Hi all,
My writing partner and I are finishing book 1 of a planned multi-book series.
Book 1 is set almost entirely in medieval England so that is all fine and only one language is spoken.
However it is planned that book 2 will be partly based in Spain and subsequent books will be based in other European countries.
1) Obviously when English speakers speak to each other there is no problem.
2) When two Spanish speakers speak to each other, should acknowledge that they are speaking in a foreign language, or just let the reader guess as much because their names are Raul and Sergio and they are in Zaragoza?
3) I will have English characters travelling to Spain without a word of Spanish. When people are speaking to them in Spanish should I a) write the dialogue in Spanish or b) say "X spoke and Y scratched his head"
It is a YA fantasy, but also sort of historical (alternate history) in that we are trying to play with as much realism as we can along with the supernatural elements we have added.
Is an option simply to ignore language barriers altogether? It seems a bit of a cop-out to me, but at this stage I wish I'd invented this world myself and given it a "common-tongue"
Thanks
My writing partner and I are finishing book 1 of a planned multi-book series.
Book 1 is set almost entirely in medieval England so that is all fine and only one language is spoken.
However it is planned that book 2 will be partly based in Spain and subsequent books will be based in other European countries.
1) Obviously when English speakers speak to each other there is no problem.
2) When two Spanish speakers speak to each other, should acknowledge that they are speaking in a foreign language, or just let the reader guess as much because their names are Raul and Sergio and they are in Zaragoza?
3) I will have English characters travelling to Spain without a word of Spanish. When people are speaking to them in Spanish should I a) write the dialogue in Spanish or b) say "X spoke and Y scratched his head"
It is a YA fantasy, but also sort of historical (alternate history) in that we are trying to play with as much realism as we can along with the supernatural elements we have added.
Is an option simply to ignore language barriers altogether? It seems a bit of a cop-out to me, but at this stage I wish I'd invented this world myself and given it a "common-tongue"
Thanks