Incantations

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Smashfiction

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When magic is present in a book and plays a fairly big part, do you think it is neccesary to have incantations present for most spells? The way one of my protagonists magic works seems that it would fit nicely with some words to help cast it, but this means I'll need to come up with a convincing incantation for every spell. I'm not after creating a whole language for it or anything, but it would still maybe get in the way of the writing, and I'm worried it might seem odd if he is the only one doing it (thanks to his unique brand of magic).

In books will a heavy magical presence, do you find it more convincing or immersing to have incantations or other processes play a big part, or are you happy with the twiddling of some fingers?
 

Nakhlasmoke

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Why would the spells need incantations?

Or twiddling of fingers?

I dunno, both of those are fairly over-used ideas, so maybe think of something else, or put a new spin on the old ideas?
 

Smashfiction

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Well a lot o the more complex stuff he uses requires a fair amount of ritual, and that fits fine, but I was trying to think of how he could deploy his magic in the ehat of battle or something, the simpler stuff, and I wasn't sure how to go about it.

I thought about him tracing quick runes in the air, different ones corresponding to different spells, and then projecting the magic from that point in the air. However, if you were reading a scene i nwhich someone did that, would you want description of the runes specifically, or would you prefer that I just said he traced a rune and got on with it? I just want to make sure the workings of magic don;t slow down the action. Incantations seem to be a good way for this to happen, but if I can make another way work I will use it.
 

efreysson

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I guess it all depends on how magic works in your world, and where it comes from.

I mean, if magic is just power that comes from within a person it might as well just be mentally activated without any outside signs; Or if it's channeled to a caster from a greater being, maybe some prayer-like words or words in a holy language would fit just right to communicate with the being.
Or, heck, you could make it into more of a song, with magic being the primordial building material of the universe, and so not bound into man-made words: Just sounds, that the caster has to imitate.
 

Adam

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I tend to go for something like:

"Dave raised his hand and muttered a few arcane phrases."

Short, to the point, and saves me from having to come up with a bunch of new words. :D

I like having some sort of chanting required, as it gives the none magic users chance to duck. ;)
 

Mr Flibble

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I generally go for the muttering too

If it's the right person doing it, it scares the crap out of people even if what he's really saying is 'Bunch of %@&^^&^' :D

Or you could have just a couple of actual words that you use for a frequent spell to give a flavour and then don't spell out the rest ( oooh u c wot I did thar?)
 

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I'd only make my characters chant if it would at some point serve a purpose in the story.
 

Smashfiction

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So in short, if the force of magic comes from within the caster (which in this case it does) then i can easily have it projected through concentration or quick gestures, without the need for a call for help or the like every time? So long as that is acceptable I'll probably forgo incantations of any kind for most of the story, unless a spell is particularly difficult or something. The one thing I don't want is to have to slow down a fast-paced action scene just to explain the mechanics of why Mr. X is drawing a Y on the ground to zap Mr. Z.
 

Wark

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If he does have to write runes and chant, even if it takes him a long time, the action can still be there. Tension because he will fail. Or, let him fail, then see if he can pull of something. Write a rune on the floor in his cell with blood after blinding the camera with his own powers...something.
 

Smashfiction

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I was thinking more just tracing runes in the air, much like you might trace out a box while playing charades. Because of the lack of materials ie liquid or incense being used these runes aren't well-fortified and are only useful for quick jolts of power, a hasty spell cast in the heat of battle.

However, he can build more power/complex spells by weaving lots of runes in the air or actually preparing it properly. That way an enemy still has a chance to realise what he is doing if he knows what is going on, and he can be interrupted when preparing or performing more complex spells.

Does this sound like a good balance? Now he can cast in a fight but has to think ahead and/or have some sort of reprieve if he wants to do something more powerful.

Incidentally Wark I love the idea of him having to escape a cell by preparing runes in his own blood. there are no cameras in my world, but a good idea still, might try to incorparate that somewhere :)
 

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I like the tracing of runes in the air to cast. But when I first read this post, I was thinking of LARPs. Since there are medieval fantasy ones, they have "magic" where the player has to recite a verbal then "cast" via a bean bag like spell packet. You might want to look at some LARP webpages and see what they've got there.
 

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The way I see it, I tend to write that magic can be cast without so much as a word or a twitch. However, the kicker to that is that if you believe in the words and motions you're preforming and you identify the results of the spell with them, they serve as a sort of focus to prevent your thoughts from going astray.
 
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