What is more important?

maestrowork

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Of course, the ideal situation is when everything works together like clockwork. But...

There was a thread in Novel Writing some time ago about what is more important to make a novel a good read: Characters? Plot? Dialogue? Narrative? Writing style?

Obviously, a screenplay is all about plot and dialogue. But would you say dialogue is everything (or at least the most important element) in a screenplay? Or something else?

What are your thoughts?
 

randesq

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Something that you can't put down

That's a screenplay. Only the great scripts compel you to keep turning the pages. Other than, I don't think you can cheat in any one direction. At the surface, you have to hook the reader with narrative and you'll need dialogue to vest them. What's the heart without the bones?
 

Optimus

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This answer will sound dumb and generic, but it's all of them. None of these elements are mutually exclusive in screenwriting (and, I would argue the case is the same in novels, as well).

A script cannot survive purely on dialogue. You can have the snappiest, wittiest, greatest dialogue on Earth, but if your concept sucks, or your plot is horrible, it won't really matter.

Also, if your characters don't have depth and aren't well-developed, then the best dialogue in the world won't save them, either, because the dialogue might not sound/feel organic to those characters.

Great dialogue is the natural product of great characters. Characters guide dialogue, not the other way around. I know several writers who come up with the dialogue first - a great joke, a stinging insult, a profoud realization - and try to force it into a scene by having a character say it, just because they are so in love with the line they came up with. But, in most of those cases, it comes off as forced because the dialogue - no matter how good it is - doesn't fit the character and/or the scene.

You can also write amazingly deep, developed, interesting characters, but if you put them into a meandering, crappy plot, your script is dead.

Narrative is important, however, I don't feel it is AS important as plot, characters, and dialogue. Narrative is the support structure of the script. It sets the tone and both creates and supports the mood of your story. If it dull, over-written, under-written, choppy, etc., your script MAY crumble.

However, it might not, if your concept and story is strong.

And, I disagree that a screenplay is all about plot and dialogue. Sure, I agree with the plot. But, in some films, the action and visuals dominate and are more important than the dialogue. Speed didn't have great dialogue, but the action was fast-paced and riveting.

Action is a product of plot. Dialogue is a product of characters. Both are products of story and concept. There is a complex interplay between all the aspects of a script. They all support each other.

The skilled writer is the one who can blend all of them together seamlessly.
 

maestrowork

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I think it depends on the script though... hmmm... I mean, for example, the original script of When Harry Met Sally (not the shooting script) is entire dialogue -- no action line. The dialogue is the plot. Or in a film like Closer, again the dialogue is everything.

Then you have some films where dialogue is secondary -- a horror film, for example, where the visuals, etc. are more important.
 

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I don't think "the dialogue is the plot."

I think the dialogue is the vehicle through which the plot manifests. That particular story required that the motivations of the characters be told through dialogue. To use the example of one, or even a few, movies/scripts and try to apply them as a blanket explanation of all movies is faulty.

However, WHMS wasn't just a movie about people sitting around talking. They were doing things. They were going on dates, and singing karaoke, and playing Pictionary. The activities they were engaged in advanced the plot, and that plot was expressed through dialogue.

As you said, though (and the point I was trying to make as well), every script is different and to make a generality like "a screenplay is all about plot and dialogue" or to interrogatively imply that "dialogue is everything" is inaccurate.

Some screenplays are driven by dialogue. Some are driven by action. But ALL are really driven by plot, which grows from concept. That plot is merely expressed through dialogue and action.

Some scripts are heavier in dialogue than action. Some are heavier in action than dialogue. But ALL consist of both dialogue and action and could not survive without one or the other.

To say that one is more important than the other is missing the point.

Again, it is the task of the expert screenwriter to decide which his/her plot requires more of and to seemlessly interweave the two in a delicate balancing act.
 
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maestrowork

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You've made some good points, Optimus. Of course, as I prefaced the original question, the ideal case is when EVERYTHING works together -- a good writer should take care of making everything work together well.

However, I don't want to make any conclusion here. The purpose of this thread is to engage people in some discussions. I would be interested in knowing what others are thinking, instead of stating the ideal case.

