not.

However, as far as I know, the 3rd party publishers have always had the option of charging for use of their copyrighted and trademarked material. I doubt any of them will, so nothing has actually changed.

Furthermore, the "giving away to one friend" means only 1 friend. As far as I could tell from reading, it means that the game is no longer yours, and that friend cannot give it away. (there is a minimum of 30 days on your friend list to give it away).

I still don't see what the big deal is. You can't burn multiple copies of movies or books downloaded from most sites b/c of DRM restrictions. Used to be you couldn't do that with songs. From a business sense, I can totally understand why a company would implement such restrictions.
 
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lilyWhite

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Shadow Dragon

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I'm really skeptical on the whole, you can share the game with ten people in your friends list and they can get the full experience out of it. Would the gaming industry really support something that make it that out of any ten people, only one would actually buy the game? Seems like that would cause sales to take a sharp decline. There has to be some restrictions or hoops to jump through.
 

lilyWhite

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I'm really skeptical on the whole, you can share the game with ten people in your friends list and they can get the full experience out of it. Would the gaming industry really support something that make it that out of any ten people, only one would actually buy the game? Seems like that would cause sales to take a sharp decline. There has to be some restrictions or hoops to jump through.

Nothing technically prohibits sharing your games with ten or more people via the game disc with any other console.

It's never too late for people to realise that the Playstation is win.

In the same way that Charlie Sheen and Lex Luthor are win. :D
 

kyocrisis

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If, by "the entire thing, " you mean I didn't quote everything on the page, then perhaps you don't understand copyright law. I did, however, quote Microsoft's entire response to that specific question, so please don't tell me that I "didn't quote the entire thing" when I actually did. If you would take the time to actually read the link I provided to the source of my quote before automatically jerking your knee, you would see how foolish it is to accuse me of being disingenuous. The issue I was addressing was the claim that it was Microsoft who would be imposing fees and it has been settled that they will not.

However, as far as I know, the 3rd party publishers have always had the option of charging for use of their copyrighted and trademarked material. I doubt any of them will, so nothing has actually changed.



I still don't see what the big deal is. You can't burn multiple copies of movies or books downloaded from most sites b/c of DRM restrictions. Used to be you couldn't do that with songs. From a business sense, I can totally understand why a company would implement such restrictions.

I don't understand copyright law?
There's nothing wrong with quoting something, especially with the source.
The fact that you actually misquoted by saying "incorrect" is more worrisome actually.

As far as not being able to burn multiple copies... that's fine. We are talking about a physically based media here. If you have a dvd or a book, you CAN let anyone use it for a period of time and then give it back. The XB1 games prevent this, which is why they also won't be supporting game rentals.

As far as the shared network, like I said, that sounds cool depending on how they implement it. It's already been confirmed that only one can play at a time, and they keep saying "family." Your family is already in your house so that doesn't matter much.
 

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Nothing technically prohibits sharing your games with ten or more people via the game disc with any other console.

In the same way that Charlie Sheen and Lex Luthor are win. :D
Do you work for Microsoft? It seems like the only thing you do is promote the X-Box One.

Games aside, the consoles are technically the same. They're both hideous. The specs are nearly identical. There are only five real differences in my mind—Microsoft charges you to use their servers, Microsoft requires an Internet connection at all times, and Microsoft does not give you the ability to "own" your games (they're licensed to the console, not the user), the X-Box One is more expensive (but only because the Kinect is included), and the Kinect is superior to the shitty eye-toy set up thing Sony has.

There's being a fan and then there's blindly ignoring any faults to the system/company. I like Apple products. I will never purchase a computer besides a Macbook or a phone besides an iPhone. That does not mean Tim Cook and Apple are GOD and everything Samsung makes is shit. I can acknowledge that some Samsung phones have superior specs and some Alienware computers have superior specs and that Apple is rather anal and ridiculous when it comes to what they allow their products to do (I mean, my phone has had a notification center since the 3g, so people with ios7 are rather late to the game).

