- Joined
- Mar 31, 2006
- Messages
- 3,190
- Reaction score
- 328
Also, didn't Tannenbaum...ya know...LEAVE rapture!?
And Rapture got its main power core BLOW UP at the end of Bioshock, it should have collapsed into the sea and been forgotten.
You know, while I'm still very much enjoying the game, I have to admit that I miss some of the humor and playfulness--almost intentional schlock--from the first game. The Circus of Values voice, the terrible Bandito stereotype voice, the darkly comical PSA's. This sequel's a bit more intense and can be tactical (until you realize which attacks are almost game-breaking effective), but I do agree with Dommo, some of the love is gone...
Also Sophia Lamb is just...not a very good villain. With Andrew Ryan, I listened and was actually intrigued by his arguments, even when they were balls insane.
Lamb is just...shallow and flat and uninteresting in my mind.
I agree. For me Lamb got better as the game progressed, but you're right, she's no Andrew Ryan. In a way it feels like she's playing second fiddle to him for a large chunk of this game. It still feels like his city, she sees you as his emissary, you have to tour his bizarro amusement park / museum (a very creepy highlight of the game in my opinion), he's got recordings all over the place, and everyone's still referencing him constantly. I don't think Lamb is bad, but compared to Ryan it's no contest. In fact, it makes me appreciate how great Ryan was as a villain even more. If someone wrote a book or created a graphic novel that was an origin of Andrew Ryan's story I'd pick that up in a heartbeat. Lamb's story? Pass...
There's a novelization of the first Bioshock game due out in June. Maybe that will go into it.
Also, is it just me or is the moral choice system even more...paper thin than in Bioshock?
Like, you can harvest the little sister...or you can not harvest them...but either way, you have mundo amounts of Adam.
Hurmph.