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http://blog.us.playstation.com/2011/06/06/introducing-dust-514-a-persistent-shooter-from-ccp/
CCP Games, the developers of Eve Online, is releasing this game next year on the PS3, and it makes me want to go out and buy the console.
It might look like a clone of other FPSes, but this is different in that you fight your battles on the planets in the Eve Online universe. You get your contracts from the players of Eve to take or defend planets - or you just go in and nuke Eve players' possessions without any reasons.
Sounds awesome
http://www.dust514.com/en/home/
When playing your FPS title of choice, have you ever wished that there was something more to it beyond your rank, weapon unlocks, your kill/death ratio and leaderboard prominence? Those things are all great – but what if those matches you fought in actually meant something? What if your successes and failures against your opponents impacted the course of events in a vast setting, potentially changed a virtual world and the gameplay experience of thousands of other players? More than that, what if that impact was felt across two separate games – one on PS3 and one on PC/Mac – that share the same sci-fi universe?
CCP Games, the developers of Eve Online, is releasing this game next year on the PS3, and it makes me want to go out and buy the console.
It might look like a clone of other FPSes, but this is different in that you fight your battles on the planets in the Eve Online universe. You get your contracts from the players of Eve to take or defend planets - or you just go in and nuke Eve players' possessions without any reasons.
Sounds awesome
http://www.dust514.com/en/home/