Outline Format?

Jerm

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I've read that alot of people write up a outline of their story before they start it. I use a rough outline to get my scenes in place occasionally. But I was wondering if there was a standard outline format that you use?

Do you begin with Act I? Break it down by first 10 pages? Do you break your outline down scene by scene?
 

whistlelock

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I do it scene by scene, with act titles in place.

for example:

act 1

1: open on a rural town in Kansas.
2: Martha's house; martha stands in her backyard hanging what looks like tan body suit out to dry on her laundry line. John, her husband comes out, "where'd you put my skin suit?"



and so on. All the way through each of the act down to the last scene.

I usually start by writing the open, then the close. Then the close of each act, and then the mid point of act two. Then I fill in act one, then three, finally I flesh out act two.

Then I'll read it out loud to see if I'm missing anything.

My outlines are anywhere from 6-8 pages in length, total. This allows me to write "creativly" at each stage while giving me a plan to follow.

I find it really speeds up the process.
 

Joe Unidos

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The best method is whatever works for you!

Personally, I figure out what my big beats are, and then rough in between them until a clear picture develops. That is, I may know what has to happen in five or six crucial spots, so I then figure out how they connect.
 

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Jerm said:
I've read that alot of people write up a outline of their story before they start it. I use a rough outline to get my scenes in place occasionally. But I was wondering if there was a standard outline format that you use?

Do you begin with Act I? Break it down by first 10 pages? Do you break your outline down scene by scene?
Doesn't seem to me there's any "standard," every writer who outlines uses the form that works for them. I think most writers probably naturally begin at the beginning and work their way to the ending. I wouldn't think a "scene-by-scene" outline would even be achieveable at the outlining stage. An outline is just that, something that frames one's tale, not something that relates it in scene-by-scene detail.

Many writers develop what's known as a "beat sheet," which sets forth the major or significant beats of the story, of which there may be ten or fifteen, roughly equivalent to the "something has to happen every ten pages" idea of screenplays. Story beats are crucial events, turns, twists, reveals, changeups, setups, and payoffs that describe the dramatic landscape the story traverses from top to bottom, or front to back if you will.

Outlining is I think part of story crafting, which is a process that can be carried out in any of several different forms: treatment, step outline, beat sheet, a series of 3x5 cards that present the major beats, and so on. Most screenwriters are loathe to type "FADE IN:" without first having crafted the story they wish to tell in its major beats ... that proscribe the story's spine and its arc. This may be accompanied by biographical sketches of principal characters or other studies that address particular story questions or issues.

The entire process might be described like this:

+ idea/premise (boing!)
+ developmental sketch; research
+ beat sheet (step outline, outline, 3x5 cards, treatment)
+ first draft screenplay
+ second and additional drafts
+ final draft screenplay
+ polish draft screenplay

Clearly, this is a process of moving from the general to the specific, with the story becoming ever more refined and explicit as one moves through the process.

With most writers, the three-act structure provides the basic dramatic architecturre or framework in which their story is built and set. This comes into play early in the process and for me at any rate includes the idea of McKee's "inciting incident," or what Linda Seger referred to as the "story catalyst," which I want done in the first ten pages.

So "outlining" I think is a very personal choice that writers employ as a story crafting tool, with forms and methods varying all over the map.

Me I used to write treatments, but in later times I've taken to doing it all in my head, a process of brainstorming and thinking everything through, testing multiple story part scenarios, ideas about characters, and developing the idea. This might take months or it might be done in six weeks. Usually not less.

So choose your poison and don't sweat it too much, you'll learn what works for you as you go, just as we all have.
 

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clockwork

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I very rarely outline all the way through a script before I write it. Sometimes I start with good intentions but it fizzles out, usually because I feel I'm putting down what's in my head anyway and I'd rather spend the time and energy on getting a scene down.

What I do find myself doing is 'chaptering' the script from start to finish. This typically involves a very short description of each scene in the script that, at a glance, reminds me what the point of the scene is. Sometimes it's a snippet of dialogue or a phrase that, by itself, means nothing but as a guide to writing the script, fits into place. (You have to be very familiar with your material for this to work.)

Say for Raiders of the Lost Ark, it would go something like...

- Peru/Trekking through the jungle
- Entrance to the temple
- Booby traps
- Golden idol and the escape/Indy gets double crossed
- Belloq "This time it will cost you."
- Indy on the run
- Start the engines/escape/Jock's snake

Think of them like chapter headings in a DVD menu. Won't be everyone's cup of tea but as a streetmap during the writing, I find it very handy. It's also cool to read through the thing from start to finish, gives you a good sense of your overall story and is also helpful when preparing for a pitch.
 

odocoileus

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Hey, if I knew "each scene" I'd start writing my script!

It's not so much the "knowing" as it is the "thinking". Thinking really hard about all the story issues before you go to script.

Alex Epstein, Denis McGrath, Craig Mazin, John August, all advocates of outlining. Not everyone works that way though.

:Shrug: