Zero gravity and physics

efreysson

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I'm writing a space battle, and I need to iron some things out.

If a ship has its engine destroyed it can't make turns, but it's just going to keep drifting in the direction it was already headed because there's no friction. But can its direction be changed by an explosion against the hull?

And could a big, slow-moving ship get a speed-boost by being physically pushed on by several smaller, faster ships? Or by firing a tether into a ship it's chasing, even if that ship is smaller?
 

neandermagnon

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It will keep moving at the same velocity (speed and direction) unless/until another force acts upon it. How it responds to the explosion depends on the strength of the force and the direction it's come from. It is a force, so it will change the velocity of the spaceship. In what way the velocity changes depends on various factors with the force itself.

Have you read the Martian by Andy Weir? There's a scene in that where the velocity of a spacecraft was changed by making something explode. (Sorry to be vague don't want to give away any spoilers.)

Other space craft will exert a force that will change the velocity of the spacecraft. Again, how much it changes depends on various factors. A small, fast moving craft towing or pushing a much larger craft will have the problem of overcoming the much greater mass (and inertia) of the large craft, which the smaller craft may not have sufficient power/energy to do. If the force from the smaller craft is in the same direction that the larger craft is moving in already, then the extra force from the small craft will make it speed up, but unlikely by much.

There may not be any significant amount of gravity, but mass and inertia still exist. A large spaceship has a lot of both.

BTW I'm a biologist not a physicist so someone with a more advanced understanding of physics than me can probably give a better answer.
 

Albedo

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Have you seen The Expanse, the sci-fi series based on James S. A. Corey's novels? There's a scene where a character tests out his experimental new rocket engine on his tiny little craft, only to find he can't turn it off, so he keeps boosting, faster and faster until ... no spoilers.
 

Albedo

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But yeah, assuming the smaller craft can provide enough thrust, they could keep boosting a bigger ship that had run out of reaction mass. Depending on how powerful their drives are it could take a looong time though, and there are physical limitations to change in velocity they could impart, based on the ships total mass, and how much propellant they carry, etc. etc. that are literally actually rocket science.


There's an equation for this, which you can find here. Assuming the big ship has a mass of 10,000 tonnes and is completely out of propellant, the smaller ships are 100 tonnes each not including propellant, and each has 100 tonnes of propellant remaining. With five little ships providing boost you have 10,500 tonnes of ship, with only 500 tonnes of propellant to get you to the speed you need to go. That's not a good ratio unless you've got magically good engines that can squirt that propellant out at close to the speed of light. Exhaust velocity is the magic number in this equation, for reasons I am suck at physics too much for understand. Try playing around with it.
 
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Albedo

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Any force on the ship's hull will influence its trajectory, whether it's rocket thrust or an external explosion. There are rocket designs that use external explosions (look up the Orion spacecraft). The important thing is how much you need to change its trajectory. Just a small nudge? Or send it hurtling back into the inner system? A single bomb going off near it might do the former. The latter's going to require a lot more energy.
 
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BDSEmpire

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Can you change the direction of a car by poking it once with your finger? Yes. How much will it change? Not a whole lot. What if you could brace against something (the ground) and push really hard on the car with your finger for an hour? Well, the direction may change far more than it did from your quick little poke earlier. It may not be much, but when you figure in the huge distances in space, a small deviation can lead up to a big change over hundreds of thousands of kilometers.

The underlying physical principles are pretty much the same. An explosion generally doesn't have much mass and is over rapidly. It is a short impulse of a force. When you're trying to change the trajectory of a big object, it's not going to do the trick. A *big* explosion will rip up the ship but may have enough force to nudge it a bit. It's a tradeoff between damage and how much of a nudge you want.

Small ships pushing against a big one will sit there looking like they are doing nothing for a lonnnngggg time. But, eventually, they can start to push and prod and move that big ship around. It's like watching a tugboat move a barge full of coal. It's a slow process to change the direction of a large mass, but it can be done.



Are you writing science fiction or space opera? I'd argue that if it's the latter, then the needs of the plot and the story outweigh any major concerns about the physical realities of these kinds of situations. If you want the ship to keel over a bit because it took a hit from a Blastron X12 ship-to-ship Proton Torpedo and it threw Our Hero against a console that cut them above the eyebrow so now they are slightly injured and must soldier on in the face of a superior foe all to save their One True Love, well damn the (space) torpedoes and full (space) steam ahead!

