I once heard that it was best to write with constant action, something is always happening, bim-bam-boom!
While I agree that the reader should never be left bored, I also wonder if the readers--or the characters themselves--ever nseed to take a breath.
Can you tell what sort of action I should be keeping up, if any at all? Constant confrontations doesn't seem right, because what about the rising action my English teachers have all yammered on about?
Let me pose you my predicament:
My characters are fugitives, hurtling towards the final confrontation with the government's most difficult individuals. However, sometimes **** happens, and what's new is that one of my characters is dying from a sickness.
Now, I've had the group stop at a hospital, where some will legitimately purchase healing for more practical injuries (broken bones, yadda yadda yadda) as the others illegally search for the needed antidote. I'm still trying to figure out as to why they're doing this; they're afraid of identification and yet have plenty of money. I realize I'm going to have to make up a reason or delete pages.
Anyways, my characters are doing what I just did--sidetracking. Ugh, I hope you kind of understand what I'm getting at. Don't the characters themselves need a break? It seems heartless to put them in constant peril!
Then again, One Damn Thing After Another, right?
Hope I'm making sense.
While I agree that the reader should never be left bored, I also wonder if the readers--or the characters themselves--ever nseed to take a breath.
Can you tell what sort of action I should be keeping up, if any at all? Constant confrontations doesn't seem right, because what about the rising action my English teachers have all yammered on about?
Let me pose you my predicament:
My characters are fugitives, hurtling towards the final confrontation with the government's most difficult individuals. However, sometimes **** happens, and what's new is that one of my characters is dying from a sickness.
Now, I've had the group stop at a hospital, where some will legitimately purchase healing for more practical injuries (broken bones, yadda yadda yadda) as the others illegally search for the needed antidote. I'm still trying to figure out as to why they're doing this; they're afraid of identification and yet have plenty of money. I realize I'm going to have to make up a reason or delete pages.
Anyways, my characters are doing what I just did--sidetracking. Ugh, I hope you kind of understand what I'm getting at. Don't the characters themselves need a break? It seems heartless to put them in constant peril!
Then again, One Damn Thing After Another, right?
Hope I'm making sense.