Denominations of time in epic fantasy

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lolchemist

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Not to mention, you're likely to confuse the reader if you throw in your own terms of measurement for everything. I prefer not to flip to the glossary every two pages.

THIS. I'm one of those readers that unfortunately ran into books like this in my first few forays into fantasy and it scared me off so much I didn't even try reading fantasy again for over a decade afterwards! Of course it was just bad luck on my part because I hadn't cut my teeth on softer, easier fantasies first but to this day, if I see a glossary, I'm like NOPE NOPE NOPE. The only exception would be if the book was really popular and got rave reviews from everyone.

This really reminds me of the "don't call a rabbit a smeerp," thing.
 

Roxxsmom

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It's your world, and there is certainly no reason why an alien world would have the exact same year and day length as ours or would have months and weeks etc of exactly the same length, or why they'd have a day divided into two 12 "hour" segments. I've read fantasy where they use words like marks, bells, glasses, ticks, clicks, beats etc. as names for units of time that are roughly equivalent to ours. I've also read books where there are glossaries that name the months, moons or days etc. Same for units of measure that are appreciably different from real world ones (like feet, yards, inches, pounds etc). Some readers like this approach while others dislike it. I'm not sure whether changing the word for things like "seasons" makes sense or not.

But it's not unreasonable to just "translate" the units of time and distance into the closest applicable ones for our world, just as other words and concepts are "translated."

I always scratch my head, though, when people comment that shorter units of time (aka minutes and seconds) are something that didn't exist until mechanical clocks with second hands were invented.

Actually, time measuring devices go back a long way, and the concept of the second is pretty old. It was first defined as as 1/86,400 of a mean solar day in 1000 BC (this definition lasted until 1960). And the Babylonians actually were the ones who came up with the idea of subdividing time units into 1/60 of 1/60 of 1/60.

The first mechanical clock with a second hand appeared in the late 16th century, but that doesn't mean the concept of a second didn't exist before then or that people needed watches with second hands to conceptualize or roughly estimate the passage of short time units.

Some links about time in case anyone is interested:

http://en.wikipedia.org/wiki/Second

http://en.wikipedia.org/wiki/Unit_of_time

And this one covers the history of many types of timekeeping devices.

http://nrich.maths.org/6070
 

Scott Kaelen

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One thought I have is they may have used counting. "She waited for a five count, then burst from the bushes," or something like that?
I've been thinking along these lines, too. After all, it makes perfect sense that a steady count (like soldiers marching in unison) ought to be called something, and why not call it a second? Something about using 'second' still bugs me, though. Ah! A thought just occurred to me: I could call them 'heartbeats' instead of 'seconds'.

Perhaps I'm just a dunce, but why not call it a season instead of a tide if it's actually a season instead of a tide? Seems like that's what's overcomplicating things to me, not the (really quite interesting) system you've otherwise worked out.
Reluctantly I find myself agreeing with you. The season of Reibhar, Vur, etc. does sound easier than 'tide', especially since I've already had to explain it on various occasions. (Note to self: Change 'tide' to 'season'.)

Thanks for all the other ideas, everyone, and thanks to Roxxsmom for the links! I think I'll have to experiment and see what fits better into the story, but I'm warming to using 'heartbeat' now that I've thought of it.
 

CrastersBabies

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I like "tide." It's not like there are 100,000 "tides" in a year. I think readers will be smart enough to replace the term if you execute in an informative way.

Just go with your gut for now. You're going to get a bunch of people telling you not to do X, Y, and Z, then half as many telling you to do something else. You're kind of opening the door for a lot of grousing from people who aren't writing YOUR story. :)
 

Orianna2000

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The trouble with using heartbeats is that they can vary widely. If someone's upset or scared or exerting themselves, their heartrate might be 120 bpm or higher. If they're calm and relaxed, not doing anything, it might only be 60 bpm. So your "five heartbeats" could mean 5 seconds or 10 seconds, depending on how excited the person counting is.

