Ocean Currents
I'm confused. Are you asking people to do internet searches and provide you with capsule summaries? 'Cause it don't work like that.
No, I was looking for more experts in the field, rather than wikipedia. I did make a guide for other areas of world building using my College level notes, and I tried to search for the material in this area, but came up short.
i.e. Someone who has taken a class, or works in the field and can give some hard and fast rules for setting up the currents and patterns for the person who is setting up a map.
More expert knowledge from someone that knows their crap and can give a simplified version of how to set a fantasy/science fiction map up for a layman.
I can give examples in other areas.
For example, from Cultural Anthropology:
The primary caretaker for children worldwide has been women, not men (until recently, but this is in primarily in post industrial countries.)
There is gendered speech in every language.
No language is more "simple" than another.
No real magic system has had magic to create fire.
Cultural Geography:
The age of marriage of women is one of the primary controls for population growth.
Example in Cultural Anthro:
There is no systematized reason that Chinese developed chopsticks. They just did. However, if you are going to use a particular utensil, think about how it impacts the presentation of the food and the manners. Chinese, for example mostly present food that is easy to break down with chopsticks or is bite-sized. Because of the lack of soups as much, there isn't a spoon required. Compare that to the west where a spoon, knife and fork are usually present. The steak is not cut up before presentation, for example. You are expected to cut your own food--because you have a knife with your food.
Not everything in culture needs rhyme or reason, but if you do invent something, then think about the impact of it.
Linguistics: The Eskimo snow thing is a load of crock.
Simple, but useful facts about the subject that a layman might not know, but they could apply towards map making.
Is there a way to systemize it on a made-up Earth-like map? Or can we get away with drawing random currents and tectonic plates and no one would blink?
I'm more aiming towards that. Basically hard and fast rules to avoid common pitfalls. (Or what would piss off a Geographer/Geology major on a Fantasy/Sci-fi map)
For example, Chain Islands, you will never find them doing X because of X and X and here's the source...
Tectonic plates can be drawn at random because of X. Or they can't be drawn at random because of X, and if you do draw them this way, then your continents should be influenced in X way.
Like that. Then maybe backed with sources. But it's fast, useful for only world building. I was wondering if I could mine out similar rules.
So it's a way to navigate map making so that a person doesn't do it that makes anyone in geography/Geology question the way the map is laid out, but doesn't make it seem like you have to spend forever on reading everything on the internet--but a quick start up.
No one took a 101 class to specifically mine this info out? There has to be someone.
Are there rules to ocean currents when drawing them on a map that is a total no-no? or you musts? Same with tectonic plates. I think I have the Cultural Geography down. I'm a little fuzzier on borders and biosphere rules.
Is that still not clear?