- Joined
- Jan 9, 2007
- Messages
- 267
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- 14
I'm working out an Urban Fantasy story and decided almost immediately that my MCs will not get the exact right powers to solve the conflicts that are presented.
I noticed with some novels that the solves the main conflict that way. Personally, I find that to be very lame and way too close to a deux ex machina solution. I'd rather give my MCs something that doesn't directly solve the problem, but does help out with creating a solution.
How do you handle this? Do you give them exactly what they need or do you give them some tools/powers that could be helpful and see if they can solve it with that?
I noticed with some novels that the solves the main conflict that way. Personally, I find that to be very lame and way too close to a deux ex machina solution. I'd rather give my MCs something that doesn't directly solve the problem, but does help out with creating a solution.
How do you handle this? Do you give them exactly what they need or do you give them some tools/powers that could be helpful and see if they can solve it with that?
