Finding that special some-when

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Smashfiction

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I am struggling to figure out how, or more accurately, when to open my story in timeline terms within the tale. The genre is fantasy but this seemed like more of a writing, structural sort of issue...anyway.

The MC (as of yet unnamed) is a captain within the human military, and as the plot progresses and a large percentage of his nation suddenly find their decisions swayed by an unknown presence, he gets roped into a sort of ambassadorial role as he takes the few he can gather and goes to plead the other species for help. Very basic overview there of the plot beggining.

I want to be able to establish a good picture of the human society within the story, the MC's role and relationships and touch on the rest of the world as well (so it doesn't look like I'm plucking new ideas from thin air every time he meets a new race) before the mysterious and horrifying incident occurs that spurs the actual plot forward.

At the same time though, I don't want the reader to feel like the introduction is dragging on and on before the plot gets rolling, and this is making me wonder when roughly, I should begin. Originally I thought perhaps he could be returning from a routine mission or something similar, which would help set up his military background and show some of his connections with the other human characters-but if I do that he would have to journey back to the capital and there would likely be a lot of waiting before the actual event takes place.

I want there to be some sort of military parade in progress, perhaps accompanying a diplomatic meeting of some kind, so that there is maximum impact when about 80% of the human forces turn on their brethren in broad daylight. If I begin where I first thought however, the journey, organisation and set-up of all this would probably bore the reader senseless before they even got to see the plot begin to unfold.

So back to the actual question at hand-where timeline wise is it good to begin a story like this? In the middle of the event, after it and re-tell it in flashbacks, just before? Or is there a particular way I could approach the upcoming incident that would keep the readers guessing what would happen there?
 

lucidzfl

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I am struggling to figure out how, or more accurately, when to open my story in timeline terms within the tale. The genre is fantasy but this seemed like more of a writing, structural sort of issue...anyway.

The MC (as of yet unnamed) is a captain within the human military, and as the plot progresses and a large percentage of his nation suddenly find their decisions swayed by an unknown presence, he gets roped into a sort of ambassadorial role as he takes the few he can gather and goes to plead the other species for help. Very basic overview there of the plot beggining.

I want to be able to establish a good picture of the human society within the story, the MC's role and relationships and touch on the rest of the world as well (so it doesn't look like I'm plucking new ideas from thin air every time he meets a new race) before the mysterious and horrifying incident occurs that spurs the actual plot forward.

At the same time though, I don't want the reader to feel like the introduction is dragging on and on before the plot gets rolling, and this is making me wonder when roughly, I should begin. Originally I thought perhaps he could be returning from a routine mission or something similar, which would help set up his military background and show some of his connections with the other human characters-but if I do that he would have to journey back to the capital and there would likely be a lot of waiting before the actual event takes place.

I want there to be some sort of military parade in progress, perhaps accompanying a diplomatic meeting of some kind, so that there is maximum impact when about 80% of the human forces turn on their brethren in broad daylight. If I begin where I first thought however, the journey, organisation and set-up of all this would probably bore the reader senseless before they even got to see the plot begin to unfold.

So back to the actual question at hand-where timeline wise is it good to begin a story like this? In the middle of the event, after it and re-tell it in flashbacks, just before? Or is there a particular way I could approach the upcoming incident that would keep the readers guessing what would happen there?

Well what story do you want to tell?

I hate, hate hate hate hate hate lengthy introductions. I'd prefer to get to the action.

If you feel there is a large amount of backstory to be told, start there. If you don't want to start there, start at the present, allude to the backstory, and write a prequel explaining the backstory at a later date.

It sounds like you've just got ideas rattling around in your head and haven't even written anything. (Your MC is nameless for god's sakes) . Instead of worrying about when you should start the story, just start writing. Write EVERYTHING you just said. Don't get hung up on where to start the novel. Once you've written 10,000 or so words, you'll probably look at it and go, oh, hey, THATS the perfect place to introduce this guy. By then he will have some character, you'll be comfortable with him, and he might even have a name by then!

:)
 

Smashfiction

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Maybe you're right. I'll admit, I haven't written much on this. Tidbits, here and there, things that pop into my head but don't fit right now. I just worry a lot about getting guidelines down and making sure everything is organised in my head and on paper-maybe I should just screw that for now and start writing, see how it goes.

Oh, forgot to ask this but you reminded me. Is it odd or very over-done to open with an actiony sort of scene? I considered that but it just seems...I don't know...too in your face maybe.

See, there I go again... *smacks head onto desk*
 

deepprincealain

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What lucid said. Write all the stuff you put in your post, and maybe then it'll make sense where it should start. You might find that all the backstory is necessary, but that it should open with the mysterious event, and later chapters can contain some flashbacks that'll fill in the background details that are needed. If you can get the compelling stuff out there ahead of the specifics that--while essential to understanding of a fictional world--are maybe less interesting to some than the action, you can avoid feeling like your intro is mostly infodumping.
 
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lucidzfl

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Maybe you're right. I'll admit, I haven't written much on this. Tidbits, here and there, things that pop into my head but don't fit right now. I just worry a lot about getting guidelines down and making sure everything is organised in my head and on paper-maybe I should just screw that for now and start writing, see how it goes.

Oh, forgot to ask this but you reminded me. Is it odd or very over-done to open with an actiony sort of scene? I considered that but it just seems...I don't know...too in your face maybe.

See, there I go again... *smacks head onto desk*

I don't know, like I said, I'd just start writing and then analyze it later.

In my case, the "actiony" part of my story begins when the amusement park where my MC and his wife are visiting begins getting bombed by the US military and they're taken into a bomb shelter.

However, I started earlier than that. In my beginning, they are waiting for the cab to take them to the Amusement park. This way I can establish the rapport between him and his wife. You get to hear the psychotic televangelist on the radio (setting that up for later) And in the second chapter, his wife starts drinking immediately once we get to the park. Its not until the third chapter that the bombs start falling.

IMO, i have already got something invested in my MC by the time they're thrust into peril.

But to each their own.
 

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Someone wiser than me once said to start your story at the beginning. That being said, you need to find the event that propels your story into action. Back story and all the other details you're describing can be told as things progress. People aren't going to be compelled to keep reading if they get stuck on world building with no story to care about.
 

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I believe Uncle Jim has said something like...start your story at the moment that the door swings shut on the past and there's no going back to the way things were.

A few examples: a body is found, a letter arrives, a decision is made (although a scene showing a decision being made could be as exciting as watching paint dry if you're not careful), etc... you're looking for the event that becomes the pivotal point in the lives of the main characters and thrusts them into the story.

I seem to be parroting Uncle Jim a lot lately. Hope he doesn't mind. :)
 
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