I'm not purchasing either system because I don't care to own a glorified DVR when my PS3 functions perfectly fine. But it's rather dishonest to claim the PS4 doesn't have the edge on XB1 in a few areas, and vice-versa.
 

lilyWhite

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The XB1 games prevent this, which is why they also won't be supporting game rentals.

They won't have game rentals supported at launch, but according to Microsoft, they "are exploring the possibilities with our partners."

Microsoft charges you to use their servers

Not actually a difference. Sony announced during E3 that you have to have a PS+ subscription to play online. And by "announced", I mean "slipped it in in tiny text during a video about sharing games".

Microsoft does not give you the ability to "own" your games (they're licensed to the console, not the user)

That would explain how someone can access any game they own from any Xbox One console, or how they can choose people who can access their library of content, or how they can choose to give the game away to a friend or bring it to a store that supports the Xbox One's used game system. They have said that third-party publishers can instate restrictions on used games, but Sony has stated that they won't restrict DRM from third-party publishers on the PS4. The only difference is that Microsoft is up-front and honest about it, whereas Sony misleads its viewers during their presentations and admits to the less-savoury aspects when no one is looking.
 

cryaegm

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They won't have game rentals supported at launch, but according to Microsoft, they "are exploring the possibilities with our partners."



Not actually a difference. Sony announced during E3 that you have to have a PS+ subscription to play online. And by "announced", I mean "slipped it in in tiny text during a video about sharing games".



That would explain how someone can access any game they own from any Xbox One console, or how they can choose people who can access their library of content, or how they can choose to give the game away to a friend or bring it to a store that supports the Xbox One's used game system. They have said that third-party publishers can instate restrictions on used games, but Sony has stated that they won't restrict DRM from third-party publishers on the PS4. The only difference is that Microsoft is up-front and honest about it, whereas Sony misleads its viewers during their presentations and admits to the less-savoury aspects when no one is looking.

Bolding mine. First off, Microsoft has had people pay for playing online way before Sony did. Without Gold, you cannot play multiplayer, you cannot watch Netflix or use any of the apps that Microsoft has, and they're just now doing the "two games a month" thing, whereas with Sony, you get discounts with PS+, get games for free, and can watch Netflix, Crunchy Roll, Crackle, and other apps without PS+. Having to pay for multiplayer, which, again, Microsoft already does with Gold, is a sacrifice a lot of people are willing to make.

The second bolding of mine, you can only do that once. Once you lend it to a friend, you can't get it back.

Third bold, that policy is the same as the PS3's policy, with online passes and season passes. They won't restrict the publishers if they so decide to use the passes.

Microsoft has been just as misleading. They're trying to take down videos of them saying that if you don't have online connection, you better get a 360 instead. They are only being supported in 21 countries at launch. If you're not in those 21 countries, they say to use a 360 instead, and have hinted at banning those who do otherwise.

I understand you're an xbox fangirl. However, if you're going to say Sony has been misleading, you should say that Microsoft has been as well. You have yet to give us sources to show "actual facts" compared to those who have reported on the issues. Microsoft has done a lot of flipping back and forth with their statements, too.

ETA: Game renting is important for a lot of people. A lot of people do not like spending $60 on a game, only to find out that that $60 game wasn't worth the price. When they rent games, they can get an idea of it and decide whether or not they want to spend the money. Demos can do the same thing; however, some games do not have demos and it's sometimes impossible to tell how a game is with a demo.
 

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I don't understand copyright law?
There's nothing wrong with quoting something, especially with the source.
The fact that you actually misquoted by saying "incorrect" is more worrisome actually.
What are you babbling on about? I didn't "misquote" anybody by saying "incorrect." Atlantis was miffed (and rightly so) about the idea that Microsoft was going to charge a few for sharing games or purchasing used games (and it was a stupid idea for Microsoft to even consider it). And, originally (and contrary to Lilly's sock puppetry), a representative from Microsoft did make that claim to Wired Magazine. By the time of Atlantis' post, they had retracted it and reformulated their position to be the opposite, which is all I was saying.
 

thebloodfiend

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I have a PS3 as I stated before. I know PS+ policy. You don't need to pay to get online. I have to pay Microsoft before I'm able to use Skype or Netflix. I don't play games online so I see no reason why Id need to pay for PS+, unlike XBOX live.

