Hitting a Wall

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batsofchaos

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I've been developing an original graphic novel for a while now and I've hit a creative brick wall. The story has been fleshed out and outlined and I'm ready to start scripting it, but I can't seem to get myself to start writing. My focus keeps shifting to the artwork portion; I start thinking about paper weights, pens and brushes when what I need to do right now is get the thing written out. It's certainly not out of place for me to be day-dreaming about kneaded erasers, but it's stalling out my project. I'm still focused on it, just on the wrong part.
I am a natural procrastinator, but I really believe in the project and I want to see it through. I'm sure a big part of the problem is that I'm much more excited about drawing and painting and the actual script-writing feels more like a chore. Does anyone have any advice for refocusing on the actual script-writing? Make the prospect an excitement rather than a chore? Thanks!
 

sunandshadow

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If you're excited to do art, do art! lol As long as you have an outline and the first few pages of script you can start drawing. I bet drawing the first few pages will give you ideas for writing the next bit of script.
 

batsofchaos

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I've contemplated jumping into the art first with just the start of the script, but the story as planned needs to be tightly scripted; a lot of stuff happens and there's a lot of metaphor and foreshadowing that needs to be gotten across. I suppose I could try just the first few pages that way to try and get some of the art itch out of my system, but when it comes to actually writing the script there's going to be tons of revision necessary and its going to be a major detriment to try and write-as-I-go. It might get me jump-started on writing (which may be all I need) and I'll be able to put the pens down for a while, but it might also get me into a bad habit for this project. And I'm a stubborn mule so I'd probably be stuck for a while.
 

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Are you done with character designs already? That at least has no direct relation to the plot, I've always done it concurrently with scripting. Also, is it safe to assume you are doing digital inking? If you are, then word bubbles can be edited later if necessary. If you do a mostly digital process then panel layout can also be edited if you need to insert or remove panels later.

Or here's a different idea - do you have a friend who you could explain the story to over IM or email? Then you just save what you type and you'll have at least a basic outline written. Personally I like the snowflake method where you start with a brief vague outline then do two or three revisions where with each pass you revise, expand, and add detail.
 

batsofchaos

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I have some character design tweaking to finish, but it's mostly done. I am actually mostly an analogue artist and this project is going to be ink and watercolor mixed media. I'm planning on digitally adding word balloons to the art, so final tweaks to lines will be available. I can go that route for the actual nitty-gritty dialogue, but most of the complicated writing that needs to be done is pacing and framing issues that need to be determined before pencil hits paper.

Funnily enough, I have an outline that was developed that exact way, just through written down conversations with my wife. I know exactly what happens in the story and I have a couple notebooks full of notes to refer to, but I'm still having trouble focusing on the actual writing.
 

sunandshadow

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Watercolor, interesting choice. :) I love watercolor but, if I was going to do something like that I'd paint each character as big as my scanner allowed, then assemble it digitally into panels and pages in photoshop or gimp. Trying to use watercolor to do little details is a pain, but I'd go crazy trying to do multiple watercolors/ink drawings on the same page because I would definitely screw up somewhere. Plus, the page would tend to get wrinkly if you're doing any big washes, problematic for scanning. Or are you going to photograph your pages instead?

(I'd like to do a comic in a mix of colored ballpoint pens and markers, or one in partial color: black and white except for certain details. Something on black paper would be interesting too. But mostly I work in vector art (Inkscape) with optional post-processing in Photoshop or Gimp.)

Also, if you find yourself producing nothing because of being unable to focus on the writing, it would certainly be better to be producing pages, just accept the fact that you might have to redo some by the end.

Oh, here's another idea: instead of doing the actual art you could do thumbnail pages; that might motivate you to write the script but with thumbnail pages you expect to change them in revision.
 

batsofchaos

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There may be some digital page assembly (less than you're thinking. I'd just replace problem panels digitally). Oh, there are also sections that are going to be done in oil pastel which are going to resemble children's book illustrations more than actual comic pages. Those are going to be full oil pastel paintings digitally edited into a page with text at the bottom. At least, I think. Might change my mind between now and then.

