I've got a character who just got thrown into a violent and traumatic situation without warning that involved the deaths of several people and an attempt on her own life, followed by her killing the (fairly monstrous) attacker. This is followed by several minutes trying to hide in fear of another attacker arriving, followed by being rescued by the local militia. She's normally a cool headed and intelligent individual (serving as a doctor), but she has no live combat experience and I need her to be in extremely rough shape mentally after all is said and done. In particular, I need her to be irrational enough to lash out and seriously injure her rescuers when they attempt to disarm her.
What kind of thought process would be involved here? Would it imply anything about her character to react in this way? Would she stay in this state of mind all night, or would she snap out of it fairly quickly? And what might some of the after effects be? Would PTSD be a likely result?
In other words, how can I play this to make it believable?
What kind of thought process would be involved here? Would it imply anything about her character to react in this way? Would she stay in this state of mind all night, or would she snap out of it fairly quickly? And what might some of the after effects be? Would PTSD be a likely result?
In other words, how can I play this to make it believable?
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