Is this a Good, Original Story Plot?

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JPSpideyCJ

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I'm thinking about writing a new book. It's a Fantasy book, and it's basically about this guy who wakes up with these strange markings at the time of a census in the Medieval-style country village. He's in the forest, and doesn't know who he is. Anyway, he meets some frineds and goes for advice in the cellar of a pub under a tree, and gets help from this guy, (actually a Goblin), who explains the 'new' concept of reverse psychology, and explains the guy comes from another realm, and he needs a, (rather painful), skin sample to find out about what race he belongs to. The guy walks off into the wood, and his eyes start glowing and he starts saying weird stuff in a voice that's not his. His friends run off, leaving this guy to fend for himself against Hobgoblins, Boggarts, Giant Worms and Bugbears, Trow, Ogres and Trolls, (the Fairies who haunt the woods ambushing slow travellers. The guy slips through the ground and comes across a guy inventing a new machine in some old shed underground. He agrees the help the hero in his task to find out everything. He was once 'The Village Champion: In Intelligence' apparently, and helps the others discover some Gnomes who are relctant to let them into their secret base. After much coaxing and fights, they are allowed to pass. The Goblin was there, and left the skin sample, explaining the main guy is from Svartalfarheim, and is either a Svartalfar or Dokkalfar Dark Elf, dispatched as an agent to the surface, and he should be killed instantly. The friends don't want to kill him, so the Gnomes call upon the spirits of Gharaen, ancient desceased miners who lead them to a quarry in the forest.

After visiting a flute-playing magic-maker in a shack, they journey down to the caverns below the world after a fight with some rock-monsters, Hujin Giants doiwn the mines. The Gharaen guide them to an abandoned Dwarven-cavern, where it is revealed the Dwarves abandoned the gods to help the Svarts or Dokks. But all the Dwarves are dead. The Svarts raided and killed them after getting what they needed, and the gods struck down the rest with disease. There is a small, one eyed, gypsey-dwarf there, but he was blinded by the still-lit furnace, which explains why he never lit it: the Svarts had been here recently. The fires go out and Svarts appear from everywhere to kill. There is a battle, and the people escape across the river to a secret cave. They use the flute the Mage gave them to block the entrance.

Meanwhile the other two friends find the village, which is being attacked by a Dragon, and they try to bypass the mountains, being assaulted by Frost-Giants and Wyrms along the way. A crack opens in the ground and pulls the Dragon in. It closes but opens again, spitting out the Dragon's dead body. Down the crack is a subbtereanean city, and some brave villagers, including the other two friends journey down here. They discover the Svarts' Master Plan, building a big machine which goes to the surfac, filled with Svart soldiers.

Meanwhile the other find Dwarven treasure piled high in the cave, and see some travelling Nomads at the mouth of the cave. They sell some treasure, then go in, finding a real Cockatrice's head blocking the gate. They blindly throw fire at it, opening the gate but burning treasure at the same time, so they stack up to escape. As they journey further in they see a Dragon and fight it, but it turns into another form of Elf, a Light Elf, or Ljosalfar as they call themselves. It says it was cursed by a Svart to remain a Dragon and guard treasure, but now they must flee the bruning cave. The Ljosalfar explains it can run down the Svart's Master Plan and save them all, if it can muster an army on time. The main guys' brainiac friend greets them with many salutations, but doesn't trust them. He remembers the Goblins words on reverse phychology, and thinks the Ljos seem too 'perfect'. meanwhile, the final battle has begun, and Svarts are killing people left right and centre in the village, but the heroes and the Ljos army arrive at the same time. Everyone cheers the Ljos on as they fight, but the weapons they use same fake. They laugh and turn out to be Svarts in diguise. There never were any Light Elves, ever, only Dark Elves. The villagers give up and flee, but the heroes use their magic flute and new swords to fight the Svarts, but there is another catch. Elves in general don't exist either. They are really Demons in disguise. fighting them will be harder. They will need Four Champions to fight the Demons to save the village... and maybe the unsuspecting world too.

My question is.... is this original, and would you read it, or is it a Tolkien rip-off of cliche junk.
 

Jack Nog

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My first advice here is to write it...

Writers have been producing Tolkien rip-offs forever and getting published. Some of them are good, engaging and pull the reader in. But an Idea is just that. The writing is what will set you apart.

Write your novel, post some excerpts on SYW and then you can get some respected criticism.
 

Ab_Normal

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Writers have been producing Tolkien rip-offs forever and getting published. Some of them are good, engaging and pull the reader in. But an Idea is just that. The writing is what will set you apart.
*cough* Dennis McKiernan *cough*

re: the synopsis: perhaps I'm not sufficiently caffeinated, but I found it confusing...

Norma
 

dclary

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I'm not sure why we brought Tolkien into this, I don't see an ounce of Tolkien in this plot.

It certainly seems unique and original enough, OP. Now make something of it.
 

