- Joined
- Dec 11, 2010
- Messages
- 350
- Reaction score
- 23
I usually get in, write what I need to and then get out, or, as lots of people like to put it, "start late and leave early". After slogging through immense fantasy books like the Wheel of Time series I thought this was an amazing idea, and I always kept my scenes as concise as possible to keep the story flowing quickly. Now I'm not so sure.
I study EVERY entertaining thing I come across, and I recently (okay, five minutes ago) noticed how the author of my favourite manga (Eiichiro Oda/One Piece) stretches out his scenes with conflict and all sorts of ups and downs. It's not done for the sake of length; Oda just seems to know what he can do with his scenes. He uses each scene to its full potential before moving onto the next one. The end result is that his scenes get very long, but they remain interesting all the way through.
This was a weird revelation for me, because I've always assumed that the longer a scene gets the more likely it is to bore a reader, unless it's something dramatic or climactic. Up until now, I also felt like scene length should be proportional to the scene's importance, rather than the potential for conflict within the scene itself.
So, what do you experienced writers think? Should I squeeze out all of the conflict I can get from a scene before moving on to the next one, regardless of length? Or is scene length actually more important than this? When does scene length begin to overshadow the conflict within a scene? I know that interesting conflict has a way of distorting a reader's perception of time, but I'm not quite sure how to use this yet (or how far I can push it).
So many things I don't know! I'm happy that I've found something new to learn but it's also reminded me of the gap between me and the masters
PS: I'm sure I'm going to get some "don't think, just write" comments but knowing these things helps me to produce good fiction at will, rather than following a "gut feeling". To me, it's the difference between using a precise map and following a compass ;D
I study EVERY entertaining thing I come across, and I recently (okay, five minutes ago) noticed how the author of my favourite manga (Eiichiro Oda/One Piece) stretches out his scenes with conflict and all sorts of ups and downs. It's not done for the sake of length; Oda just seems to know what he can do with his scenes. He uses each scene to its full potential before moving onto the next one. The end result is that his scenes get very long, but they remain interesting all the way through.
This was a weird revelation for me, because I've always assumed that the longer a scene gets the more likely it is to bore a reader, unless it's something dramatic or climactic. Up until now, I also felt like scene length should be proportional to the scene's importance, rather than the potential for conflict within the scene itself.
So, what do you experienced writers think? Should I squeeze out all of the conflict I can get from a scene before moving on to the next one, regardless of length? Or is scene length actually more important than this? When does scene length begin to overshadow the conflict within a scene? I know that interesting conflict has a way of distorting a reader's perception of time, but I'm not quite sure how to use this yet (or how far I can push it).
So many things I don't know! I'm happy that I've found something new to learn but it's also reminded me of the gap between me and the masters
PS: I'm sure I'm going to get some "don't think, just write" comments but knowing these things helps me to produce good fiction at will, rather than following a "gut feeling". To me, it's the difference between using a precise map and following a compass ;D
I want to be able to write stories like him too