One possibility is to simply describe time passing, instead of telling us, "Sixty oolongs passed while he waited for his brother to show up." Nobody knows what an oolong is, so they have no idea whether he was only waiting for a few minutes or a few weeks. Instead, try showing us. Just for example: "He lounged against the empty barrel and watched the shadows shift. By the time his back started aching, he knew he'd waited too long."

Anytime you can show instead of tell, it's going to be better. Especially if you're relying on made-up increments of time.
 

BethS

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I think where the use of terms like seconds, minutes, and hours truly becomes an issue is when the culture is too primitive to have time-keeping devices that account for such units of time, or maybe any units of time. Your character cannot be thinking in seconds and minutes if he's never been exposed to the concepts.
 

benbenberi

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I think we're getting several separate issues confused in our discussion here.

1) Should a fantasy writer use familiar terminology for time units in an invented world, or invent new terminology for the setting? IMO either choice is valid as long as you don't confuse the reader. (That's where the OP's use of "tide" is problematic - the word already has a familiar meaning different from the way his scheme uses it, so potentially very confusing.)

2) Do the concepts of hour/minute/seconds (or comparable invented units) exist in the fantasy world? Here I think we are in agreement that in many historical settings at least the idea of small time-units predates the technology we currently use to measure them, so a low-tech setting does not make the terms anachronistic or unavailable to the narrative.

3) Are the terms culturally relevant to the setting & POV? Here is where we have to question whether the narrative is going to adopt our modern (western) assumptions about the importance of mechanistic time & schedule precision, or the more flexible & organic relationship with time that prevailed in most pre-industrial societies & is still widespread in many cultures today. Again, either approach is dramatically valid -- but they have very different implications both for the behavior of people in the setting and for the way time, schedules, etc. are presented in the narrative. Vocabulary & phrasing are a dependent variable here.
 

Delanee

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Great discussion. I hadn't thought that hard about time before. I do use hours and minutes in my WIP. I think it would complicate things to have made up words. Does the age of the target audience matter?

I'm working on a MG fantasy. I use things like 30 minutes ago. . . I can't see the scene working well without it. Though I could say "not that long ago" but I think I'll keep to hours and minutes :)
 

Corussa

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Great discussion. I hadn't thought that hard about time before. I do use hours and minutes in my WIP. I think it would complicate things to have made up words. Does the age of the target audience matter?

I'm working on a MG fantasy. I use things like 30 minutes ago. . . I can't see the scene working well without it. Though I could say "not that long ago" but I think I'll keep to hours and minutes :)

I'm similar in that I use hours and minutes, so I'm watching this thread with interest to learn from it.

It's particularly important to me because my main WIP involves sports, so timing is inevitably involved! But as I understand it so far, as long as your world has the technology to explain it, there's nothing too bad about using these time units. Or maybe I'm just in denial because I can't face generating an entirely new time system... :D
 

CrastersBabies

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I've seen hours, minutes, seconds in medieval fantasy.
I've also seen pounds, miles, inches, feet, ounces, cups, and yards.

I've seen a "heartbeat," but didn't think anyone would actually take a pulse and start measuring the differences here. An average heart-beat. Smart people "get it."
 

Russell Secord

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I believe that using your own terms for what are the equivalents of minutes and seconds is Calling a Rabbit a Smeerp. I'm introducing the reader to a lot of unfamiliar concepts, including a new calendar, so why add another one when it's not necessary? It's only lazy world-building if you don't consider the issue at all--if you consider it and decide not to tinker with it, you've done that part of your job.
 

Roxxsmom

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I think I tend to get knocked out when a person uses measures (whatever they may be) that are too precise for the situation. If I'm hiding in the bushes without a watch or something, I won't think "five minutes passed." I may think "approximately five minutes passed" or "several minutes passed."

Same for distances. Unless I have a tape measure, I won't know someone is standing exactly twenty feet away.

That's really a pov issue, when you think about it.
 

fergrex

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THIS. I'm one of those readers that unfortunately ran into books like this in my first few forays into fantasy and it scared me off so much I didn't even try reading fantasy again for over a decade afterwards!

