Okay so I'm not sure if it's entirely implausible but I just made it a heck of a lot harder for anyone to potentially believe.
The story is, at it's basic heart, about a guy working with various groups of people to overthrow a dictatorship government run by an emperor with a serious inferiority complex and a scheming vizier who is halfway between Grima Wormtongue and Cardinal Richelieu and stop said emperor from using imprisoned sorcerers to track down ancient powerful artefacts to fully cement his own power and make sure there's nobody more powerful than him in the world.
So I was happy with that, I had it all mapped out. But then I changed the setting. From a generic fantasy kingdom to a science fiction setting. And suddenly the entire thing makes no sense.
I mean come on, nobody's going to buy someone in a futuristic science fiction setting suddenly needing ancient magical artefacts. Heck, nobody's really going to buy magic existing at all in a science-based technologically advanced society.
But the problem is I really like the story the way I have it, in terms of story and character progression. But I'm just really not digging the fantasy setting, I've always been a more science fiction-oriented type of guy.
I did consider making the ancient artefacts like the Prothean beacons from Mass Effect. Ancient to us but remnants of an insanely advanced society that existed long before we did. But then I still have the problem of people being able to use magic.
I dunno, is there any way I can make magic and ancient magical artefacts make sense in a science-fiction setting and time period?
The story is, at it's basic heart, about a guy working with various groups of people to overthrow a dictatorship government run by an emperor with a serious inferiority complex and a scheming vizier who is halfway between Grima Wormtongue and Cardinal Richelieu and stop said emperor from using imprisoned sorcerers to track down ancient powerful artefacts to fully cement his own power and make sure there's nobody more powerful than him in the world.
So I was happy with that, I had it all mapped out. But then I changed the setting. From a generic fantasy kingdom to a science fiction setting. And suddenly the entire thing makes no sense.
I mean come on, nobody's going to buy someone in a futuristic science fiction setting suddenly needing ancient magical artefacts. Heck, nobody's really going to buy magic existing at all in a science-based technologically advanced society.
But the problem is I really like the story the way I have it, in terms of story and character progression. But I'm just really not digging the fantasy setting, I've always been a more science fiction-oriented type of guy.
I did consider making the ancient artefacts like the Prothean beacons from Mass Effect. Ancient to us but remnants of an insanely advanced society that existed long before we did. But then I still have the problem of people being able to use magic.
I dunno, is there any way I can make magic and ancient magical artefacts make sense in a science-fiction setting and time period?