Jack Nog

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I'm not sure why we brought Tolkien into this, I don't see an ounce of Tolkien in this plot.


I think when people see the keywords of "Dragon", "Troll", "Elves" or "Dwarves" some tend to think this is a Tolkien invention. it certainly isn't, just read some fables that are FAR older than Tolkien.

I brought up the point because the OP posted his desire to avoid a certain formula.

But to the OP, I think everyone who has posted, agrees. Write it first.
 

blacbird

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Echo what Jack Nog said: Write it. Only by doing that will you come up with a truly original story. There are a limited number of "plots", and endless variations upon them. What you need to come up with is an original variation.

caw
 

Simon Woodhouse

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When I'm in the planning stage, I let the characters dictate a large part of the plot. Quite a lot of people do this whilst their writing, but I'm not that brave. Anyway, if it's the characters who are dictating what will happen, and you've got an interesting mix, chances are your plot will have a degree of originality.
 

MattW

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critic.bmp


Just kidding!!!! I always wonder how people would react to an answer like that.

It has potential to be more of a fantasy in the vein of the Ring Cycle, though it seems to be a bit more YA in tone.
 

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If you are overly concerned with whether it is or is not-whether it will or it wont-don't write it-otherwise-write the damn thing-make it as good as you can-then do what the rest of most of the folks around here do-work on it some more till ya gets it right!
 

blacbird

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I'm real tired of the endless string of fantasy fiction populated by elves, dwarves, wizards, dragons and the like. I'm thinking of working on one populated by bastards, assholes, jerks and sonsabitches. Does it sound like a workable concept?

caw
 

DraperJC

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Spidey, you have described a standard quest fantasy. It is not original. There really isn't anything very original anymore. Every plot has been done; it's just a matter of how you dress it up.

My advice is to find a character whom you like to write about and let the story come to him or her. The whole synopsis you posted sounds forced and lacking in character and motivation. I predict that you would run into many difficulties while writing it until you lock down the main character and the theme.
 

Colin McHale

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I'm real tired of the endless string of fantasy fiction populated by elves, dwarves, wizards, dragons and the like. I'm thinking of working on one populated by bastards, assholes, jerks and sonsabitches. Does it sound like a workable concept?

caw

It worked for George R.R. Martin (A Song of Ice and Fire series).
 

dclary

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Spidey, you have described a standard quest fantasy. It is not original. There really isn't anything very original anymore. Every plot has been done; it's just a matter of how you dress it up.

My advice is to find a character whom you like to write about and let the story come to him or her. The whole synopsis you posted sounds forced and lacking in character and motivation. I predict that you would run into many difficulties while writing it until you lock down the main character and the theme.


I couldn't disagree more with this post.
 

Histry Nerd

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blacbird, this is fantasy. you just described a quest set in the state of texas!

Damn, duck, that's just... wrong.

Welcome, Spidey. I have to say your plot sounds a little like an open-ended D&D adventure. Of course, when I started my own WIP I knew less about the plot than you do about yours. All I had were two main characters and a scene. Didn't even know who the bad guy was. And now... well, it's still unpublished, but that's beside the point.

If it wants writing, write it. Bring your marked-up guy to life and see where he decides to go. You never know--he might come up with a way to kick some svart ass you never even thought of.

Good luck!
HN
 

oscuridad

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can you sum up the basic idea in about three sentences and make the meaning clear? my advice would be if not, it isn't worth the time. Jwas is the best example:

small seaside town menaced by giant shark.

in one sentence everything you need to know.. If it takes four pages to explain what it is about then forget it - this is sound advice I have had from an agent - yours to do with as you will.

And I woud agree about originality - a rare and precious, and almost impossible thing these days so it is best not to worry about it too much.
 

Shweta

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I found your synopsis somewhat confusing, Spidey, but it doesn't sound like Tolkien to me. It seems to have many of the hallmarks of standard-epic-fantasy, but that's not necessarily a bad thing from the publishing perspective.

I do wonder to what extent you need the tropes, and are playing with them, and to what extent they are crutches.

If you're worried about it seeming like a rip-off, then, the only solution I've found to the fear of writing bad Tolkien ripoffs is to read a wide wide variety of stuff, inside and outside the genre. Just inside the genre, have you read Steven Brust? Patricia McKillip? Ursula LeGuin? Charles deLint? Jane Yolen? Diana Wynne Jones?

If you read nothing else from that list, do pick up Diana Wynne Jones' The Tough Guide to Fantasyland :)
 

JBI

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Tolkien himself wasn't very original. Try reading the Poetic Edda not to mention a whole bunch of other traditional sources.

The most important thing I would think is the character. If you can really get a grasp for your character, and make others like him, then you are set. Don't worry about if your story is original. From what I see, it is far more original than plenty of best selling authors anyway.
 

Bartholomew

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I'm thinking of working on one populated by bastards, assholes, jerks and sonsabitches. Does it sound like a workable concept?

caw

So you're going to become a political analyst?
 
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