Who do you want to be in a novel?

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sunandshadow

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I'm talking to someone about the possibility of creating an interactive-story romance videogame. This is kind of like a novel where the player/reader gets to name the main character, decide some details about her, and choose which of several options she says or does at key points in the story. So, the first thing we want to research is what sort of person players/readers want to be, and also what sort of world they want their story to take place in, and what sort of adventures they want to have on the way to their HEA.

So, have their been specific main characters you thought were particularly awesome, or you really identified with? What is your favorite setting for a romance novel to occur in? And what kind of problems are your favorite for the heroine to wrestle with and solve?
 

girlyswot

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Oh, how fun!

I want to be the best friend who finally gets noticed by the oblivious guy she's been in love with for years. And I want to be forced into a marriage of convenience with someone who will turn out to be my prince charming in disguise. Not necessarily both at the same time.

I want to be not too young, not too perfect, clever, sassy, strong, brave and kind. I do not ever want to look after small children or cute animals. I do not want my breasts to be used as any kind of weapon. I would like hair that I can toss in the wind which always frames my face perfectly (my real hair is like this too. Honest.)

Is that the sort of thing you want?
 

jodiodi

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I want to be a strong, intelligent female. Not necessarily the most beautiful woman in the area, but not deformed. I want to be competent and not depend on some man to 'save me' all the time, but I don't want to be ridiculously skilled or strong. I want to be an intellectual equal with the hero, complementing each others' abilities. I don't want kids. I don't want to be 'long-suffering'. I want to just be a normal person who finds a love I can explore things with, go on adventures with and have great, hot sex with.

At least, that's the ideal character.
 

Deb Kinnard

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I want to be competent, kind and alert. I don't want a kick-butt figure or anything like that (why do the women in these games always have to be a 32 DDD?), but I shouldn't be mega-ugly either.

A tall order, but I think you can handle it.

I remember, though, when e-books were first getting attention, we thought the text of these books might be in some way interactive. Chris Mathison's MY TRIP attracted a lot of attention on the iPublish boards, back in the day, because it would let readers make their own choices.

Didn't play out quite that way. I'm glad to see people discussing the concept again.
 

DeleyanLee

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(why do the women in these games always have to be a 32 DDD?)

Because the companies/execs who market the games are positive that the only ones playing the games are males of breeding age. I bet they're the same people who said that women were flocking to the movie 300 because the queen was such a strong character. (Serious--I read that from many difference sources!)

Back in the day of text games (1980's), there was a Romance novel game that I greatly enjoyed, that was like a pirate bodice-ripper. The PC was a woman, kidnapped by a pirate captain from her ship and, at first, trying to escape (and collecting various useful items for later in her "reticule of holding"--it was ridiculous all the stuff I could put in there--lanterns, rope, male clothing, jewelry, money--so much fun!) and then realizing the captain was the love of her life and helping him defeat the evil island governon (her previous fiance)--even springing the captain from prison. There was even a pure Romance text for the happy ending kiss. Played--and won--it many times. Even my ex-husband played it several times. It was great fun and I remember it very fondly, as you can tell.

Good luck with your project.
 

Vincent

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Is this like those Japanese dating sims which I've never played?
 

sunandshadow

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Is that the sort of thing you want?
Yes, any and all visions of who you want to be or don't want to be are great input. ^_^ If you wanted to comment on jobs or problem-solving activities you'd like to do, that would also be wonderful.

Let me tell you, for contrast, the near-useless standard RPG character types we have been finding very difficult to convert to romance heroines. In the typical RPG the major activity is killing monsters - no exceptions. So character types are mainly about the style with which one kills monsters. The usual roles a player can choose from are: knight (weapons and armor, probably no magic, sometimes they are paladins with a religious affiliation), thief, mage (sometimes mages can specialize as healers, as opposed to the usual fireball-throwing combat mage; sometimes mage is substituted for with priest, basically they pray to a patron diety to cast each spell), archer, summoner (this person fights alongside pet animals or summoned demons), and shapeshifter (into animal forms).

In addition to this main role, RPG players may get to choose secondary roles such as crafting professions (herbalist, farmer, baker, hunter/butcher/skinner, miner, lumberjack, smith, leatherworker, tailor, jeweler, fisherman/woman). Then there are faction alignments, which I think has the most potential to be relevant to romance novels. A faction alignment is where you as a player develop a good reputation with an organization within the game world. This is basically done by doing favors or missions for people of that faction, and by thwarting their enemies' plans.

For a different perspective we can look at adventure games, which probably include the pirate bodiceripper mentioned (Can I get the title of that by the way? I've actually never heard of that one and I'd love to look at it.) In the adventure game the player's main role is puzzle-solver ala Indianna Jones (although they may still also need to kill lots of monsters.) For example in the Zelda series the main character Link spends a lot of time pulling switches, lighting torches, and pushing blocks to solve puzzles, but he also has a sword, a bow, magic, and some other specialized tools like bombs, a boomerang, and a grappling hook. On the other hand many adventure games, for example the Myst series, do not have any combat or monsters at all, only puzzle solving.