Did Sony or Nintendo step on your favorite cat or something? They're just companies with products that have flaws and pluses. Some of them have the edge. And in this case, without a doubt, Sony has Microsoft beat when it comes to online access.
 

kyocrisis

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What are you babbling on about? I didn't "misquote" anybody by saying "incorrect." Atlantis was miffed (and rightly so) about the idea that Microsoft was going to charge a few for sharing games or purchasing used games (and it was a stupid idea for Microsoft to even consider it). And, originally (and contrary to Lilly's sock puppetry), a representative from Microsoft did make that claim to Wired Magazine. By the time of Atlantis' post, they had retracted it and reformulated their position to be the opposite, which is all I was saying.

Maybe I read your post wrong or something. I was under the impression you were quoting and saying that Microsoft will not be charging any fees for used games, which is only part of the truth, since they have given that capability to developers and it is up to them whether they implement it.

If you are saying anything else I apologize, I was merely pointing out that it is not 100% true that there will be no fees associated with used games.

As far as Sony's PS4, they are maintaining the same stance with optional online passes and such.

I have a PS3 as I stated before. I know PS+ policy. You don't need to pay to get online. I have to pay Microsoft before I'm able to use Skype or Netflix. I don't play games online so I see no reason why Id need to pay for PS+, unlike XBOX live.

Did Sony or Nintendo step on your favorite cat or something? They're just companies with products that have flaws and pluses. Some of them have the edge. And in this case, without a doubt, Sony has Microsoft beat when it comes to online access.


PS4 will required PS+ though to play online which is meh.
I'm glad they are keeping Netflix free to use though, but I will have a plus membership anyway.
 

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Maybe I read your post wrong or something. I was under the impression you were quoting and saying that Microsoft will not be charging any fees for used games, which is only part of the truth, since they have given that capability to developers and it is up to them whether they implement it.

If you are saying anything else I apologize, I was merely pointing out that it is not 100% true that there will be no fees associated with used games.

As far as Sony's PS4, they are maintaining the same stance with optional online passes and such.
The fact the Microsoft (after back pedaling) isn't charging a fee isn't "part" of the truth. It is THE truth. THEY (Microsoft) are not charging a fee.

Just in case you still don't understand...

MICROSOFT HAS (NOW) SAID THEY WILL NOT BE CHARGING A FEE.

So, when someone is miffed that MS, themselves, are charging a fee and I respond that MS, themselves, will not be charging a fee, I am not in any way telling a half-truth or being disingenuous. Whether or not 3rd party publishers can or will do this is a totally separate issue and was not something addressed in Atlantis's original post nor in my response.

I don't get how you don't get that and it's mind-numbing that you can't seem to understand that they are separate issues. I'm not a MS apologist, fanboy, or sock puppet. We already have someone in this thread who does that. In fact, I'm getting a PS4. I'm just trying to be clear, fact-based, and truthful in my posts whereas you seem to be more concerned with distorting and misrepresenting what I've said.

Third party publishers have always had the option to restrict how their products are used through fees, DRMs, and other hoops an end-user has to jump through. Ever use EA's Origin or purchase a game that has to be linked to an Origin account to properly work (like ME3)?

That is an example of a restriction that a third party publisher can, and has, put on their content.

All MS and Sony are saying is that they won't be interfering with those 3rd party decisions which, as I said, isn't any different than the situation now on Xbox 360, PS3, Wii U, and PC.
 

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The second bolding of mine, you can only do that once. Once you lend it to a friend, you can't get it back.

1. If you simply want to "lend" the game, you can add that friend to your circle so they can play it. Even if you're playing the game at the same time.

2. As in the link I provided, Microsoft has said that they're looking at possibilities in terms of lending games.


And as an afternote, not to any one specific person: deflecting arguments by simply calling "fangirl!" says a lot more about you than it does about the other person or their arguments and stance.
 
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