scripter1 said:
A couple of things.
1) The audience doesn't get the script. So, uh, we AREN'T really writing for them. We ARE writing for what they will SEE on screen.
2) Novice writers HAVE to get past that reader. That means writing the best script they can. Every element needs to be in place. The writer's style will make or break that writer's career. They may sell thier scripts but all they will be is an idea man. They may not even get rewrite offers because the studio will just be buying the CONCEPT and not the writer.
That may be fine for some writers. If it's not fine for you then you'll need to hone your style skills.
You want to be the writer that has BOTH the awesome concept and the awesome writing. Those scripts will move ahead of a cool concept blandly written.
The writer creates the blue print for the movie. It is thier chance to really create and work thier craft. That means making EACH and EVERY moment in the story as strong as it can be. These little moments can add up over time to creating a total involvement in the story.
We can get the opposite effect as well. "Gee, that scene just didn't feel as suspenseful or have as much tension as it needed."
A few well chosen words can turn a bland scene into a firecracker.
AND that could very well be what moves a script from the pass bin into the consider or recommend pile.
3) You are writing for the actor and the director. You are subtly telling the actor and the director that "Here is a moment to slow down. To let the pace linger on a tense moment." This is one way a writer can try to have some control over the film.
Whether they do it your way or not is another matter but one can always try.
If these little things didn't matter then actors and directors would be writing thier own scripts instead of paying us to create these moments for them.
The words we use and the way we put them together make us what we are, writers.
4) How different characters perform various actions define who they really are and tell us how they are coping with the situation.
Thus, a rookie bomb handler will do things nervously while a veteran will handle it confidently, or easily. Or we may see one rookie moving too fast and know that they will fail because of it.
Depending on the needs of the story the skilled writer may turn this on it's head and have the character do something quickly that really aught to be done slowly and THAT could twist the entire thing. In such a case that one word is crucial.
If someone does the exact same action in the beginning of the film but then does it again at the END then the writer will want to show a progression of skill. We will move from slowly to quickly.
One word will tell us all we need to know.
5) Studios aren't always just looking for concepts. They are looking for WRITERS( every once in a great while). A studio may pass on a concept from a writer but like the writing sample enough to hire the WRITER.
So, don't just sell your ideas, sell yourself.
Indeed, sell yourself as a WRITER, not some podunk wanna be who thinks a script is its format.
You say a lot of good things here, Scripter1, things that comport well with my own experience and perceptions and thus ring true to me. And this is what you get in response:
Lindo said:
The actors and directors absolutely do not give a damn when you want them to slow down. The reading rate of the reader is such an unpredictable and irrelevant artifact to the entire process that it would be a good idea not to ever think about it again.
But "reading rate" isn't really the point, I don't think.
Readers read fast, they have to, given the number of pieces they're assigned to read in their daily routines. I don't know a reader who doesn't take three scripts (or more) home with them every night to read. They don't read scripts the way directors or actors read them, or a producer or d-person for that matter.
Readers are the first line of defense to separate the potential wheat from the chaff, that's about it. They are schooled to look for the things that reveal the amateur hand at work and to see the things that indicate they might have a good storyteller and screenwriter in their hands. Most readers can reach this conclusion in ten pages, twenty at worst, and they won't finish reading something they don't feel good about by those points; instead, they chuck them and go on to the next.
A reader once told me, about a script of mine, "I felt like I was in good hands ..." and they kept reading. They felt like they were reading something that had been written by a learned pen, a competent craftsperson, and at least a half decent storyteller. Voice and good form alone often conveys this.
Solid execution gets you past this hurdle. If your work looks, feels, tastes, and reads like a competent work and brings something new to the table, you're gonna get a "consider" at worst and a "recommend" at best. And that's all you need.
From there, people who read the work do so with a completely different eye. They know that what they have has passed muster, it isn't some piece of amateur crap with no redeeming features. They know it has
something going for it. They look for that something. The higher up the food chain a piece moves, the more studied the reads it gets become. Until, finally (and hopefully) it reaches the hands of a director and some actors, who
really do studied reads and do look for the subtleties of pacing, tempo, and rhythm that good movies exhibit.
A good friend of mine who has credits on about 50 films and was executive producer on "Touched by an Angel" for its whole run, told me, "It takes two weeks to absorb a feature." And he was referring to reading. He said he read stuff three or four times in the course of deciding whether it ought to be greenlighted or not. I don't think this is all so uncommon. Someone's gonna invest $millions, they simply have to get very intimate with the material. The risks are too great to do otherwise.
Screenplays are weird in that they are written to be read by a very select group of folks who are stratified in levels, each with their own agenda, their own purpose, their own function in the grander scheme of things. As writers we don't write for these individuals
per se, we write something that portrays a picture we hope will entertain an audience. Readers read to the end of either agreeing we have accomplished this, or we haven't.
They read our movie and in so doing they see our movie on their mental movie screens, and decide whether they think it satisfies all the myriad criteria by which they judge.
All we can do is write our movie.
I don't think we should ever think about trying to satisfy any of these multiple readers
per se; I don't ever see myself as trying to create something that'l make a first tier reader have a positive reaction (that guy in the cubicle who's "never sold a script"). The orientation of my focus is quite different, it is on my movie, it is on making my movie as entertaining as it can possibly be made, as well executed in its form as it can possibly be. I never ever think about who is gonna read it. I'm gonna read it, and it had better satisfy
me, or I'm going back to the drawing board with it.
One big error in judgement that seems to raise its ugly head when you get a bunch of screenwriters and wanna be screenwriters gathered together to chat is the time it takes to write a decent screenplay. We hear people say things like, "Oh yeah, I finished my script last night, the tenth one I've written this year!" Or, "I wrote a script in ten days, what do I do with it now?"
As if producers pay six figures for work someone knocked out in two or three weeks or even five or six weeks.
I don't think so, at least not generally. I think it takes a lot longer than that to create work that's gonna grab people by the throat and not let go. Six to nine months ... is what I think it takes, longer for the less experienced, shorter for the more. Go to Triggerstreet and you can look at hundreds of 30-day wonders, 60-day wonders, and they're all crap, none would get past the first reader at Podunk Productions. Some of this is driven by the all too common need of instant gratification we see among many youth today. Some of it is driven by a lack of depth in knowledge and experience. But the net result is the same, mountains of crappy scripts.
Write your
movie, focus on your
movie, think about your
movie, and let the chips fall where they may. In nearly all cases, the first person to read your work is gonna be that guy in the cubicle who's never sold a script (but odds are he or she is a student at USC Film School and they aren't stupid) and they're going to be judging what you've done against a thousand other scripts they've read and the experience they've gained from it; most of them can tell when they are "in good hands" and when they're not. If you have learned the craft and executed your work competently and have a dynamite story, chances are you're gonna impress them to a "consider," and that's all you want.
and keep doing it!