If you want Our Hero to appear to nobly sacrifice themselves in the third Act by hopping into their trusty starfighter (the ironically-named Starlady's Luck) and bash it into the Gorlon Megafreighter that is bearing down on Orphania VI, the Planet of Orphanages, in a last-ditch effort to change its course. Well, if the Gorlons had their engine blown out and were still headed in the direction of Orphania, a push on their bow from a much smaller starfighter may do the trick. But only just. And you would need to apply a long impulse burn on full thrusters once you snuck up to the bow of the Gorlon ship. A long burn that is certain to overload the ship's fusion core reactor. Why, only a madman would come up with a suicidal plan like this to save people who (in Act I) were so cruel to them. A selfless gesture like this would fail miserably unless you figure that the Gorlon ship has plenty of distance before it hits Orphania, is no longer able to resist course changes due to an engine failure and that the Starlady's Luck has enough structural integrity to resist being smooshed by its own engine as it tries to act as a bow thruster. https://en.wikipedia.org/wiki/Manoeuvring_thruster


Regarding your tethering question, space is kind of weird so you could imagine that a small ship that was using a reaction mass thruster could sit there blowing reaction mass out its backside all day - so long as the ship's engines were rated for a long-duration burn. The fact that it is tethered would mean a couple wrinkles - the strength of the tethering line vs the thrust of the engines determines if the cable snaps right away or if it holds. The location where the harpoon hits and holds the ship makes a big difference too. The structure that got harpooned could tear away if you throw the engines up to maximum causing worse problems for the small ship. Unless it was designed as a tug, it's probably not going to have hardened structures where you can safely attach a big line and drag along another ship.


Have fun with your story!
 

Techs Walker

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I'm writing a space battle, and I need to iron some things out.

If a ship has its engine destroyed it can't make turns, but it's just going to keep drifting in the direction it was already headed because there's no friction. But can its direction be changed by an explosion against the hull? [I'd be careful with this one. Any substantial change in direction for something going at space-type velocities will need a large delta-V. Acceleration is delta-V divided by the time over which the velocity change is applied. If you're using an explosion, that time will be very short (milliseconds?), and so your acceleration will be huge. Likely lethal to occupants and likely damaging to the ship. Of course, it IS fiction.]

And could a big, slow-moving ship get a speed-boost by being physically pushed on by several smaller, faster ships? Or by firing a tether into a ship it's chasing, even if that ship is smaller?

Regards,

Techs
 

AliceL

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I'm writing a space battle, and I need to iron some things out.

If a ship has its engine destroyed it can't make turns, but it's just going to keep drifting in the direction it was already headed because there's no friction.
Correct, an object in motion will continue along the same vector (velocity direction and magnitude) unless acted on by an outside force. In space the only outside forces would be be gravity from any nearby celestial objects, collisions with debris or other ships, or onboard thruster
But can its direction be changed by an explosion against the hull?
Incorrect. 1.) There is no oxygen in space to fuel an explosion as we know it. If a ship exploded in space it would look more like a rapid unplanned disassembly than a big fireball. 2.) The force an explosion exerts on objects around it is a result of a shockwave of displaced air. In vacuum, there is no air to displace and thus no shockwave, so an outside explosion in close proximity to the hull will have no effect. Even if the explosion originates from the inside of the ship, the change in direction and velocity will be determined only by the mass and velocity of any ejected parts of the ship (conservation of momentum equations) and not due to any thrust forces
And could a big, slow-moving ship get a speed-boost by being physically pushed on by several smaller, faster ships?
Theoretically yes, but it would take a whole lot of little ships to get one big ship moving at any decent rate of acceleration. Use the old fallback F=ma to nail this one down. If you have a ship that has 10,000x the mass of one of the small ships and each small ship has enough thrust to accelerate it at atleast 3G's, then it'll take at least 1700 of the small ships pushing at full throttle to get the big ship to accelerate at the rate of one 1990's chrysler minivan.
Or by firing a tether into a ship it's chasing, even if that ship is smaller?[
A couple things on this. The force of ejecting the tether would act back on the space ship, slowing it further or accelerating it in the opposite direction.
Second, if the ship chased is significantly smaller then it'll just get slowed down to roughly the larger ships speed. Use the conservation of moment equations for this one:
m1v1 + m2v2 = (m1+m2)v3 where v3 is the velocity of both tethered ships.

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