- Joined
- Mar 10, 2009
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My brother has a nice house. High vaulted ceilings, cathedral windows. It looks cool when you visit it for the first time. However, spending more than a day there I began to hate the place. It was impossible to regulate temperature. It was freezing cold even with the heat cranked. In summer he says it let's in all the heat and sun and it is impossible to keep cool. For all that space he has it is wasted space. He has no second floor because, as you guessed it, the vaulted ceilings and cathedral windows make that impossible.
I was thinking about one of my stories and the idea that I have been FAITHFUL to for many, many drafts. It had a boy, with his mother, waiting for Christmas, sure that this year would be the first year that Santa would come.
Well, it seemed like a great idea. It looked great, but the more time I spent with it I realized that the story wasn't really about a boy or his mother, it was really about a timeline, a countdown to what would be a disappointing Christmas. That meant I had to SET UP that he wanted Christmas. It meant that I had to show him taking action to get Santa to come (via letter) I had to have him hoping, waiting, wanting. I had to paint a picture of the boy that held to the laws of the timeline i.e. him waiting for Christmas. I found myself limited and having to cut cut cut because the story didn't fit into the timeline of him waiting for Christmas. I had to hold myself to rules about holidays, school vacations, 24 hour periods of day and night and it took many months to finish the story because I had to have everything fit into the OSHA approved plot I had originally thought about. This plot structure didn't just limit my MC but also EVERY character in the story, and ALL because I was trying to go for this pay off, this punch line at the end. This feel good moment. I spent more time working on that than NASA designing a mission to Mars. Literally two laptops worth of time. And in the end I realized that the problem wasn't the main character, but rather the plot and story I had placed him in.
I wanted my story to have the high ceilings and the big windows and didn't realize for quite a long time that this took up valuable space and in the end wasn't as dramatic or as warm and satisfying as I thought it would be.
Sorry for the long post. Just wanted to throw out that sometimes the problem isn't the MC or the villian. Sometimes it is the story or the constraints we have placed them in.
Imagine if Tolkien had decided that he wanted to hold the LOTR characters to a timeline of 3 days? Frodo gets the ring and bam, its off on a quest and everything has to end 3 days later. Tolkien could work with the finest minds in the world and that limitation imposed would destroy any hope of LOTR being a good book.
Are the timelines, locations, and limitations you have placed your character in helping or destroying your story?
Just a thought. I wish someone had mentioned it to me a bunch of months ago, so I figured I would mention it. Not preaching. Just realizing it for myself.
I was thinking about one of my stories and the idea that I have been FAITHFUL to for many, many drafts. It had a boy, with his mother, waiting for Christmas, sure that this year would be the first year that Santa would come.
Well, it seemed like a great idea. It looked great, but the more time I spent with it I realized that the story wasn't really about a boy or his mother, it was really about a timeline, a countdown to what would be a disappointing Christmas. That meant I had to SET UP that he wanted Christmas. It meant that I had to show him taking action to get Santa to come (via letter) I had to have him hoping, waiting, wanting. I had to paint a picture of the boy that held to the laws of the timeline i.e. him waiting for Christmas. I found myself limited and having to cut cut cut because the story didn't fit into the timeline of him waiting for Christmas. I had to hold myself to rules about holidays, school vacations, 24 hour periods of day and night and it took many months to finish the story because I had to have everything fit into the OSHA approved plot I had originally thought about. This plot structure didn't just limit my MC but also EVERY character in the story, and ALL because I was trying to go for this pay off, this punch line at the end. This feel good moment. I spent more time working on that than NASA designing a mission to Mars. Literally two laptops worth of time. And in the end I realized that the problem wasn't the main character, but rather the plot and story I had placed him in.
I wanted my story to have the high ceilings and the big windows and didn't realize for quite a long time that this took up valuable space and in the end wasn't as dramatic or as warm and satisfying as I thought it would be.
Sorry for the long post. Just wanted to throw out that sometimes the problem isn't the MC or the villian. Sometimes it is the story or the constraints we have placed them in.
Imagine if Tolkien had decided that he wanted to hold the LOTR characters to a timeline of 3 days? Frodo gets the ring and bam, its off on a quest and everything has to end 3 days later. Tolkien could work with the finest minds in the world and that limitation imposed would destroy any hope of LOTR being a good book.
Are the timelines, locations, and limitations you have placed your character in helping or destroying your story?
Just a thought. I wish someone had mentioned it to me a bunch of months ago, so I figured I would mention it. Not preaching. Just realizing it for myself.
