View Full Version : normalcy?
proxy
03-08-2010, 10:29 AM
my problem: the main premise of my story is so twisted (but good), and the environment the characters are thrust into so equally twisted, that it somehow just feels ... wrong. its like im trying to fit two stories into one. i cant explain.
and im in love with both the premise and the story/environment.
does a good story pretty much require a simple aspect, whether it be the environment, the premise, or the characters themselves?
Glorium
03-08-2010, 10:35 AM
Okay, I'm not a writing expert or anything, but I don't think you should assume off the bat that an idea has never been done, because chances are it has. There are thousands upon thousands of books out there.
But honestly, I'm having difficulty deciphering what you're REALLY trying to ask.
But there are a LOT of different aspects to a good story. All three of those included.
backslashbaby
03-08-2010, 10:43 AM
I think you can add in layer after layer of odd or complex things as long as the readers A) believe you and B) don't have to remember/keep up with all of it themselves. But if you keep up with it for them, I don't think complexity is a problem.
It depends on genre, etc, too, of course.
If it feels wrong to you, though, that's not good. If it just feels hard to pull off, go for it :D
third person
03-08-2010, 11:09 AM
Oh, bugger...
proxy
03-08-2010, 11:43 AM
sorry for claiming my story was unique, im just an excited newbie.
in other news, backslash you were right -- i deleted 3 paragraphs of exposition in chapter 1 and recreated that through dialogue in chapter 6, and magically, the problems with the 'feel' of the story went away.
backslashbaby
03-08-2010, 03:08 PM
Well very good! And it's a good question, btw :)
scarletpeaches
03-08-2010, 04:07 PM
It's normality. The word is normality.
proxy
03-08-2010, 04:45 PM
nor·mal·cy
[nawr-muhhttp://sp.ask.com/dictstatic/dictionary/graphics/luna/thinsp.pngl-see] http://sp.ask.com/dictstatic/g/d/dictionary_questionbutton_default.gif (http://www.absolutewrite.com/help/luna/Spell_pron_key.html) Show IPA
–nounthe quality or condition of being normal, as the general economic, political, and social conditions of a nation; normality: After months of living in a state of tension, all yearned for a return to normalcy.
Good game, sir.
gothicangel
03-08-2010, 04:47 PM
It's normality. The word is normality.
Not true, it's one of words we academics use.
Outside of academia though, normality would be more normal [unless you like sounding like you've swallowed a Thesaurus . . . :D)
scarletpeaches
03-08-2010, 04:50 PM
'Normalcy' makes baby Jesus cry. Says so in the Bible.
proxy
03-08-2010, 05:06 PM
People also say 'to be' verbs are weak and should be avoided 100% of the time but on page 10 or so of Uglies, Scott Westerfield uses "was" about six times in one paragraph.
And while I agree that normalcy is a funny-sounding word, what's wrong with throwing out random clunky words on an internet forum?
Absolutely nothing :)
folkchick
03-08-2010, 05:11 PM
It's good to have a grounding element in your story, something relatable. Perhaps the characters are caught in a love triangle, someone lost a job, best friends can't stand each other but have to rely on each other, etc. In Star Wars the characters—despite being in space surrounded by wild technology and threats of evil—were relatable with human problems. A young man who lost his father, a young girl who wants to be free, even the robots had a real aspect. You can get away with tons if you add that home base for the reader to come back to.
folkchick
03-08-2010, 05:13 PM
I've always heard normalcy. Maybe it's a regional thing, I don't know. I'm glad to find the proper term though—thanks Scarlett.
proxy
03-08-2010, 05:18 PM
It's good to have a grounding element in your story, something relatable. Perhaps the characters are caught in a love triangle, someone lost a job, best friends can't stand each other but have to rely on each other, etc. In Star Wars the characters—despite being in space surrounded by wild technology and threats of evil—were relatable with human problems. A young man who lost his father, a young girl who wants to be free, even the robots had a real aspect. You can get away with tons if you add that home base for the reader to come back to.
I completely agree. A "grounding element" is a good way to describe what I meant. Thank you. It's almost like some part of a story needs to be familiar with the reader somehow.
Also, I reworked my story so that Weird_Aspect_A is simply a result of Weird_Aspect_B, and somehow, it works out alot better.
folkchick
03-08-2010, 05:28 PM
You're welcome!
Libbie
03-08-2010, 07:46 PM
You can make every aspect of a story or book absolutely bonkers, and it can still work if you're a clever enough writer. Ever read any Philip K. Dick?
But you'd better write as well as Dick to pull it off.
