Hi all,
I've done a little research on prisons of the future for my current project, but I need some help understanding how alternative energy works and maybe some suggestions as I set up how this prison works and how my rebels will ultimately defeat its security.
First off, from what I've gleaned, "prisons of the future" seem to boast the use of cutting edge alternative energy (solar in one case) as well as high tech energy grids in their facilities, because that way if the region loses power they can recover within a few seconds and avoid a big upheaval. So I'm going to have my warden giving a tour explaining that this prison is entirely self-sufficient in terms of energy. I really want to keep it brief and clear. They have a field of solar panels. Should they also have windmills? Other alternative energy considerations I'm not aware of?
What happens if the panels are somehow destroyed? I imagine you can store energy produced somehow, but I don't really understand how solar energy works. Is it okay to say that the energy is stored in fuel cells? Or is there a more accurate way to say that?
My prisoners all wear collars (this is a dystopia) which will inject the wearer with a sedative automatically if the wearer displays certain markers like a highly elevated pulse. In the case of some inmates, it is poison, not a sedative. The collars also work with a remote control which each guard has.
I think what sounds simplest for my rebels is going to be to disable the electricity somehow, as that will effectively disable most of the other security measures, especially since the makers of the prison (it is brand new, so plenty of room for unexpected bugs to come up) think their energy system is fool proof.
Disabling the electricity doesn't impact the collars, though. Unless... magnetic pulse of some kind?
So my next question is, can I create a magnetic pulse that would disable the electricity and the collars? How would that work?
Any other thoughts and suggestions are highly appreciated. Thanks in advance!
I've done a little research on prisons of the future for my current project, but I need some help understanding how alternative energy works and maybe some suggestions as I set up how this prison works and how my rebels will ultimately defeat its security.
First off, from what I've gleaned, "prisons of the future" seem to boast the use of cutting edge alternative energy (solar in one case) as well as high tech energy grids in their facilities, because that way if the region loses power they can recover within a few seconds and avoid a big upheaval. So I'm going to have my warden giving a tour explaining that this prison is entirely self-sufficient in terms of energy. I really want to keep it brief and clear. They have a field of solar panels. Should they also have windmills? Other alternative energy considerations I'm not aware of?
What happens if the panels are somehow destroyed? I imagine you can store energy produced somehow, but I don't really understand how solar energy works. Is it okay to say that the energy is stored in fuel cells? Or is there a more accurate way to say that?
My prisoners all wear collars (this is a dystopia) which will inject the wearer with a sedative automatically if the wearer displays certain markers like a highly elevated pulse. In the case of some inmates, it is poison, not a sedative. The collars also work with a remote control which each guard has.
I think what sounds simplest for my rebels is going to be to disable the electricity somehow, as that will effectively disable most of the other security measures, especially since the makers of the prison (it is brand new, so plenty of room for unexpected bugs to come up) think their energy system is fool proof.
Disabling the electricity doesn't impact the collars, though. Unless... magnetic pulse of some kind?
So my next question is, can I create a magnetic pulse that would disable the electricity and the collars? How would that work?
Any other thoughts and suggestions are highly appreciated. Thanks in advance!