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#5101 | |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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Thank you for sharing this. A very good way to judge a beginning of a story.
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#5102 | |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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Being a good little student.
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#5103 | |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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I was told by a crit group that plot is the strongest feature in my stories, then prose. My dialogues are weak. I'm working on that.
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#5104 | |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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Thank you, Uncle James, for all the help you give us.
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#5105 | |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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#5106 |
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Your Genial Uncle
Absolute Sage
Join Date: Feb 2005
Location: New Hampshire
Posts: 21,575
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You can compose in any typeface you want. When it comes time to submit, submit your work in Courier 10 or 12 (unless the guidelines explicitly say something else).
=========== Plot and character are related, and influence one another. But they are not the same. If you happen to come first to plot, or come first to character, relax. How you create is less important than that you create. Do what works for you. No one but you will see your first draft. Come out with a unified whole, and you will have succeeded.
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"The Clockwork Trollop" by Debra Doyle & James D. Macdonald Free online. Text and podcast. |
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#5107 | |
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practical experience, FTW
Join Date: Apr 2005
Posts: 131
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#5108 |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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Yay for me!! I just ordered "The Apocolypse Door" on Amazon.com.
Can't wait to read it--it'll get here on April 4th. Anya
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#5109 | |||||||||||||||||||||||||
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Your Genial Uncle
Absolute Sage
Join Date: Feb 2005
Location: New Hampshire
Posts: 21,575
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Linebreak. Change of scene. Even though we don't move an inch, and the time is about one second later. Quote:
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Lies, poverty, violence, sex ... this is a dynamite setup. I don't see a wasted word in it.
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"The Clockwork Trollop" by Debra Doyle & James D. Macdonald Free online. Text and podcast. |
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#5110 | |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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#5111 |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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[QUOTE=James D Macdonald]More advice,
Have a life. Go to interesting places, do interesting things. Observe people. You have to be the best observer around. No matter what you're doing, part of your brain should be turning the scene into descriptive prose. Read widely. Take classes just for the heck of it. You can't know too much. Consider joining a writers' workshop. Look for one that has at least one or two people with legitimate publishing credits in it. If workshops aren't for you, they aren't for you, but give 'em a try. You'll need a set of trusted friends who'll read your work and give you their honest opinions. No matter how much those opinions may hurt, thank your friends cheerfully and sincerely. More good advice. Having been an artist before I became I writer, I always observed people. I just signed on for a writing worksop recently.
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#5112 |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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Lesson # 99--Other Random thoughts.
I'm going back to my stories and taking out the couple of "Somehows". I remember I have 2-3. Thank you.
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#5114 | |
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Bored fanatic
Join Date: Feb 2005
Location: Coventry, UK
Posts: 309
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#5115 |
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Linda J. Daly
Join Date: May 2005
Location: Eastern US
Posts: 398
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Thank you for the analysis, Uncle Jim!
I would have turned the page. I wonder -- for most people, I assume that kind of tightness happens several rounds into revision? |
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#5116 |
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is not the avatar thief
Join Date: Feb 2005
Location: Where the Wild Things Are
Posts: 7,625
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I write for Middle Grades, and just found the BEST job to be an observer of children that age (of course most of my characters are that age also)
Substitute teacher.
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Christine Young Adult Fantasy Author The Sword of Danu (The Library of Athena, Book Four): Get yours TODAY! YA Historical Fantasy/Fairy-Tale Adaptation - HAS AN AGENT! I tweet Young Adult Authors You've Never Heard Of |
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#5117 | |
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Your Genial Uncle
Absolute Sage
Join Date: Feb 2005
Location: New Hampshire
Posts: 21,575
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Quote:
All anyone ever sees is your last draft. This is really a bravura example of minimalist writing. Later on, the author has pages on end of two and three person conversations, none of it with dialog tags. It's a first novel.