I mean, let me put the question another way. If you (anyone who wants to answer this?) can only focus on one or two things (less than ideal case), what would be the MOST important thing for you (personally)? Would you focus on having the best dialogue (which, by the way, IS the product of good characters/relationships/plot) or the structure (scenes, etc.) or what?

I think it's good to know how everyone prioritize their efforts... we all aim at perfecting all aspects of screenwriting... but surely, we all have different priorities...

To me, I write dramas, so dialogue (again, it's the product of characterizations, relationships, etc.) seems to be very important to me. It's not to say I'd ignore plot, action, setting, structure, etc. But to create incredible characters for a character-driven drama, dialogue seems to me, personally, one of the most important aspects. Obviously, when I'm writing a thriller, the priorities seem to shift for me... getting the plot twists out becomes more important, instead of deep, insightful, complex dialogue.
 

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Well, I believe that if EVERYTHING doesn't work well together, then your script sucks.

And, as I've said and as you've said, it all depends on your story. One element will NEVER be more important than another in EVERY story. So, it seems to be to be an inarguable point to begin with.

However, I think we're getting into an "apples/oranges" discussion here. But, if I must choose between, for example, dialogue and structure, I'll choose structure.

A good concept that is conveyed in a poorly structured screenplay, will result in a sloppy, disjointed mess. Great dialogue means nothing if it is entangled within a structurally crippled story.

On the flip side, crappy dialogue contained in a screenplay with pristine structure will produce an "OK" script. You might at least get some assignment work from a script like that. Why? Because even though the dialogue sucks, it will make sense, advance the story, and the script will invariably hit all the correct dramatic plot points and beats as the result of its superb structure. You will be recognized for having great skill in dramatic structure.

Structure alone can enhance weak dramatic tension.

However, we again run into the problem of the interplay of components. Tight, expert structure comes from a well-thought-out, clearly defined plot. If the plot is crisp, then great dramatic structure will both spring from and enhance it.

However, crappy dialogue is the result of poor skill, poor imagination, or poor understanding of the characters. These won't necessarily detract from great structure, but can't make up for bad structure, either.

If scripts are like cookies, then structure is the flour and dialogue is the sugar. If you leave out the sugar, your cookie will be nasty, but it'll still be a cookie. It will be bland and tasteless, but you could still eat it.

If you leave out the flour, you won't have a cookie at all. You'll just have a puddle of melted sugar (and butter and eggs and vanilla). You can't eat it at all.

Or, think of it with respect to the checklist a reader must fill out when reading your script. If you have incredible structure, it will enhance your plot and conflict and you might still be able to have interesting characters, if you portray them that way through action. So, the only thing you're really missing is dialogue. If you just have great dialogue, you won't necessarily have good structure, or conflict, or plot, or even great characters.

You'll just have a bunch of characters standing around saying cool things we care nothing about.
 
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maestrowork

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This is not to challenge your points -- I think you've hit on something quite profound here. Let's not talk "perfect" or "ideal" -- that's talk about reality... scripts that are usually not perfect.

Can we come up with a few examples where a film has great structures but poor dialogue?

Or vice versa. A film with great dialogue but so-so structure (or plot of story)?


On a side note.... just an observation. How come a lot times the Best Picture doesn't win the Best Screenplay (the Titanic comes to mind)? And the one that wins the Best Screenplay sometimes is not even nominated for Best Picture (Ethernal Sunshine of the Spotless Mind comes to mind)? ... of course I know the answer already, but I'll give the floor to someone else.


Well, I believe that if EVERYTHING doesn't work well together, then your script sucks.

I'm not so sure about that... for example, some people criticize the "dramatic" part of Titanic, that it drags and the dialogue is stilted, etc. (I'm not saying I agree) But does the script "sucks"?
 

randesq

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dramas?

"To me, I write dramas, so dialogue (again, it's the product of characterizations, relationships, etc.) seems to be very important to me." Maestro

It's what isn't said, but understood that makes great drama. Take the best screenplay dramas - Ordinary People, tender mercies, in the bedroom, You can count on me, searching for bobby fisher, finding forester, smoke, kramer vs. kramer, etc... sure the dialogue was important, but it isn't the tape measure for drama.

