Stronghold 3

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Lagrangian
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Stronghold 3, then, aims to take the best of both games, striving for a back to basics approach with the best features of 2 retained alongside new elements which genuinely add to the whole affair rather than just add busywork. Features like using sacks of diseased badgers as a weapon.
 

Fulk

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Did a bunch of posts disappear? I know I commented on this before to say that while the idea of Stronghold 1/2 was engaging, and I enjoy tinkering with them, I was frustrated by some of the difficulty and just feeling overwhelmed. Despite that, I can't wait to see Stronghold 3.
 
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