Finally there are sim games. In this kind of game the player's primary role is their profession. The strategic choice the player makes is how to use their time efficiently - what to do within their profession, how much time to devote to personal upkeep that does not advance the profession, when to spend money to improve tools or properties, and how much time and money to spend on courtship activities.

Dating Sims
such as Beezle mentions actually don't have to be sims, they can be any of the three game types described above. A dating sim is any game where the player is presented with 3 or more love interest characters (NPCs) with whom they can try to build a relationship by talking to them, giving them presents, answering questions in a way that pleases that character, solving problems that bother that character, etc. So yes, any kind of romance videogame where the heroine built a relationship with a hero would be similar to a dating sim. Dating sims aren't specifically romance novels as video games though, many of them are designed for a male audience, having a male main character and female love interest characters. Some of these are specifically erotica, where the player's ultimate reward for wooing a character is some erotic art illustrating the player's character having sex with the courted character.
 

sunandshadow

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Because the companies/execs who market the games are positive that the only ones playing the games are males of breeding age.
Pretty much. Although, the younger the female audience, the flashier characters they prefer to play, so it's not entirely what males want to see. We definitely do get female players who want to be the dominatrix in the leather corset and thigh high boots accessorized with a whip and a pet demon, and ones who want to be the beautiful elf princess with hair down to her knees, dripping with jewels, radiating magic, and possibly also having wings. Cat girls and other animal people are also very popular among female players, as are any type of character which gets to work with or turn into animals. Then we also get female players who want to be a tough, practical female knight or native american.

But certainly female appearance in game are shaped a lot more heavily by male tastes than male appearance sin games are shaped by female tastes. And there are ridiculous games out there where the mandatory level one female armor is a bra and a thong. Oh and high-heeled boots. :rolleyes: Personally I think there ought to be both risque and conservative types of clothing available for both female and male characters, and players should always have the option to dress their character in a way they feel satisfied with. The whole point of an interactive story where the player chooses what role they want to play is to give the player personal freedom and prompts and tools to help them act out a satisfying fantasy. So I think the players need to have a good range of options for professions, factions, body types, clothing, and love interest characters to choose from, because these are all important to constructing a satisfying role playing experience.
 

Kryianna

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As both a gamer and a romance writer, I'm interested in following how your game turns out. Sounds like you know what you're talking about, which is a great first step!

Sid Meyer's Pirates is a game that has romance as part of the story line, if you haven't encountered it yet. I forget the name, but Katie MacAlister has a contemporary romance where the hero and heroine are stuck in his virtual game world. I wouldn't necessarily call it "research" for you, but a good entertaining read!
 

DeleyanLee

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(Can I get the title of that by the way? I've actually never heard of that one and I'd love to look at it.)

That would be "Plundered Hearts". I played it on my Apple ][+ and my friend played it on her Apple ][e.

I told you it was old. LOL!

And I forgot to mention that this game had "the fate worse than death"--if you did something wrong (like trying to kiss the bad guy), then you suffered a "fate worse than death" and you lost the game.

Great fun.
 

dnic

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Is this like those Japanese dating sims which I've never played?

Sounds like it? From what I heard, they've done several different versions of it that aren't exactly the "Sims" that we are familiar with. It's um...pretty interesting.

I've yet to hear of one geared towards women though. :) Sounds interesting.

A female character...um...how about someone that's believable? No extremes of independence or dependency. And realistically, one really would not go slaying whatever it is they have to in itty-bitty leather bikinis. And I would love to see a role reversal just for kicks: women wearing reasonable clothes and men wearing those risque...things.
 

sunandshadow

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And I would love to see a role reversal just for kicks: women wearing reasonable clothes and men wearing those risque...things.
CFNM? :D (For anyone who doesn't know, CFNM stands for clothed female, nude male, and is an erotica category/fetish)

Dating sims bear almost no relation to the game series The SIMs. If you want to play a mild PG-13 rated dating sim I recommend the Harvest Moon series. There are at least two Harvest Moons where you can play a female character courting male characters, although originally the series was a male character courting females. Basic idea is that you are a teenager who inherits a derelict farm and must raise it to prosperity. Rather oddly for a farmer, you do not eat meat (except fish); you keep cows and sheep but only use their milk and wool. *CoughplagueofvegetariansCough*

There are actually lots of Japanese dating sims where the main character is either female or a gay male, and the courtable characters are male, but unfortunately they rarely get translated to English. Sometimes, like with the game Azure Dreams, there was originally one male courtable character along with the 5 or so female ones, but the ability to develop a romance with him was censored out of the English version because of anticipated intolerance to portraying homosexuality in a children's game. :(
 

dnic

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Ah...I'm actually not too familiar with the Japanese dating sims. - coughs - Just have friends that are interested in them. :tongue (Yes friends. Not "friends." Friends).

(And it's because the cows and sheep are cute).

And really, does it have to be in the erotica category or a fetish? :D (Sad to say, I can't think of a situation where it wouldn't be right now).
 

DeleyanLee

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Ghods, I will be so glad when America finally grows out of its Puritan childhood.
 
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