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Depends on what you mean by plot. The most basic definition of plot is the sequence of events in a story. I think most stories have a sequence of events, though there are some short works that are very scene or mood driven and are more about capturing a moment in time, perhaps.
The way plot is usually used when writers give feedback to one another, though, is a sequence of events that happen for a reason, either because of events external to the main character or characters, or through their actions. The events cause the characters to act, changes occur as a result of this action, and the characters respond to those changes (and so on) until the story is resolved. The characters usually want things and come into conflict with one another (man against man), themselves (man against self), or against external plot elements (man against nature, society, or the machine). Usually, there's some change that occurs as a result of said story, whether it's to the character's internal state or to the story world/situation as a whole (and very often, to both).
But there are always exceptions. Static characters exist, and some characters end up back where they started, and some stories end in failure, or the "point" may be that really nothing changed in spite of everything. Whether such stories are satisfying depends on the reader.
I think as a rule, most readers expect stories to have a plot that's not just an apparently random series of events, or events that seem to have no connection to the actions of the character, and they want some kind of resolution. But if a story is told well and skillfully enough, maybe one can pull off one of those exceptions. I think some kinds of literary fiction can do this--tell a story so beautifully or wittily that readers don't mind that it seems to meander for random reasons and nothing much happens or changes.
The one inviolate rule is that you mustn't bore your reader, right?
The way plot is usually used when writers give feedback to one another, though, is a sequence of events that happen for a reason, either because of events external to the main character or characters, or through their actions. The events cause the characters to act, changes occur as a result of this action, and the characters respond to those changes (and so on) until the story is resolved. The characters usually want things and come into conflict with one another (man against man), themselves (man against self), or against external plot elements (man against nature, society, or the machine). Usually, there's some change that occurs as a result of said story, whether it's to the character's internal state or to the story world/situation as a whole (and very often, to both).
But there are always exceptions. Static characters exist, and some characters end up back where they started, and some stories end in failure, or the "point" may be that really nothing changed in spite of everything. Whether such stories are satisfying depends on the reader.
I think as a rule, most readers expect stories to have a plot that's not just an apparently random series of events, or events that seem to have no connection to the actions of the character, and they want some kind of resolution. But if a story is told well and skillfully enough, maybe one can pull off one of those exceptions. I think some kinds of literary fiction can do this--tell a story so beautifully or wittily that readers don't mind that it seems to meander for random reasons and nothing much happens or changes.
The one inviolate rule is that you mustn't bore your reader, right?
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