- Joined
- Jan 24, 2006
- Messages
- 5,352
- Reaction score
- 1,422
I don't mean in the same sense of James Bond villain sense where they should "just shoot him" but instead start monologue-ing and give the hero time to escape. I mean situations where the bad guy has pretty blatant advantages and opportunities and just somehow screws up anyway.
I'm watching Terminator 2 on tv today, and it's less than halfway through the movie and I've seen about 5 things that the T-1000 does wrong. If he can imitate a floor, why not just do something similar some time in the future--imitating a simple, inanimate and seemingly innocuous object--to gain the element of surprise? Why didn't it just go to John's house and instead of killing the foster parents and blowing its cover, turn itself into the kitchen floor or a wall in John's bedroom and wait for him to get home then get him in his sleep? Why didn't it just destroy the elevator's controls or cables when it jumped onto the roof, either to send it plummeting to the ground or trap them all inside with nowhere to go?
It was too overzealous, and apparently Skynet didn't program its brilliant prototype with any critical thinking skills. It reminds me of upsets in sports where a clearly superior team blows the championship because they're overly reliant on their standard gameplan instead of making a basic adjustment.
Any others?
I'm watching Terminator 2 on tv today, and it's less than halfway through the movie and I've seen about 5 things that the T-1000 does wrong. If he can imitate a floor, why not just do something similar some time in the future--imitating a simple, inanimate and seemingly innocuous object--to gain the element of surprise? Why didn't it just go to John's house and instead of killing the foster parents and blowing its cover, turn itself into the kitchen floor or a wall in John's bedroom and wait for him to get home then get him in his sleep? Why didn't it just destroy the elevator's controls or cables when it jumped onto the roof, either to send it plummeting to the ground or trap them all inside with nowhere to go?
It was too overzealous, and apparently Skynet didn't program its brilliant prototype with any critical thinking skills. It reminds me of upsets in sports where a clearly superior team blows the championship because they're overly reliant on their standard gameplan instead of making a basic adjustment.
Any others?