View Full Version : The White Chamber

03-29-2009, 12:48 PM
I took a quick break from defending the Motherland with General Winter to play something other than the single best game to come out this year. (http://www.absolutewrite.com/forums/showthread.php?t=135280)

To detox from playing a single game, I decided to try out something short, stylish, and amazingly well done.

I played...

The White Chamber

But first, some history!

The White Chamber is a throwback to a long forgotten ancestor of the modern video game. It was called...the Adventure Game.

See, back then, graphical capabilities were not exactly the greatest. One had to rely on other things to draw the attention of the game playing public. One of these was great writing and clever plot.

Now, lots of people love to moan about how, as adventure games are gone, plot is no longer important and that is why 90% of all games made now a days suck. Well, I love shattering illusions, so let me get my hammer.

Firstly: 90% of all adventure games sucked they were poorly written snoozathons with terrible characters, worse acting, and boring boring puzzles. Want some proof? Here is a link to a five hour long play-through of a forgotten puzzle game that shows just how BAD puzzle games can get (http://www.spoonyexperiment.com/category/phantasmagoria/). And to make it worse, this puzzle game is an Full-Motion-Video...which is a forgotten era of gaming that I'm going to cover later. But, see, that's an important word. Forgotten. We FORGOT most of these adventure games. Cause they were shit.

Secondly: The adventure game is far from dead. They are still dirt cheap to make and, in fact, a game company called Telltale Games has carved out a niche: They do nothing but make new additions to awesome adventure games. Sam and Max was their first creation, and they've moved on to more...esoteric grounds (http://www.telltalegames.com/strongbad).


He wants in...

And that's not even touching on, say, Psychonaughts (which I will also touch on in another review). Or the growing community of free adventure games.

And, speaking of free adventure games, lets get to The White Chamber.


The first thing to tell about the White Chamber is that it is short. You can finish this game in, oh, one sitting.

But, like a good episode of the Twilight Zone, it manages to tell a full sci-fi story in that short time, with just enough exposition for everything to make chilling sense at the end.

So, how does our trip into the Zone begin?

It starts...with a box.

You play as a nameless girl who wakes up in a coffin, in a blackened chamber with no windows or doors. From there, it is up to you to puzzle out where you are and what is going on...and why this is being done to you.

The first kudos I must give is the awesome anime art style. Its refreshing, its very stylish, and it looks great!



The second kudos I must give is the music. Its haunting, in an almost seductive way...it draws you in, slowly, then at odd times, it will jar you up and out of your sense of unease with an odd sound or half hear warped voice...

The third kudos is the voice acting! Sure, there are only two people, but they're better and more emotional than some professoinals.

The fourth and last kudos is the plot. I don't want to say anything but...well, the ending blew me away.


So, if you want to have a short, dark, twisted trip down a stylish, well done story...download the White Chamber and give it a whirl.


The game only leaves me with one major question.

What is up with that HAIR, man!?