- Joined
- Dec 22, 2008
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Greetings
,
Anyone out there with experience in, or able to recommend any good references for the process of putting an initial crew on a new build naval vessel? A mid-sized or small vessel would be good, a submarine ideal but any experience or info would be helpful. I'm working on a scenario where an initial crew is formed around a new-build starship, to take her out on trials and put her in commission.
Obviously, there would be things that wouldn't be appropriate to discuss, particularly with a submarine, but I'm not writing a documentary here. The info need not even be about current ship types (though I think going back much farther thatn WWII would bring diminishing returns). I'm just looking for some insight into how to shape the process and the kinds of little things that RL experience can bring to the party for a realistic and interesting feel. For example, in the very interesting book "Blind Man's Bluff" , I learned of a process called 'angles and dangles', where a submarine basically does the underwater equivilent of aerobatics to shake things up and see how they hold together. I expect to have a bit of fun with that, among other inspirations from that book. It's not the sort of thing I, lifelong landlubber that I am, would have thought of though.
Thanks
Anyone out there with experience in, or able to recommend any good references for the process of putting an initial crew on a new build naval vessel? A mid-sized or small vessel would be good, a submarine ideal but any experience or info would be helpful. I'm working on a scenario where an initial crew is formed around a new-build starship, to take her out on trials and put her in commission.
Obviously, there would be things that wouldn't be appropriate to discuss, particularly with a submarine, but I'm not writing a documentary here. The info need not even be about current ship types (though I think going back much farther thatn WWII would bring diminishing returns). I'm just looking for some insight into how to shape the process and the kinds of little things that RL experience can bring to the party for a realistic and interesting feel. For example, in the very interesting book "Blind Man's Bluff" , I learned of a process called 'angles and dangles', where a submarine basically does the underwater equivilent of aerobatics to shake things up and see how they hold together. I expect to have a bit of fun with that, among other inspirations from that book. It's not the sort of thing I, lifelong landlubber that I am, would have thought of though.
Thanks