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A lot of MG books are about joining a sport, training for an event, going on a journey - side note, but "the journey" as a trope has always been strange to me because there is so much mind-numbingly boring walking/driving involved in travel - or otherwise participating in a long-term activity. At the same time, MG and kidlit in general are really strict on avoiding detailed, repetitive, or boring sequences. The amount of time spent on an activity is often important to the stakes (something matters a lot more when you've worked really hard for it), or the learning itself pushes some kind of character growth (think showing critical characterization through how they make plays in basketball or something). So how do writers decide how much to show?
My specific project has a speech and debate club as a really core part of the plot, and most of the characters attend it and go to several tournaments through the year. I'm struggling with how I can balance actually writing out speeches with not making it horrifically dull or technical. I'm also struggling to convey how tiring and boring debate is to my protagonist without making the reader sit through long boring sequences - just having her think about being bored feels like telling the audience, but actually boring the audience is not the goal. Finally, I haven't quite figured out how to pace a story where debate tournaments are happening every month or so. Thoughts? Solutions?
It's registering as I write this all out that this is kind of a big and vague problem, so more concretely, how do you guys decide what scenes to describe, and how do you deal with dialogue that is too long/technical to include in full?
(And minimally related, but does anyone know of MG that specifically features competitive speech or debate for me to see how it was done before? I've done some reading, but the books I read were either about delivering a single speech at a single occasion, or they were YA where the audience is likely much more receptive to the technical jargon.)
Thanks in advance!!
My specific project has a speech and debate club as a really core part of the plot, and most of the characters attend it and go to several tournaments through the year. I'm struggling with how I can balance actually writing out speeches with not making it horrifically dull or technical. I'm also struggling to convey how tiring and boring debate is to my protagonist without making the reader sit through long boring sequences - just having her think about being bored feels like telling the audience, but actually boring the audience is not the goal. Finally, I haven't quite figured out how to pace a story where debate tournaments are happening every month or so. Thoughts? Solutions?
It's registering as I write this all out that this is kind of a big and vague problem, so more concretely, how do you guys decide what scenes to describe, and how do you deal with dialogue that is too long/technical to include in full?
(And minimally related, but does anyone know of MG that specifically features competitive speech or debate for me to see how it was done before? I've done some reading, but the books I read were either about delivering a single speech at a single occasion, or they were YA where the audience is likely much more receptive to the technical jargon.)
Thanks in advance!!