Lydia Sharp
03-08-2010, 08:00 PM
my problem: the main premise of my story is so twisted (but good), and the environment the characters are thrust into so equally twisted, that it somehow just feels ... wrong. its like im trying to fit two stories into one. i cant explain.
and im in love with both the premise and the story/environment.
does a good story pretty much require a simple aspect, whether it be the environment, the premise, or the characters themselves?
In speculative fiction, there seem to be no limits. But there are. It's difficult to give advice on this without knowing specifics, which is why just about all the responses you've received so far are vague.
What worries me about your statement is that YOU, as the creator of this story, think it feels wrong. In my experience, if you have a nagging feeling that something isn't right, then usually, something ISN'T right. The "something" in question might not be what you think it is, though.
In my opinion, high concept is overrated, and I try not to pile it on too thick in my speculative fiction. Others are able to do so, however, without it feeling overdone. So it really depends what YOU feel is worth it to include and your presentation of it.
Lydia Sharp
03-08-2010, 08:05 PM
You can make every aspect of a story or book absolutely bonkers, and it can still work if you're a clever enough writer. Ever read any Philip K. Dick?
But you'd better write as well as Dick to pull it off.
Iain M. Banks comes to mind as well. If I ever tried to write like him, I'd die of a headache. But he seems to pull it off effortlessly.
Phaeal
03-08-2010, 09:07 PM
If everything in the story is weird, then weirdness is normal in that world.
kuwisdelu
03-08-2010, 09:13 PM
I tend to approach my plots with the view "this is fucked up and I love it."
Lady Ice
03-08-2010, 09:25 PM
There has to be something in there of interest to the average reader otherwise they won't care about your brilliant idea. Concept can only keep a reader for so long.
kuwisdelu
03-08-2010, 09:32 PM
For me the best anchoring point is always character.
Cliff Face
03-09-2010, 04:37 AM
I personally think a good anchoring point can still be weird. I mean, take this example: The book is about demigods playing an ultra-violent version of soccer. Now, a lot of the readers who would pick up a book with that blurb are the sort of people who have a good understanding of the nature of demigods. The point is, even though it's weird to have the demigods be the point of contact in the story (the closest thing to a human element) plenty of people will happily read a book about them because these are the sorts of people who CAN put themselves in the shoes of demigods.
Now, your story may be even weirder (probably is - demigods is a pretty standard fantasy trope) but there'll still be people out there who can connect - you don't need a normality in there for the sake of the readers, because most readers are intelligent enough to be able to go with the flow. In fact, I'm one of those readers who likes having to connect with the weirder side of things. I love first person stories about vampires, for instance. Now, I'm not a vampire, and logic would say that you need to make the MC a human for my sake, but I'm fully capable of putting myself in the vamp's shoes, especially if it's written well. So for me, the book just gets better and better by having a non-human MC - which is a weirdness, but one that just works for me.
So my rambling point is, you don't have to have normality in there just for the sake of it. People can connect to all sorts of things. If it's something you, as the writer, have been able to connect to, then surely plenty of readers will connect as well.
Good luck.
Oh, and the parts that don't feel right need the little red pen of justice.
Linda Adams
03-09-2010, 04:46 AM
my problem: the main premise of my story is so twisted (but good), and the environment the characters are thrust into so equally twisted, that it somehow just feels ... wrong. its like im trying to fit two stories into one. i cant explain.
Listen to that. Look for something that's not quite right in the story. Might not be what you think it is. Like maybe the two elements aren't synced together properly.
Maybe you could be more specific on where it starts to feel wrong.
proxy
03-09-2010, 06:13 AM
[QUOTE=Linda Adams;4718689]Listen to that. Look for something that's not quite right in the story. Might not be what you think it is. Like maybe the two elements aren't synced together properly.
You must be like "Duh! Of course! Things in a plot must be linked by cause, not coincidence", but this is my first attempt at writing a novel, so.
Linda Adams
03-09-2010, 03:16 PM
You must be like "Duh! Of course! Things in a plot must be linked by cause, not coincidence", but this is my first attempt at writing a novel, so.
Looks like a couple of words are missing, so I'm not sure what you were saying. I've had problems that were extremely hard to find and weren't always normal answers--sometimes it can be really easy to look at the wrong thing and think that must be the problem. With it being a first novel, there's going to be things you learn along the way and by the time you finish it. If the issue isn't keeping you from writing the story, finish it, keeping your concerns at the back of your mind. The problem might be obvious at that point.
Matera the Mad
03-09-2010, 04:03 PM
Love of an idea can be one of the biggest barriers to translating it into effective words. Maybe the problem is not the concept but the stage of development. First drafts suck anyway, any day.
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