This really reminds me of the "don't call a rabbit a smeerp," thing.

Science fiction writers do this sometimes with the "year" on their planets. In one annoying case, a character who was described as 15 turned out to be 45, because the planet's year was three Earth years.
 

Roxxsmom

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Science fiction writers do this sometimes with the "year" on their planets. In one annoying case, a character who was described as 15 turned out to be 45, because the planet's year was three Earth years.

If you're going to do this well, it needs to be made clear very early what's going on. This can take clever writing if you're in a character-focused pov (and not omni), or you don't want one of those telly "history lesson" prologues, because of course, the person in question takes the year length (and the fact that 15 is middle-age and not adolescence) too much for granted to even think about, but readers may really get thrown out by hints (like, say, your 15 year old middle-aged grumbling about his bad back and thinning hair).
 

njmagas

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I use made up units for a lot of things in my fantasy writing: time, distance, currency. The instances where the reader actually needs to know precisely how one of my units correlates with a real unit are few and far between, so I usually leave it up to my reader's imagination.

Will that frustrate people who need to be told every detail of the book? Of course, but I can't please everyone, and I write what I'd want to read. In this case, I like it when authors give me a little credit for intelligence in being able to fill in some blanks on my own.

The only caution that I use with this method is using too many made up anything all at once. Nothing turns me off a book faster than reading a page or a book blurb that's got a bunch of made up words all at once. It should just be the spice that allows the reader to feel the world a little better, nothing more.
 

Scott Kaelen

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An average heart-beat. Smart people "get it."
This is my hope. Unfortunately, not all readers (and writers) of fantasy are smart enough to figure out it means average. No given measurement in a novel should be taken as 'exact', unless it is clearly supposed to be exact. The one exception is 'moment' - if I write "He waited for three and a half moments", then that is exactly how long he waited, not a millimoment less or more.

If I'm hiding in the bushes without a watch or something, I won't think "five minutes passed." I may think "approximately five minutes passed" or "several minutes passed."
This is precisely the problem I had which led me to starting this thread. "Several minutes passed" is what happened between the end of a scene and the start of another, but without the concept of minutes, how long does my POV character think has passed? A "short while", I imagine.
 

Roxxsmom

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This is my hope. Unfortunately, not all readers (and writers) of fantasy are smart enough to figure out it means average. No given measurement in a novel should be taken as 'exact', unless it is clearly supposed to be exact. The one exception is 'moment' - if I write "He waited for three and a half moments", then that is exactly how long he waited, not a millimoment less or more.

This is precisely the problem I had which led me to starting this thread. "Several minutes passed" is what happened between the end of a scene and the start of another, but without the concept of minutes, how long does my POV character think has passed? A "short while", I imagine.

Assessment of the passage of time is always somewhat subjective. Sometimes a minute can seem like an eternity (like if you're hiding from someone and crouched in an uncomfortable, cramped position). Other times, a minute whizzes by (like when you hit your snooze bar). But people who live in a world where they don't depend on pocket watches and constant access to various timekeeping devices tend to be more practiced at accurately estimating/counting than people living in our situation.

I think the best way to get novel concepts across in your book (like a different measure of distance, say) is to establish a context. Something like: The sign said the next town lay ten sneperks away. Oh hell, he'd never make it before it got dark.
 

WriteMinded

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This is my hope. Unfortunately, not all readers (and writers) of fantasy are smart enough to figure out it means average.
Anyone not smart enough to figure it out wouldn't be able to read. Anyway, I'd be surprised if you found one in ten million readers who would agonize over exactly how much time it takes for a heart to beat in each situation. :D
 
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Roxxsmom

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Anyone not smart enough to figure it out, wouldn't be able to read. Anyway, I'd be surprised if you found one in ten million readers who would agonize over exactly how much time it takes for a heart to beat in each situation. :D

You'd be surprised at the things readers can obsess over in their quest to be deliberately obtuse. But the point is, you can't please everyone.
 

pezerp59

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I think the primitive aspects of the setting negate the sequential aspects. Let the action dictate the time.
 

