Consult the Wall.

Status
Not open for further replies.

samsevern

Chasm Dweller
Super Member
Registered
Joined
Nov 27, 2011
Messages
120
Reaction score
7
Location
Safety Cupboard
Hey guys,

I had an idea the other day when in class, we received a paper that showed the pyramid known as Maslow's hierarchy of needs. Here is a picture that shows it well.
That chart seemed like something that would be a good guideline to have at hand when trying to decide what would be the most natural thing for your character to do next, or maybe even when creating a new character. It reminded me of the "Hero's Journey" chart, which I thought might come in handy every now and then when your plot is stuck.

Also, I need to redecorate my walls.

So my idea was to find a bunch of charts and pictures like those two, add a bunch of pictures for tropes such as a picture of a red herring for a "red herring", and put them all together, hanging an enormous conglomerate of papers on my wall, so that whenever I'm stuck in the story, I can suavely spin my chair around and consult the wall. If I'm lucky, the charts will help me out, or just the right trope will catch my eye.

What do you guys think?
Any ideas on what else to hang up on my wall? I can't really come up with any charts besides the two I mentioned.

Cheers
 

SomethingOrOther

-
Super Member
Registered
Joined
Jul 26, 2011
Messages
1,652
Reaction score
608
Great idea. I especially love Maslow's pyramid. I imagine using it sort of like this:



Writer sits in his writing room, staring at the screen. He hasn't written a word in twenty minutes. He's stuck--his character, Eli, has no goal.

Wait, I hung up Maslow's pyramid on my wall
, Writer thinks. Goals are often a result of something important to a character being threatened. But which of these things can I threaten? The number of options I have is overwhelming.

Writer picks up a dart. Okay, I'll use whichever one I hit. He throws the dart. It lands on excretion. Writer smiles--yes, finally, an idea--and begins to write.
Eli had to poo, but his toilet was angry.

"I don't want to be pooed in anymore," flushed his toilet. "And stop leaving my seat up. It always makes your wife angry."
 
Last edited:

samsevern

Chasm Dweller
Super Member
Registered
Joined
Nov 27, 2011
Messages
120
Reaction score
7
Location
Safety Cupboard
Great idea. I especially love Maslow's pyramid. I imagine using it sort of like this:



Writer sits in his writing room, staring at the screen. He hasn't written a word in twenty minutes. He's stuck--his character, Eli, has no goal.

Wait, I hung up Maslow's pyramid on my wall
, Writer thinks. Goals are often a result of something important to a character being threatened. But which of these things can I threaten? The number of options I have is overwhelming.

Writer picks up a dart. Okay, I'll use whichever one I hit. He throws the dart. It lands on excretion. Writer smiles--yes, finally, an idea--and begins to write.
Eli had to poo, but his toilet was angry.

"I don't want to be pooed in anymore," flushed his toilet. "And stop leaving my seat up. It always makes your wife angry."

Exactly.
 

Jamesaritchie

Super Member
Registered
Joined
Feb 13, 2005
Messages
27,863
Reaction score
2,313
I'd never go trough this in order to write something, but if it works for you, it works for you. And I'd never try to guide my character's actions this way, but whatever floats your boat is what you should do.
 

Susan Coffin

Tell it like it Is
Super Member
Registered
Joined
Aug 24, 2007
Messages
8,049
Reaction score
772
Location
Clearlake Park, CA
Website
www.strokingthepen.com
Sam,

It is important to find what works for you. Some people love charts and outlines and tropes (just heard that word for the first time last year. :D), and all kinds of other things to work from. They don't work for me, because the more I relied on outside sources to shape my characters the more stifled my stories felt.

it seems to me that charts as described in your original post are based on some cardboard cutout and do not show how people would naturally react, but perhaps show some kind of normal mid-line. The truth is, due to background and life experience, no person reacts the same way to any given situation. For example, take siblings who share some childhood life changing incident. None of them will remember it exactly the same way, and the same experience shapes them all in different ways.

It is the same with stories. Your characters' emotions and reactions will come from how they react based on their life experiences because you, the writer, know every little thing about them.

Anyway, those are just my thoughts. :)
 

samsevern

Chasm Dweller
Super Member
Registered
Joined
Nov 27, 2011
Messages
120
Reaction score
7
Location
Safety Cupboard
Thanks for your responses.

I see what you mean, that this would cramp up my writing and make my characters unnaturally regular, but I see this more as a guideline. It's not like I'm going to go "Well, Sid definitely needs to preserve himself, so he's gonna run away now" when it makes much more sense to say "Throughout the entire story, Sid has learned to become a strong, ruthless fighter whose top proirity is to defend his comrades".

The thing is, I've often had points in stories where I needed to advance the plot and, in my haste, simply made the MC do something completely random and irrational. Like, for instance, an untrained human MC who has never been in am fight in his entire life joining up with a veteran mercenary who has magic powers to fight a demon. If I'd had the pyramid to help me, I'd at least have spent a little time getting that to make sense.

In any case, I thank you once more, and shall now return to wasting time as I have no school today.

Cheers
 
Status
Not open for further replies.