TheIT said:
We've got a great thread going about Battle Scenes (wonderful info - keep it coming!), but that thread is focused on larger scale battles with casts of thousands. What about individual, one-on-one combat? Does anyone have any advice on how to portray fights for those of us who've never punched someone or picked up a sword/gun/club/whatever in anger?
It depends on what you mean...
The first meaning could be one-on-one combat in the
midst of a fight, such as the main character coming face-to-face with his nemesis, or a specific opponent. A good example of this was in the movie
Troy in which - even the heart of battle - Hector and Achilles found each other. Such an event, wherein the other soldiers would probably recognize the two combatants, could set up a very dramatic scene. You could describe the chaos of the moment, yet the concentration of the one opponent. Blow-by-blow descriptions could possibly be used well here, but a little summarization could go a long way, too.
The second is a strict mano e mano fight, i.e. a Traveller with a Quarterstaff comes across a Bandit Swordsman on the road. The situation dictates the response here. The Traveller then would probably be afraid something like that would happen, and thus be prepared for it. However, any time you get into a fight there is always the sense of fear, especially if you have never met your opponent. In all reality, that opponent could - and may really want to - kill you.
How to handle the scene? First of all, establish how the two opponents percieve each other. Is the Traveller reluctant to fight, but feels he must? Does the Bandit laugh at the fool with a stick? Is the Traveller cunning and calculative, searching for weaknesses such as that mud slick between them, or the noted gimp in the bandit's leg?
Secondly, fighting without emotion - such as fending off a bandit, taking out a guard, or otherwise fighting a stranger - requires a LOT of concentration. It's a thinking game. You must be quick to percieve an opponent's moves, his style, his weaknesses, etc. As said before, fights in real life only last maybe ten seconds before someone gets seriously hurt. For dramatic effect in movies and literature, however, these fights can last longer.
Which brings us to the third element: Emotion. Say your Traveller and Bandit are brothers.
Totally different story here. There could be reluctance ("I don't want to fight you, brother"), caution ("I know you're quite skilled"), or perhaps anger ("You killed pa!"). These will not only set the framework for the emotional content of the scene, but also influence how they fight.
A reluctant fight is very defensive. You just want to survive, you don't want to hurt your opponent. There may even be some dialogue in there. It's very logical, and you are looking for ways to evade or just stop your opponent from hitting you.
A cautious fight is both offensive and defensive. You know the opponent is good, and you do NOT want to let them get the upper hand. You just want to incapacitate them quickly - however possible. The example of the fight(s) between Hector and Achilles would be considered "cautious." They both knew about their opponent's reputation and skill, and they weren't about to go head-first into battle. Even when Achilles was angry the second time around, he was very calculative about it.
And obviously the angry fight is mostly offensive. You want that person to DIE. You would block what you can, but your adrenaline whispers murder and mayhem in your ear. There would be a lot of speed and fierce strike - some of which may not be logical. Logic is gone now. You just want to hurt somebody.
So to answer your question, again, it depends. I hope I've given you some ideas or at least answered your question in some way.