One of my current projects is an adventure-fantasy that I feel would be best suited for a web-serial format. It focuses on a healer and her companions as they travel to discover whatever purpose the healer may have for her gift. There isn't some looming threat or daunting antagonist hovering over the plot from the onset of the story. While their travels involve seeking out whatever the main character's destiny may be, several of the stories involve the main characters becoming involved in situations that aren't directly related to the major plotlines. They might go to explore some interesting sight, help people with a problem, or deal with some sort of danger. Some of these stories do include details that contribute to the major plotlines, but the main idea of them is that they involve the characters helping others along their way, revealing more about the companions and developing the main character's growing love of adventure and discovery.
The problem I'm having is...well, the thread title probably says it all. I'm worried that these chapters may come off as filler, that maybe the overall story would be better off without many of them. I'm worried that I may not be giving the main plot enough focus for the reader to care about it, and that while there are several strings along the way that lead up to reveals, I fear that readers might lose patience before those details come together. I just don't know if readers would really even care about the main characters finding out why there's no fish in a river, even if they end up witnessing a surprising sight, or if someone's stealing from an inn they stay at, even if the thief might be using magic to break in.
So I'm looking for advice and feedback. How much stuff that doesn't pertain to the main plotlines but (hopefully) develops and shows more about the characters and the world would you be fine with? How present do the main plotlines need to be to maintain your interest? If you have examples of novels/web stories where the author does a good job with travelling protagonists encountering situations that don't pertain to their main goals, those would be helpful as well. (Especially if they are a web-serial format and/or their travels aren't initially or primarily focused on saving the world in some form.)
The problem I'm having is...well, the thread title probably says it all. I'm worried that these chapters may come off as filler, that maybe the overall story would be better off without many of them. I'm worried that I may not be giving the main plot enough focus for the reader to care about it, and that while there are several strings along the way that lead up to reveals, I fear that readers might lose patience before those details come together. I just don't know if readers would really even care about the main characters finding out why there's no fish in a river, even if they end up witnessing a surprising sight, or if someone's stealing from an inn they stay at, even if the thief might be using magic to break in.
So I'm looking for advice and feedback. How much stuff that doesn't pertain to the main plotlines but (hopefully) develops and shows more about the characters and the world would you be fine with? How present do the main plotlines need to be to maintain your interest? If you have examples of novels/web stories where the author does a good job with travelling protagonists encountering situations that don't pertain to their main goals, those would be helpful as well. (Especially if they are a web-serial format and/or their travels aren't initially or primarily focused on saving the world in some form.)