Some writers breath life into things and then there's the rest of us. Why drizzle truffle oil on a dominos pizza?
 

Joe Calabrese

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I'll leave it to you to to fight it out in a gentlemenly way, but my opinion is that a good story with bad dialog can be fixed much more easily than a bad story with killer dialog. I believe dialog to be an extention of action. Let us not forget that the first few decades of film had no dialog to speak of (no pun intended). Even "My Dinner with Andre" could not stand alone without it's action as minimal as it is.
 

maestrowork

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randesq said:
"To me, I write dramas, so dialogue (again, it's the product of characterizations, relationships, etc.) seems to be very important to me." Maestro

It's what isn't said, but understood that makes great drama. Take the best screenplay dramas - Ordinary People, tender mercies, in the bedroom, You can count on me, searching for bobby fisher, finding forester, smoke, kramer vs. kramer, etc... sure the dialogue was important, but it isn't the tape measure for drama.

Some writers breath life into things and then there's the rest of us. Why drizzle truffle oil on a dominos pizza?


With all due respect, "what's not being said" -- silence, etc. is part of "dialogue." Some may argue that's actually "action" -- the action of being silent or "not saying something." But to me, that's part of the art of dialogue (or the lack of).

At least that's my definition (note when I said: "...dialogue -- again, it's the product of characterizations, relationships, etc.") To ME, dialogue is an extension of characters and relations, at least in a drama. Dialogue is not what's being said only. Perhaps I've been hanging around novelists for too long. :) In one of the best books on dialogue, there's a chapter on "silence." Wonderful stuff.
 

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With all due respect, "what's not being said" -- silence, etc. is part of "dialogue."
With all due respect, it's not. *Shakes fist at maestro*

Dialogue, by etymology, is the spoken part of conversation. "Not talking" is still communicating, but not through dialogue.
At least that's my definition.
Indeed. ;)
Perhaps I've been hanging around novelists for too long.
Perhaps. I think, though, that discussions such as this get mired down in personal "definitions" of words, and artistic opinions of concepts, rather than adhering to the actual meanings of these concepts. It's very artistic and imaginative and warm and fuzzy to consider silence as "dialogue" and to embrace and romanticize that idea as some truth, and may even make the author of that book seem somehow insightful (though misinformed), but it doesn't actually fit the defintion of what dialogue actually is. (Dialogue from dialogos where dia means "through or across" and logos means "speech, word, reason." Also akin to Greek legein "to gather, say." Also dialegein "to gather and speak").

Silence is part of a conversation. It is part of the communication of ideas. However, it is the non-spoken, non-dialogue, part of the overall conversation. This is especially true in terms of screenwriting, where dialogue (usually) strictly means the spoken words of the characters.

And, I think you've hit on another great point. Dialogue, by itself, doesn't necessarily make a great conversation between characters. It is the interplay of the dialogue (words), facial expressions, overt actions, silence, etc.

(If you want to be technical, dialogue itself is an action. But, that would be too broadly inclusive a definition for this debate.) :tongue:

Back to the original question, I still believe that good structure can save bad dialogue, but good dialogue cannot save bad structure.

Dialogue comes from the characters. It is their reaction to the situations the writer puts them in. The situations themselves, however, are guided by structure.

Structure comes first. Then dialogue. That's the natural progression of a well-crafted story. That's why, to me, structure is more important (in your hypothetical scenario), though only slightly.

IMO, Screenplays evolve from a top-down process, IMO. Correcting things from the higher orders has an affect on the lower ones (trickle down). That's why, IMO, concentrating solely on dialogue to strengthen a story is the wrong approach, because that is a bottom-up process (you can't trickle up).

Adjusting structure will invariably have an effect on dialogue (as it will influence the situations and motivations of characters), but adjusting dialogue will not necessarily have any effect on structure.
 