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"The Clockwork Trollop" by Debra Doyle & James D. Macdonald Free online. Text and podcast. |
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#5118 | |
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Your Genial Uncle
Absolute Sage
Join Date: Feb 2005
Location: New Hampshire
Posts: 21,575
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"Fred, when you heard the mysterious noises downstairs why didn't you just call 9-1-1?" "Because if I did this would have been a very short book." ### "Bob, normal household current is 120 volt, 60 cycle AC. 'Cycle' and 'Hertz' mean the same thing." "Fred, we've both been electricians for twenty years. I know this stuff, and you know I know it. Why are you telling me?" "Maybe you know it, but the readers don't."
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"The Clockwork Trollop" by Debra Doyle & James D. Macdonald Free online. Text and podcast. Last edited by James D. Macdonald; 04-03-2006 at 06:03 PM. |
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#5119 | |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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I may have one of those too, iffy though it is. I'd have to go back and check it, change it, or remove it. My head is buzzing. Where else would I insert all that info?
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#5120 | |
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AW Addict
Join Date: Jan 2006
Location: Southern California
Posts: 859
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#5121 | |
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Your Genial Uncle
Absolute Sage
Join Date: Feb 2005
Location: New Hampshire
Posts: 21,575
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Quote:
The other problem is a bit more subtle. You need to have characters who have credible motives for everything they do. All other things being equal, your characters would rather be at home eating ice cream and watching late-night TV, rather than dangling by their thumbs over active volcanoes. It's up to you to provide that motivation, and make the readers believe it.
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"The Clockwork Trollop" by Debra Doyle & James D. Macdonald Free online. Text and podcast. |
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#5122 | |
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Your Genial Uncle
Absolute Sage
Join Date: Feb 2005
Location: New Hampshire
Posts: 21,575
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Quote:
(For more fun, here's a first-lines quiz (and a linked last-lines quiz).)
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"The Clockwork Trollop" by Debra Doyle & James D. Macdonald Free online. Text and podcast. |
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#5123 | |
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House Dragon
Join Date: Mar 2006
Location: USA
Posts: 818
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Quote:
Eric shifted in the variform and tried to school his mind into constructive thinking. Slowly, a plan began to take shape. It was fraught with dangers, but if he could pull it off . . . . "Carlina, can you get me the coordinates of those three blinking stars?" "If Zadine makes another recording. After I ran the comparison, I left the senso cube with the PC Legislators. I didn't think to upload it to my wristcom." Zadine gave him a sidelong glance. There was a mixture of alarm and curiosity on her face, but she nodded. She was certainly strange in some ways. She didn't seem to resent the unfair treatment of the Network. Quite the contrary, she seemed to welcome the prospect of losing her privileges. Eric had a feeling she didn't consider her psi power such a blessing. After they had wrapped up their unsuccessful venture with the authorities on Earth, Zadine planned to return home to Dawn. He would miss her very much. Eric forced his mind back to their present problem and turned around to face Carlina. "I suppose the Phoenix is equipped with a neural interface system." Carlina smiled. "The Phoenix is equipped with everything, all the latest technological gadgets." She crossed her long legs and stretched luxuriously, leaning back into the variform. "Good," Eric said and grinned. He had learned at the beginning of their friendship not to take Carlina's flirting seriously, simply because she didn't mean it. It was part of her personality. He narrowed his eyes with speculation and said, "Perhaps we should go there." Both women and David looked at him inquiringly. Eric shrugged and said, "Unless we want to wait around in a crowded senso theater for recording equipment. You've seen how busy the station is, and all the VR entertainers are jammed with people." "You are cleared to exit the shuttle," the computer announced. He lifted the crash web and stood up. "We might find an illegal senso lodge near the hub with a senso-interface system," Eric said, knowing how much Carlina detested cyberslums and cyberspace addicts. He felt a like a chimera for manipulating her by using a traumatic experience, especially because Max's death was not her fault. But he needed all the help he could find. Eric couldn't allow decency to interfere with his purpose now. Not when the galaxy was exploding around them. "I don't see why the