Hi there!
I'm setting a scene inside a TV newsroom. I don't have the best TV broadcasting terminology, but I mean the type of room where a reporter would interview someone else for a special live segment. Would that be a regular newsroom, or another type of room/set?
And would there be windows in that room, windows that open? If no, is the studio inside a building and boxed in with interior soundproof walls, or is it more like a sitcom set, inside a much larger room with empty space around it?
For the scene I'm trying to build, the POV character, Sandra, is the interviewee during a live Eyewitness News broadcast. I'm hoping to show my four vigilante teens break into the broadcasting room, talk to the cameras for half a minute, then make a quick get-away out the nearest window (much like Spiderman, they like to travel on the outside of buildings).
If a broadcasting set/newsroom doesn't have windows, I can work with that. I just need to know where the nearest window is, if any, in relation to the newsroom.
If it helps, this is a New York City newsroom. WABC-TV, in the Upper West Side, Manhattan. I try to model after real places, as much as feasible. That particular company is housed in a building with deliciously large windows that all appear to open. I just don't know what the inside looks like.
Thank you.
I'm setting a scene inside a TV newsroom. I don't have the best TV broadcasting terminology, but I mean the type of room where a reporter would interview someone else for a special live segment. Would that be a regular newsroom, or another type of room/set?
And would there be windows in that room, windows that open? If no, is the studio inside a building and boxed in with interior soundproof walls, or is it more like a sitcom set, inside a much larger room with empty space around it?
For the scene I'm trying to build, the POV character, Sandra, is the interviewee during a live Eyewitness News broadcast. I'm hoping to show my four vigilante teens break into the broadcasting room, talk to the cameras for half a minute, then make a quick get-away out the nearest window (much like Spiderman, they like to travel on the outside of buildings).
If a broadcasting set/newsroom doesn't have windows, I can work with that. I just need to know where the nearest window is, if any, in relation to the newsroom.
If it helps, this is a New York City newsroom. WABC-TV, in the Upper West Side, Manhattan. I try to model after real places, as much as feasible. That particular company is housed in a building with deliciously large windows that all appear to open. I just don't know what the inside looks like.
Thank you.