Hey Beary,
I obviously haven't read your story, but I zeroed in on your mention of the mother's familiarity. Why don't you exploit that, so that much of the 'generic' information about wizard schools does not come out in this dialogue. Mom can tell husband: It's like that place where the Schwartzentruber girl went last year (or whatever). As other critters have pointed out, the contract scroll (which Mom snatches and proceeds to scrutinize) will cover some details that can also be postponed. For the reader, the postponed aspects can be brought out as the MC encounters them. OTOH, 'unique' information that both the parents and the reader would want to know now is why little Fortescue has been identified.
As well, in a later post, you mention that the child is the POV and is present at this point. So have him/her interact on any of the unique aspects that would be of interest, such as opportunities to pursue hobbies (ie papermaking), are the other kids all nerds, etc. You've already made a good move to have MC tune out at the 'boring bits', so squeeze every drop you can out of that one.
Good luck with it,
Techs
Hello,
I apologize if this is in the wrong place, or if my post is objectionable in any way. Please let me know if this is so, as this is my first thread. If this question has been discussed already, I would appreciate a link to the thread. I did a search, and came up with nothing I found suitable for my situation.
Broadly, my question is:
How do you handle a large block of one-sided dialogue in a fantasy novel? I have already broken it up with some appropriate actions, and periodically pulled my character out of the conversation to give it some depth, but it still seems like a lot of one person talking.
More specifically (in case it helps):
A wizard has come to town, and is explaining to my character's parents (In broad terms, so that it can be explained better later, and to help minimize the amount of dialogue, but it still requires a lot of information to be conveyed to his parents;
-What the school is
-The head of the school telling people to go search for children with potential
-A crash-course in magical potential
-Why their child is suitable
-What being in the school means/will entail
-A rough, broad idea of what it will mean for him to become a wizard
Things like that. I'm not considering it an info-dump, because it is pertinent information to the story at this point. It's what sets up the kid to leave home in the first place, and the mother, especially considering her history with the matter, would want information, and lots of it. The problem is, it's a couple of pages of the wizard speaking. It's broken up into paragraphs, interspersed with appropriate action. I even have a section that includes some Q&A in the middle. Heck, the wizard even acknowledges
that she's been speaking for a long time!
I do have a potential out, if it's needed, but I really don't want to do it, because when it first occurred to me, it felt like a cop-out, and still does.
So, now that I've expanded greatly on the topic, how do you handle enormous blocks of dialogue, when they border on feeling like too much of one person talking?
Thank you, in advance, for your thoughts on the matter. I truly appreciate it.
I obviously haven't read your story, but I zeroed in on your mention of the mother's familiarity. Why don't you exploit that, so that much of the 'generic' information about wizard schools does not come out in this dialogue. Mom can tell husband: It's like that place where the Schwartzentruber girl went last year (or whatever). As other critters have pointed out, the contract scroll (which Mom snatches and proceeds to scrutinize) will cover some details that can also be postponed. For the reader, the postponed aspects can be brought out as the MC encounters them. OTOH, 'unique' information that both the parents and the reader would want to know now is why little Fortescue has been identified.
As well, in a later post, you mention that the child is the POV and is present at this point. So have him/her interact on any of the unique aspects that would be of interest, such as opportunities to pursue hobbies (ie papermaking), are the other kids all nerds, etc. You've already made a good move to have MC tune out at the 'boring bits', so squeeze every drop you can out of that one.
Good luck with it,
Techs