Okay, I know I'm resurrecting an old thread for this one, but just finished up Darksiders and have a question--how on earth was this game not sued horribly?
I mean, aside from a somewhat silly story told in a terrible way (I don't often play for story anyway, so I'm okay with that), it was a ton of fun. But the reason it was a ton of fun was because it took fun elements from different games and
blatantly ripped them off.
Everything about War was basically Dante from Devil My Cry, 3 in particular. The chaos form (devil trigger), a lot of the sword moves were exactly from DMC, and even the last battle with Abaddon was a blatant rip-off of Virgil. The teleportation, the moves he did, the strategy. I beat him on the first try easily just because I thought, "Oh yeah, I've played this guy before," and did the exact same thing I'd done in DMC.
Of course, there's more. The shadow self fight (another DMC element), the guns (which I suppose could be seen as a tribute). Then there are the other games. The portal gun that's
exactly like the portal gun from Portal. Other elements are taken directly from Zelda.
I haven't played God of War, so I know some of these elements are said to have originated there in the first place, but I'm just amazed that so much of the game was directly, shamelessly taken from these other sources. Anyone know how they were able to pull this off? Are copyright infringements in the video game world not taken as seriously? Or are there more loopholes? Maybe having to hit the square instead of the triangle negates them?
I've played games with similarities before, but nothing like this.
Granted, fun game. Silly, but fun.