Okay so I have a character (ice hockey player) who I need to injure on the ice. Idealistically, I need the injury to be:
- Serious, but not so serious that it interferes with the rest of the plot (off-ice).
- Something that causes doctors to say "You may never play hockey again."
- Heals in 3-5 months (or at least, allows the player to play one or two competitive games after that time).
If that combination isn't possible, then something that has a long recovery time (1 year or longer) but still enables the player to return to the ice after a few months (miraculous, quicker-than-average recovery).
I was going to go for a broken leg, but that doesn't fulfill criterion two. Or can it?
Is there anything available that I can use, or should I opt for the leg?
- Serious, but not so serious that it interferes with the rest of the plot (off-ice).
- Something that causes doctors to say "You may never play hockey again."
- Heals in 3-5 months (or at least, allows the player to play one or two competitive games after that time).
If that combination isn't possible, then something that has a long recovery time (1 year or longer) but still enables the player to return to the ice after a few months (miraculous, quicker-than-average recovery).
I was going to go for a broken leg, but that doesn't fulfill criterion two. Or can it?
Is there anything available that I can use, or should I opt for the leg?