What to do about turds [of the writing variety]

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Layla Nahar

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I usually write a story that has some kind of flaw. I've gotten SYW feedback telling me that the story is cruising along and then the problem is solved suddenly and too easily. Other stories had some weak element, something wrong that caused them to lie flat. For me these stories were so problematic that I didn't bother asking for feedback. But in all these cases, I at least finished the story. And in all cases there is at least one tantalizingly good element to make me want to keep at it. I finished one the other day, and started to rework it, and realized that again, it was too problematic to fix. After all, you can't shine shit, right?

I'm getting really frustrated by constantly writing stories that aren't worth fixing. I guess I've written about 10, 15 stories, maybe. I have one 3K story that came out good, and one flash fiction. I'm just talking short stories now. I want to be sure I can consistently write a coherent story before I take on a project the scope of a novel.

Can anybody give me some tips on how to get my story ideas to develop properly? While I have gotten better at approaching the story with 'what could make this worse' and solving that problem, I have the idea that between the very beginning and shortly after that, something goes of track, but I can't figure it out. I wonder if there is some way to identify early on a failing story and quit before I spend an embarrassing and frustratingly long amount of time finishing it.

Anyway, thanks for reading this rather long post, and any ideas or suggestion would be most appreciated. I'm kind of frustrated and discouraged.

LN
 

CACTUSWENDY

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You might be a person that using an outline is better. That way, before you start, you will have the full story laid out in events/pattern that has a flow to it.

This is only my two cents on this. Good luck.
 

MoLoLu

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It seems to me you have a good starting point, or core idea, but after that it kind of goes nowhere. I'm not sure the problem is a general flaw in the story but lack of follow up on that original idea.

To support this:

You might be a person that using an outline is better. That way, before you start, you will have the full story laid out in events/pattern that has a flow to it.
The outline idea might be your way to solve that. I can't work outlines myself but some sort of structure to keep your thoughts bunched up might keep them from derailing all over and let you identify strengths/weaknesses of a plot before you waste time writing it.

If you don't like writing outlines, you can always do the same thing in your head to a lesser effect.
 

Jess Haines

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The only cure for this I can see is to take a little break, do some reading and whatever it is you do for inspiration (go for walks, watch movies, people-watch, whatever), and then do a thorough outline and synopsis. That might help.
 

gotchan

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You might be a person that using an outline is better. That way, before you start, you will have the full story laid out in events/pattern that has a flow to it.

Or even outlining after the fact. If you have a story that's not working, reduce it to an outline. You might find it easier to see and address the problem with all the fat stripped off.
 

Layla Nahar

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You might be a person that using an outline is better. That way, before you start, you will have the full story laid out in events/pattern that has a flow to it.

This is only my two cents on this. Good luck.

thanks CactusWendy -

I'm talking about short stories - wondering if an outline too much for a short story. But - concerning outlines, I find it very difficult to come up with ideas without writing narrative. It feels abstract and blank. The actual text of the story helps my mind generate ideas.
 

Layla Nahar

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Sorry Layla, I'm a bit confused.

Is it always the same problem in every story?

Layla,

My question also- is it essentially the same or similar problems in each story?

My other question- why can't you fix the problems?

Miranda, Susan, I think they are different problems, but there are some similarities among them. I'd like to prepare a few summaries, if you might have some time and would consider taking a look.

Susan, in the fixing I've ended up for example, taking an hour to write and rewrite a passage (like a paragraph or several sentences) without progress or improvement.
 

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Layla. I don't mean to be rude, but an hour is nothing really. Sometimes it can take days to get a bit right. Sounds to me like you think you have to write to a timetable. Why? Stop beating yourself up and relax.
 

Layla Nahar

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This is an example of a problem story. I started writing "Tinder" in October. I started with a character in a bunker environment waiting for the apocalypse (waiting for the "tinder" to light) and hoping that the raiding part would be successful. Ok, good, so then I wrote and learned he was a researcher. I wrote for several days trying to get something clear about what the threat was (it had to do with spores from off-world). I wrote for several days going round in circles. So I tried "Meanwhile, in space" and got a really vivid picture of the people responsible for this threat to human life. Sabotage by an political enemy of the captain of the ship, an ethical person who wants to save Earth, but his ship is damaged so they need to communicate with the Earth in order to tell the inhabitants how to disarm a biological weapon of alien technology. They have to overcome the challenge of communicating without common reference etc in order to save the planet.