One of the joys of ink and watercolor is how forgiving the paint is. Provided the inks are where you want them (and I might go crazy re-inking pages; my ink work can be sloppy), mistakes in the actual paint looks organic and purposeful. It's a wonderful medium to work in, and has the exact style I want for the book.

As for pages getting wrinkly, you have to use the right paper. Sure, if you're inking on 100# bristol you're going to see cockling with even a small amount of paint. But if you use 300# watercolor paper that's taped down, your page will be flat and smooth. Also, cockling is only really a problem during the painting process (i.e. messing up the flow of paint and getting weird pools of color). Paper that's cockled can be repaired to smoothness. Just lightly spray the backside of the painting with some water and set it between two sheets of plexiglas. Two days later good as new.

I probably should thumbnail pages as I script. If only to help visualize the pages as I write them. I'd give up the ghost and start in on the comic if I wasn't convinced (there's the mule-ness talking) that if I just push through this distraction and write the script I'll be happier with the whole thing. I should probably go back to my sounding board and see if she can't help me flesh out at least the start of the script. My wife does have a way of focusing my attention, even if it usually is on doing the dishes.
 

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For what it's worth, I LOVE seeing watercolor in comics. It's totally underused in my opinion, and for people who know what they're doing with watercolor...well, I'm just always really impressed with the final product.

I think we all have different processes, but for me, I really can't do it (the writing or the art) without thumbnails. I always end up with too many words per page/panel and choppy pacing if I don't thumbnail as I write...I find the thumbnail process critical to getting the pacing right. Maybe doing the thumbnails would be a good happy medium between writing and art to jump start your interest?

And just remember that even if you don't find any 'magical cure' to help you push through the wall...sometimes all it takes is time and effort. For me, working on something else to cleanse my palate usually helps, so long as I don't go off project too long.

Good luck!
 

batsofchaos

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I had a talk with the wife, and she said she'd help me get jump-started on writing the script. You're both right and I should definitely thumbnail as I go. I was planning on thumbnailing the complicated pages, but it really will be a helpful tool for each and every page.

I love watercolor too, and I agree that it's under-utilized in comics. I'm in a mood, so I photo'd the last painting I've done to share. Ignore the poor image quality and slight cockling: I painted this on inferior paper and photo'd it at a bad time with an inferior camera. Still, I like sharing.

img1258185907382.jpg
 

sunandshadow

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Hmm, the watercolor I have is 300 weight and I tape it down and still get an annoying amount of wrinkling. But thanks for the tip about spraying the back and pressing it between two sheets of plexiglass, I never heard that before.

Oil pastels... One time I put an oil pastel piece in my scanner and subsequently had to scrub the scanner, it got so messy. But, it wasn't sprayed with fixative, that might have helped.

Your example watercolor actually illustrates my point about the size - I would consider that level of detail great for a single panel, but unsatisfactory if I was trying to do a whole page on that size paper. Hopefully it will work out for you though, you're likely a more experienced watercolorist than I am. I'll share one of my own watercolors if I may. ^_^ winged spikewalker goat This was painted on good watercolor paper, about 8" wide, and I did a small amount of digital cleanup - mainly the white lines on the horns/feet and color adjustment because the original was more red and the color not as vibrant.
 

batsofchaos

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Oil pastels pretty much HAVE to be photographed rather than scanned. Even sprayed with a fixative, OP is such a temperamental medium I wouldn't set it face-down on ANYTHING except wax paper.

I think the way to get detail across in water color is working big. This painting (which if you're curious what the hell you're looking at is a member of Phyllocrania paradoxa, a species of praying mantis native to Madagascar) is about 7"x4". I'm planning on doing the actual pages on something like 22"x30" sheets, so while some of the smaller panels will have to take less detail, most panels won't. So basically, my plan is the same as what yours would be, just work huge for the whole page and then shrink digitally, rather than work huge in pieces and digitally reassemble later.

I like your spikewalker, he's jaunty. :)
 
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sunandshadow

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I could tell it was a praying mantis. ^_^ I saw one in my garden last year, although not that variety.

Ah, 22"x30" does sound quite reasonable - I was imagining 9"x12" because that's the size of my scanner, lol.
 
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