- Joined
- Feb 19, 2022
- Messages
- 841
- Reaction score
- 675
Great thread! In addition to what's been suggested above, here are some of the ways I could think of:
- giving a newbie a tour of [space station/castle/lab/school] -- can work in what all the pieces of tech/gear are and any relevant myths (like "do you hear how oddly hollow our footsteps sound? they say that the ghost of Headmaster Krunks still haunts these halls")
- finding out stuff in [newspaper article/Internet/ancient parchment/half-destroyed hieroglyphic runes] -- perfect for conveying history/culture
- 1st person or 3rd limited monologues when debating something or worrying over something
- work stuff into the character sketches when the MC meets that type of personage for the first time (probably more relevant for SFF)
- the really tense spy-movie-style briefings on a new "case" (like those "Here is the target: Alex Bates, alias Richard Green, aged 28, 6'2", last spotted in Switzerland ..... " situations) -- though the "case" could be [situation developing in X/movement of Kingdom A's army into Valley B/steps needed to fix the intergalactic space-warper before the quantum engine explodes in 5-4-3-2-.....(!)]