So, something I noticed as I was writing this, it was one difficult problem after another that the clever people on both sides overcame. In the end, I wrapped up the story with the ship captain explaining that the weapon was on the planet by sabotage, hoping that if they solved the problem their peoples could be friends. I managed to make it so that the researcher at least had to die in order to save all life on the planet so that there was some pay-off. One of the things I liked about this was the problem of how to communicate, and the timing imposed by the speed of communication vs the speed the ship was moving at.

I looked at V2, possibly writing this as a novel (my V1 was about 16K words). In V2 I imagined that the ships doctor might take a shuttle to earth and have communication with the researcher, developing a relationship. One or both would end up sacrificing themselves for a greater cause.

Problems on the re-write. Trouble with my researcher character. I don't feel him - that's where I planted, as described above. Also, it seemed like I would need a fair amount of coincidence to make it work so that one person on Earth would end up being the communicator with the ship.

By contrast, the 3K story I wrote late this summer, I wrote a draft, took a second pass, and an interesting character in an interesting situation was alive on the page. The only thing I can think of is that that story was somehow 'born' simpler. But I used the same method for both. Come up with a title, and start writing. I can say that the first idea of Tinder that came to mind I dismissed, a boy named Tinder who is different from other boys, but I found that too typical, so I tried for another idea, and ended up with the one above.
 
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mirandashell

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Hmmm... interesting ideas. But are you sure you're not expecting too much of yourself?

I think it's quite common to get bogged down in a story for a while. Sometimes you just have to write your way through it.

Writing isn't all play. Sometimes it's work. And if a story starts going wrong, sometimes it helps me to just put it down and let it stew in my brain. Or maybe go back to where it wasn't going wrong and start the next bit from there.

But what you shouldn't do is give up on it if you start finding a bit tough.
 
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I don't understand why these problems are "too problematic to fix".

It sounds as though rather than brainstorming your stories you are using your rough draft as brainstorming. So either accept that or start doing some preliminary brainstorming.

You can't expect to start with nothing more than a title and have it turn out perfectly.
 

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IT seems to me that you need to explore your creations more, establish rules in your worlds and give your character more depth. If you can't do that (or don't want to) then I think it just means your not emotionally invested in your creations enough. In my opinion if you can switch targets or stories so easily, when a problem arises, then you probably should.

It's crazy because otherwise, I've learned that there is always something you can fix and make better. So yea, don't write to a timeline--if you have to, expect it to be broken.
 

dangerousbill

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Can anybody give me some tips on how to get my story ideas to develop properly?

Whoa! Way too general a question, and too difficult to answer without knowing more.

Since you've had a shot at a number of stories, perhaps the glib 'keep on writing' would be a little misplaced.

I suggest a course, say at a community college, in short story writing. Most colleges have them. So do some libraries.

Alternately, joining an active critique group. IE, I think person to person contact is going to help you most, someone to discuss and dissect your stories with. You can find them online, but live groups can often be located through writing instructors, librarians, indie bookstore owners, and ads in alternative newspapers.

Check with meetup.com to locate writers groups in your area.

EDIT: You can indeed polish a turd. A favorite gift in an area I once lived was a necklace made of dried and varnished moose shit. Just the thing for the gal who has everything.
 
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Susan Coffin

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Miranda, Susan, I think they are different problems, but there are some similarities among them. I'd like to prepare a few summaries, if you might have some time and would consider taking a look.

Layla, it sounds to me like you have something to work with.

Susan, in the fixing I've ended up for example, taking an hour to write and rewrite a passage (like a paragraph or several sentences) without progress or improvement..

Oh dear, an hour is nothing at all. Writing is hard work, but everything broken can be fixed. You have to just keep trying and writing, and not be too hard on yourself. Could it be that you are striving for absolute perfection (there is no such thing, by the way) and then saying your work can't be bettered?
 

jjdebenedictis

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Read some books on how to create a plot. I really like Story by Robert McKee, even though it's for screenwriters.