Coalition allows these senso lodges to operate," Carlina said with a distasteful expression. Eric snorted. "It all goes back to three, four centuries, when the World Government not only encouraged, but financed the Death Chambers. They have been abolished when the government realized that low-income elderly citizens who practiced dying became addicted. Even though the addiction was not fatal, obviously, for those were not chimera senso plays, it was embarrassing for the government. Simply because in those days, full medical that included the once a year cleansing treatment to extend an average citizen's life was very expensive. Nanotechnology was in its infancy, and it took much time and tinkering to tailor the nano-scale biobots to a person's genetic code. A Death Chamber for the poor, however, was affordable," Eric explained as they slowly moved towards the airlock. They were almost the last ones to exit. "Yeah, and it was much later that someone invented the chimera, adding the dying of animals to those senso plays," David said. "Hence the name chimera: human and animals." "But it was after the Venusians discovered the biocrystals that things evolved from bad to worse," Eric continued. "Due to the emotive quality of biocrystals, the sensorium of the chimera is so intense that the human brain experiences a minor sensory overload each time. In defense, it starts shutting off certain areas, which causes the Alternate Reality Syndrome. And the maya-tappers, the illusion junkies, keep going back for more. That's what makes the chimera so deadly." "We all know that, you two." Carlina glared at them. "We didn't ask for a history lecture, Professors," she added in a sarcastic tone. "All I'm saying is that chimera senso plays evolved from economic pressures of our past," Eric explained. "One thing led to another." "That's like piling new mistakes upon the old ones and just let them fester. Just because Earth Government made a mistake centuries ago, it doesn't mean the Coalition should tolerate crimes," Carlina argued in a heated tone. "Governments make many mistakes, but that one wasn't," Eric declared. "I've read some scientific publications of the era that proved that the chimera senso plays were a convenient and humane way of culling the weak and undesirables from the Human gene pool. If that was the case and I believe it was, the Government needed only to stand aside and allow the cyber slums to operate. Remember your history; back then, the population pressures were tremendous. Besides, cyberspace addicts are not criminals, despite how Coalition citizens regard them. They're slowly committing suicide while they enjoy themselves. It is their choice," he said with emphasis. "Yeah, well, call it whatever you want," Carlina said. "I'd rather not bump into maya-tappers." Her eyes flashed and her lips tightened, but then she turned away. "Lead the way then." Eric felt a mixture of relief and shame. "The Phoenix docks at port eighty-seven," Carlina said and stepped onto the dock. If this sounds like the characters realize they're in a story, then I have to remove it. Gosh, I'd hate to do that.
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#5124 |
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Guest
Posts: n/a
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>>>
"We all know that, you two." Carlina glared at them. "We didn't ask for a history lecture, Professors," she added in a sarcastic tone. <<< This in particular stands out as the characters knowing they're in a novel. The preceding lecture leads up to this, "As you know, Bob," and as a Bob myself, I tend to resent being told things I already know (or even ought to already know.) How much of the lecture the characters 'all know' would be a guess on my part, so I have no idea what deserves to stay here and what should be worked in elsewhere. You could use what's known as an 'ignorant device' to convey the info. Barry Longyear, author of Science Fiction Writers Workshop I: An Introduction to Fiction Mechanics, defines an ignorant device as: >>> Any passive device (recorders, transmitters, rocks, amulets, gods, etc.) that a character can talk to, conveying information the author wishes to pass on to the reader. <<< Excerpts from fictitious sources like the Encyclopedia Galactica or The Hitchhiker's Guide to the Galaxy are found throughout science fiction. They're ignorant devices, too. Barry's book discusses various backfill methods, with examples of how he handled it in his own fiction. The book is packed with useful stuff, and still in print. |
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#5125 |
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New Fish; Learning About Thick Skin
Join Date: Mar 2006
Posts: 31
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Wow, this is such a looong thread! It'd take me at least a year to make my way till the middle of it, I'm sure.
Still, this newbie to writing hopes "it" will make it till the end! ![]() I've got a question, though and if any won't answer, it's all fine by me. ^^;; Since a few months back, I've tried learning British punctuation and spelling(no, not much yet). And now, I'm not sure if I ought to stick to British or change to American. *totally and utterly confused* Last edited by Lucifiel; 04-05-2006 at 04:07 PM. |
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