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A great staple of SF is the brain-machine interface. It's a technology with amazing potential – both good and bad. A few examples of such technology in SF leap to mind:
- Neuromancer, by William Gibson: one of the granddaddies of the cyberpunk movement, this SF sub-genre redefined the brain-machine interface. Other stories of his that tread on this ground: Burning Chrome, Mona Lisa Overdrive, Johnny Mnemonic: The Screenplay.
- Hardwired, by Walter Jon Williams: a similar take on brain-machine interfaces (and generally a cool read).
- We Can Remember It for You Wholesale, by Philip K. Dick: The basis for the 1990 film Total Recall, this had to do with implanting memories and questioning the nature of what's real. The Minority Report had machines able to read the visions of certain "gifted" folk, while Paycheck had memory themes as well...
- Eternal Sunshine of the Spotless Mind, by Charlie Kaufman: another adventure in memory manipulation, perception and questioning reality...
- Brainstorm, by Philip Frank Messina, Robert Stitzel and Bruce Joel Rubin (story): A fantastic flick about the recording of sensation directly from the brain and playing it back. It also shows the progression of technology from clunky prototype to streamlined final version. It gives a fair shake to the possibilities of the tech, both good and bad.
- Strange Days, by James Cameron: On a similar note as Brainstorm, Strange Days looks at the use and abuse of recorded sensation.