On your journey through the secret world you will meet characters from all continents and all walks of life. From a Scottish school teacher to an Ethiopian gangster. From a fifteen year old contract killer to a jaded hero of elder times. From a sexy Brazilian diplomat to a three thousand year old mummy in a suit. From a golden child to an ancient villain with a huge chip on his shoulder.
Where characters in other games are often just vehicles for the tasks the designers want their players to undertake, our characters are about giving you the information you need to decide for yourself. Rather than asking the player directly for help, they will talk about events in the world and offer opinions, present scenarios that players can choose to react to, do something to change, or walk away from.
In one of my favourite cinematics, we have a mother and a daughter arguing about the dirty dishes in the face of the apocalypse. In another we have a desperate villain threatening an already dead man with…death. We have characters who sing, characters who dance, characters who blow things up, and characters who deceive.