If you understand more of the theory behind how to assemble a strong plot, you'll feel less frustrated because--even though you'll still write things that don't work--you'll be able to pinpoint why they don't work.

Also, note that when you feel frustrated with a piece, that's actually a good sign. It means you've grown as a writer recently, and you can now see errors you used to be blind to. The fact you feel like you can't craft a good plot is actually a sign that you're slowly getting better at doing so.

Your break-through moment is coming. Persevere. (And hurry it along by reading some useful writing books in the meanwhile. :) )
 

Layla Nahar

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Thanks everybody! All your responses were very helpful and have given me a lot to think about.

Miranda, Susan, it's helpful to hear 'an hour is nothing'. It's also helpful to hear that I might be expecting too much of myself.
 

RobJ

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I'm getting really frustrated by constantly writing stories that aren't worth fixing. I guess I've written about 10, 15 stories, maybe. I have one 3K story that came out good, and one flash fiction.
Yeah, I'm not sure why you think they're not worth fixing. But listen, as long as you're learning something along the way, don't worry about it. Keep writing, and keep learning. I look back at my earlier stories and they all seem poor to me now, for so many reasons, but you have to start somewhere. I can understand the frustration, but don't just see things in terms of the end result. These stories are all small steps along the way to being a better writer. And 10 - 15 stories isn't really that many. But you have to write 10 - 15 before you can get to 20, 30, 40 and so on. Keep going.

And if you're not already reading and analysing heaps of published short stories, give it a go.
 

jennontheisland

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I'm getting really frustrated by constantly writing stories that aren't worth fixing. I guess I've written about 10, 15 stories, maybe. I have one 3K story that came out good, and one flash fiction.
I'm getting the impression you mean "came out good" on the first draft. If that's the case, you need to learn about this thing the rest of us call "revisions". Short stories are meant to be read in one sitting, not written in one.
 

jaksen

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Give yourself a month in which you don't write - yeah, you don't write, but you can jot down ideas - and in that time period you read. You go to the library and take out several volumes of short stories. Maybe ask the librarians for some suggestions. Read the classics. Read some horror and sci-fi and mystery. Read some literary gems. (There are anthologies+ in any good library.)

Just read. Soak up the rhythm of short fiction. Read aloud. Read silently. Read outside. Read in the house or apartment. Read in silence and with the music on. Get that vibe or sense or 'feel' of short fiction in your blood. Read for enjoyment but also note what these writers are doing. (They'll be doing all sorts of different things, btw.)

Then once your month is up, take out the idea notebook and start writing afresh, anew, invigorated.

Or maybe you shouldn't be writing short fiction. Maybe you're a longer-story novelist at heart and it's the smallness of the story that is the problem.
 
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areteus

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Something I have learnt is that sometimes, from the point of view of the reader, something which the writer thinks is 'easily solved' is often nothing of the sort. Remember, you are 'in the know', you know how it ends because you decided that was how it ends. The reader does not have this benefit. I partly learnt this while plotting LRP events because I would devise a plot that I thought would be hard to solve and the players would walk all over it in minutes but the plot I thought would be easy to solve might have them confused and surprised (and therefore entertained) for ages. You can never predict how anyone will react to your plots just write them and see how things work out.

I agree that an active crit group may be beneficial to you.

One thing to consider is that writing is a largely organic process. There is no magic formula for success and a lot of it is luck. Things often come together naturally as you work on them and the hard work bit is often a way to occupy the mind while these organic processes happen. You might write thousands of pages of utter crap before you manage to churn out a few thousand words of great stuff. Just delete the crap and keep the good stuff :) One thing that worked for me was taking elements from different stories that did not work and combining them to make one story that did - cutting out the dead wood and focussing on what works.
 

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One of the great things about AWWC is its huge reference library!!!

What you need to do is explore it to find things like "How to create characters," "How to create plots," How to ..... and so on. I have a writing folder loaded with all sorts of tips, hints, guide and references. When I get bogged down, it's a case of heading to the shelves to refill the cup.

Another thing is to search for short stories like you're writing and compare what they do to what you want to do.

And remember - it sometimes takes years to reach a point where the words come out the way you want them. Just check out the bios of writers like Hemingway, Twain, Spillane, and so on.
 
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