WriteMinded

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Only after reading through and participating in this thread have I found hours used in my dark ages fantasy. Several hours later . . . It took only an hour . . . And in one scene my guys count time with marks on a candle. Presumably the marks represent an hour (though I didn't say so).

I hadn't realized the references were there, and I'm not sure if people did or did not think in terms of hours in those days. Also, neither beta reader said a word about it. I really don't know if I should take them out or not. I prefer not. :)

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From a reader's point of view, please do not tax my brain any more than necessary. If you use the word year, I will assume that in your world it is likely to be measured differently, but I really don't want to be burdened with specifics. When an author spells it all out for me, I feel a need to translate the year's length into my own 365 day year every time I come across the word - which of course interrupts story flow.
 
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Fascinating thread. Why not have a clock (of sorts) in medieval fantasy? No they didn't have clocks in the real middle ages. However, they also didn't have cities full of wizards, bad ass dragons and reanimated corpses. That doesn't stop people putting them in. As to the denominations of time I think I agree with the idea of sticking with seconds and hours. At some point it gets confusing if everything is made up and needs explained.
 

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How to reference short periods of time in a world without/before clocks...?

I would think about what established industry or activities you have going on that involve repetitive/rhythmical actions: weaving, knitting, spinning, milking a cow, chopping wood, the time it takes a drilled archer to knock an arrow, etc. A lot of folk music comes from marking time/co-ordinating efforts. Before clocks people were vague about marking time to some degree, but still did time-critical tasks, in the same way that innumerate shepherds could 'count' their flock by having a bag of stones, one for each sheep.

Use a measure that seems relevant to your character's life-experience, and maybe show up the differences in status/background with other people's measure-of-choice (when there is no standard yet...there doesn't need to be a standard...).
 

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pesrsonally i get annoyed when people invent their own time schemes. It's one thing if you are going to do something really wacky with it like a seventy two hour day or something. But people rarely do. It's almost always roughly the same time scheme as earth to keep the audience on board. I say go all out or don't mess with it at all.
 

Roxxsmom

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Fascinating thread. Why not have a clock (of sorts) in medieval fantasy? No they didn't have clocks in the real middle ages. However, they also didn't have cities full of wizards, bad ass dragons and reanimated corpses. That doesn't stop people putting them in. As to the denominations of time I think I agree with the idea of sticking with seconds and hours. At some point it gets confusing if everything is made up and needs explained.

Actually, timekeeping devices of various kinds go back a long ways, into the ancient world (well before the middle ages). Sundials, water clocks, hourglasses, candles etc. are all very old. And mechanical clock/bell towers driven by falling weights made their first appearance in the later middle ages. Think about it. People were called to prayer services several times a day, so they needed a way to designate the correct times.

The concept of the day being divided into two 12 hour periods is also very old and predates the middle ages.

Whether the average medieval peasant who did not live near a town with a water clock in its church thought in terms of hours in his day to day life (the way we do) is a hard call. I don't know how ubiquitous things like sundials might have been in town squares. I would guess they used the position of the sun a lot more than we do to designate the passage of time (we'll have lunch at sun high or go to the evening prayer service at sundown etc.). It would certainly be the way people who were traveling away from town with any sort of time keeping device would have to keep track.

It seems to be the case, though, that "everyone knows" they didn't have any way of measuring the passage of time in the ancient world and the middle ages--an example of something that is not actually true being common knowledge. This is not an uncommon issue in fantasy (and then there is the issue of whether or not your "standard" fairy tale/mythological fantasy world is actually meant to be a faithful reproduction of medieval technology or a medieval world at all).

So perhaps if one is going to use hours, minutes etc. in one's fantasy books, a fleeting mention of something like a water clock, a clock tower or hourglass or some such device might serve as a reminder to readers that people have had the means of tracking hours since antiquity.
 
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