Bah, we don't need more werewolf stories right now hehe
I'm no astronomy expert, but depending on the size and distance of the moons relative to the planet, it would affect certain things such as length of day, tides (probably be bad unless they're on opposite ends of the planet). The time it takes to rotate would probably be longer too with three forces acting on the planet (the sun and 2 moons), so that would mean longer days and nights.
If you want some "cheap cop-out" fixes, just have non-major events happen at night, or else give your characters "enhanced night vision" (like a cat for example, although cats can't see in total darkness either, they do have much better vision in low light conditions than humans) or just straight up night vision goggles (I figure if you have spaceships, then they probably have decent enough technology for NVG's).
Or you could just give your characters echolocation ability (kinda like bats, sorry, dont remember what it's called specifically if it's not that).
Some more "fantasy" based ideas would be a small circle of light that goes around your characters, a light spell that illuminates them (kind of like carrying around a lamp, it would let you see a few feet ahead, but would also make you stick out like a sore thumb) or just suck it up and make them carry torches (and if you're creative, you'll make them run out of a light source at a key point in the story hehe).
Point is, make up something cool. Two moons may not necessarily be better for "light source", so if you can come up with some alternatives (that aren't too terribly far fetched anyway, like infinite supply of flares for example), especially ones where you can work in the light problem as causing problems for the protagonist (and possibly antagonist too), then it'll make the story more interesting to read.