grammar
rugcat said:
James--
Basically, you’re right, of course. One can’t write effectively without a firm grasp of grammar. But there are times when proper grammar conflicts with the tone of narrative, especially in dialogue or first person narrative. Characters need to speak naturally. You don’t want your victim pointing an accusing finger and hysterically shrieking, “It was he!”
I assume you’d see that as an intentional, not unintentional mistake. Some mistakes are subtle, though. I often find myself having facing a choice between grammatical correctness and what I think reads best. Usually I end up simply rewriting the offending sentence, thus avoiding the whole problem. But sometimes there is no good answer, and I just have to hope the editor either understands or misses it. I’d hate to have an editor dismiss my work on the basis of grammatical inconsistences.
As far as pet peeves go, remember that not everyone shares yours. Things that drive you crazy may elicit no more than a casual shrug from others. The mistake of a relative vs. a personal pronoun, for example. Personally, I feel that, “Hey, you’re the one that brought it up,” reads better than, “You’re the one who brought it up.” (Not sure of my punctuation here; we all have our limits.) The first example is closer to the way people actully speak. Of course, I’d be afraid to write that first sentence, being aware of the hovering blue pencil in the distance.
Thanks for all your posts. Always informative, always interesting.
From what I can tell by reading posts, I think you're "write" on track. No, you do not want a character who shouts "It was he," unless you're trying to show the character is an oddball who would use such a phrase in real life.
Now, about grammar. With the exception of first person POV, a writer should not treat the grammar in narrative the same way he treats grammar in dialogue. Third person narrative usually needs proper grammar, but dialogue, and first person POV, always need
appropriate grammar. Appropriate grammar means you should make roughly the same errors in first person narrative and any dialogue that the character would make in speaking to you, should you meet him on the street. But even here, even in first person POV and dialogue, you have to make the errors consciously. You have to know you're making them, and you have to make them for a specific reason.
"Roughly" is the key word. Even when intentionally using poor grammar in first person narrative and dialogue, the sentences still have to say what you want them to say, the sentences still need good flow and rhythm, the sentences still need good syntax, and the sentences still need to further the storyline.
It's tough to do this well unless you know grammar, and are making these "mistakes" in grammar through knowledge.
As for pet peeves, we sdon't all share the same ones, but any editor will throw a fit if you make such basic errors as confusing "they're," "there," and "their." There is no excuse for this.
But grammar shouldn't scare you. Writing should scare you. The reason editors tend to nitpick about grammar is because when a writer doesn't know grammar, well, the truly important areas of writing always suffer.
What really concerns editors is story first, with character a strong second, or character first, with story a strong second, depending on the type of fiction, and the particular editor. Story and character mean more than what the story is about, and more than what kind of person a character might be. Story means telling the story in a way that makes it seem real, and developing characters in a way that makes them step off the page.
If you want encouragement where grammar is concerned, maybe this will do it. I want the
basic grammar to be correct. I do not want to see "They was twelve men there." I do not want to see "There hands were covered with blood." I do not want to see "Alot of people like Pepsi."
This is basic grammar, and every last person who wants to be a writer needs to get it right. If they don't, I'll stop reading on page one. And you'd be amazed how many do not get even this much right. Editors whione so much about grammar because most new writers don't even know the most basic grammar.
But for the most part, don't sweat such things as split infinitives, dangling participles, or ending sentences with prepositions. Trust your ear where these are concerned, and do not change a good sentence because it violates one of these rules. If it needs changing, well, I'll change it,
if you do your part where it counts.
Where it counts is basic grammar, along with the things that really kill most writers.
1. Sentence structure. Line editing, which can mean different things, but which to me means the need to edit and rewrite line by line, is something I don't have time for, and that usually doesn't help much, anyway. So getting basic sentence structure right is your job, though I'll certainly work on a goodly number of sentences.
2. Pace and flow. This means more than one thing, as well. Where the writing itself is concerned, it means you have to avoid choppy writing by varying sentence length, you have to make good, smooth transitions from one paragraph to another, from one subject/scene to another, and you need to avoid wordiness. When story is concerned, it means you have to stay on track, keep the tension building, while knowing when to release it momentarily, and you have to let everything happen in it's own time.
3. You simply have to write well. Not great, but well. Nice turns of phrase, colorful description, smooth, easy reading, all without drifting into purple prose.
4. Character. Readers remember good characters long after all else is forgotten. I do not have to like the characters. Any of them. I do have to believe them. I have to be convinced these are real people. I do have to care what happens to at least one of them. I don't know how to explain what you have to do to make this happen, except to say that while I'm reading the story I want to become the POV character. If I do, then I'm certainly going to care what happens to him greatly. Why? Because what happens to him, happens to me.
Do not give me a POV character who is smarter, stronger, faster, braver, handsomer, etc., than everyone else. This is wish fulfillment. Yuck. If you want to make it real, switch things up on your protagonist. Make him face his weaknesses, not his strengths. If he's a chess master, and a Harvard professor, then make him face a physical danger. If he's an athlete, then make him face an antagonist who keeps throwing mental challenges in his way. It is no challenge for a mechanic to fix a car. It is a challenge for a mechanic to understand why a muder happened for political reasons.
5. Story. Many new writers don't even know what a story is. Or if they do know, if they understand the basic premise of story, the one they tell is no more than wish fulfillment. The writer becomes the super hero of a fantasy. This is always, without exception, bad. Just give me a story that's real, even if it's about unicorns, and a story that matters to the characters. "Suspension of disbelief" really means that while I'm reading the story, while I'm inside the novel and the POV character, I must forget I'm reading fiction. From page one to page last, I must believe the story is nonfiction, no matter how wild a ride it is, and no matter where it's set.
Anyway, these things are more than tough enough without getting all befuddled by the finer points of grammar. Learn and use basic grammar, don't stick commas in like candles in a birthday cake, and the more complicated grammar will usually take care of itself. Or an editor will handle much of it for you.
Just write well, tell a good story, build good characters, make editors believe the story you're telling, and almost any editor will work himself sick helping you polish everything to perfection.