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maestrowork

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Me thinks good structure is an indication of a good plotting techniques, storytelling, etc. Some people are very good at that. They have the three acts structure down pat. Scene work together like a jigsaw puzzle. It flows well, cut well, etc. Of course, a lot of times, a good editor can fix bad structures as well. A script is the blue print... some has said that the final film is made in the editing room (which can be VERY different from the shooting script, BTW).

But bad dialogue. Man. To me personally, that's one of my biggest pet peeves. I can't tell you how many movies are ruined for me because of bad dialogues. You'd think once the structure is good to go, there's a good story to tell, the writers would go back and fix the dialogue, or the director or actors would say "hey, this dialogue is rough, man. Let's make it better." To me, bad dialogue almost always is the result of poor characterization, so they're related. You may have an excellently plotted story, but if your characters suck, your film suffers. And poor dialogue is one indication of poor characters.
 

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Indeed, and I agree with you, but that seems like a different argument ("Bad dialogue can kill a good script" versus "Would you rather have good dialogue or good structure?").

Sometimes, it's the actor him/herself that makes the dialogue suck.

As Michelle Rodriguez once said, she "writes" all of her own dialogue because she doesn't think a screenwriter can write dialogue for "her" characters as well as she can. So, many times she ignores what the script says and ad libs.

Which, I find funny since she is probably the most one-dimensional (and morbidly untalented) actress working in Hollywood and most of her dialogue sucks. In all of her movies, she basically plays the same character, devoid of any depth, likeability, or nuance.

So, I have no doubt that she "writes" her own dialogue because it's usually as bad as her acting.
 

maestrowork

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LOL. Certainly. Then there's Robin Williams -- his stream of consciousness s*** is often better than anything a screenwriter can come up with... And a good actor can "save the film from the poor material" as they always put it. Or maybe not (e.g. I didn't like "Hide and Seek" despite Robert DeNiro's effort).

I'm glad we have these discussions. I think it's helpful. By no means I want this to become a pissing contest. I think we all have our perspectives, and hopefully we can take something from these discussions.
 

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Good thread. Informative and provocative.

This section needs more like it, so that my brain may absorb information, like sawdust to vomit in aisle 2.
 
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NikeeGoddess

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well...

Let us not forget that the first few decades of film had no dialog to speak of
not really. the earliest films were documentaries but, as soon as they started making narrative stories then dialogue was always there....just in the form of subtitles.
 

maestrowork

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I was just reading a story on the new Star Trek movie... and they asked a writer why the recent ST movies sucked so bad. She said "bad dialogue." She blamed it all on the dialogue -- the inane explanations, the sermons, the self-referential conversations... I think that was an interesting observation from an insider...
 

randesq

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whoo

I wasn't talking about the absence of dialogue, just the nuance of it. When characters interact we understand that there's a sense of history amongst them. That they communicate with inference, nuance, subtleties, etc and a great screenplay (drama or otherwise) has textured dialogue. It's hardly ever about the exact words being said...

It's what ISN'T directly said, but understood (in context to the story) that makes a great story. By no means was I referring to silent film :box:
 

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NikeeGoddess said:
not really. the earliest films were documentaries but, as soon as they started making narrative stories then dialogue was always there....just in the form of subtitles.

1 title card every minute or so doesnt amount to much and the characters would have done a whole bunch of action for a title card that read "I'll save you, my dear..."
 

maestrowork

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randesq said:
I wasn't talking about the absence of dialogue, just the nuance of it. When characters interact we understand that there's a sense of history amongst them. That they communicate with inference, nuance, subtleties, etc and a great screenplay (drama or otherwise) has textured dialogue. It's hardly ever about the exact words being said...

It's what ISN'T directly said, but understood (in context to the story) that makes a great story. By no means was I referring to silent film :box:

That's what we called subtext. What's revealed by not having had to say it. Good dialogue does that though. But you need the actual words, the blanks and the characters (and context) to carry that out. If it's just two characters staring at each other, it's really hard to decipher the subtexts (watch "Birth" with Nicole Kidman -- I think that script overdoes the "silence" thing).

Good drama has a lot of subtexts, and that's what make them so fascinating to watch. One of the best shows on TV that hinges on kick-a** dialogue and subtexts is Six Feet Under. I adore the writing on that show.