Tomothy_Mayhem
06-12-2009, 04:23 AM
Hey all,
Not sure if this is in the right area but I would like to now from anyone willing to help me in an fps/rpg steampunk horror, main plot is done but side quests are still required, will post sections of plot and background if required.
You can all contact me on tjpmay@tpg.com.au
8thSamurai
06-12-2009, 08:35 PM
Sounds like fun. Details?
Tomothy_Mayhem
06-13-2009, 05:33 AM
Here, this should satisfy:D
Witch-Hunter Background:
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The world of Witch-Hunter is based in an alternative England. The world is shown in a steam punk style with dark elements.
The presence of demons and monsters increases the universe while the Steam Punk part of it allows us to include some machinery such as robots and powered armour suits.
Early precursor machine guns appear in Witch-Hunter as well.
The player takes the role of Brother Mason, a junior Witch-Hunter.
The Witch-Hunters are operatives of the Inquisition a force made by the church as the scourge of heretics and monsters.
Before the game begins the Inquisition is recovering from several casualties after the Sabbath Wars, the largest war between Heretics and the Inquisition since the days of the Romans.
At the time of the game the Inquisition is long past its golden age, with only few members and they have more enemies than ever.
The Inquisition is divided into 2 different sections; the Demon Hunters and Witch Hunters.
The Demon Hunters are all but extinct while the Witch Hunters still retain some power.
Father Valentine; the current Grand Master of the Witch Hunters fought in the Sabbath wars alongside his long time companion and partner who went on to become the Grand Master of the Demon Hunters.
The ranks of the Witch Hunters are as follows:
1. Neophyte
2. Apprentice
3. Acolyte
4. Knight
5. Crusader
6. Templar
7. Inquisitor
8. Mentor
9. Senior Inquisitor
10. Master
11. Throne
12. Grand Master
Characters:
Inquisition:
Brother Mason: The Protagonist of the game Brother Mason is haunted constantly by the demon that waits inside him.
Leo Mason: The Protagonist’s brother Leo lost his arm in a fight with a demon summoned by the Witch; Hekate. Leo is older than his brother.
Father Valentine: The grand master of the Witch Hunters; Father Valentine is strong and wise, he fought in the Sabbath wars.
Samael: The Throne of death is what they called Samael. He is head of executions and often acts them out himself.
Raphael: The Master of the Library Raphael is long past his days adventuring, and prefers to spend his time reading and pondering about the Sabbath wars.
Uriel: The Master of the Orrery, Uriel is the master of the sciences and holy magic.
Michael: The General of the Heavenly Host Michael is a strong and powerful leader.
Gabriel: The second in command of the Witch-Hunters, Gabriel is wise and powerful.
Barachiel: The Master of the Armoury, Barachiel is the inventor of the Collosus Cannon.
Jeremiel: The Master of the Apothecaries, Jeremiel is known as the wisest of the Apothecaries in the Inquisition.
Selaphiel: Master of the Second Tier Witch Hunters, all the veterans are in this section, Selaphiel holds the Second Tier Tournaments.
Emanuel: The master of Initiates, he holds the trials for all new Witch Hunters.
Azreal: The man known as Azreal is Samael’s apprentice, he is a master of assassinations.
Master Vern: Your trainer and mentor, Master Vern gives you your missions throughout the game, he will criticize you about your aggressiveness if that is how you play.
Lucius Cole: A legend among the Witch-Hunters, Lucius disappeared mysteriously on a mission in Paris.
Alphonse: A master engineer, Alphonse is one of the Witch Hunter Strike Team who assaulted the Asmodai Island Manor.
Ada: Ada was the apprentice of Lucius Cole before he disappeared, she is also one of the Strike Team members.
William: A master marksman William has never missed a shot, too bad he doesn’t get the chance to shoot to often.
Victoria: A wild hearted swordswoman, Victoria is one of the Strike Team Members.
Thomas Carnaki: A witch hunter who works under cover as a detective; Thomas Carnaki was sent into the police department to keep an eye on Newcommen.
Others
Prospero: A powerful magician who helped create the Moon Child, his magic created Caliban.
Caliban: A grotesque creature of unimaginable strength, Caliban is a grey colour and has grown strange spikes all over his body.
Arthur Grant: He is a local business man who you contact regularly about targets; he is also a major merchant in the game.
Poole: Dr. Jekyll’s butler when encountered he is living in a shack outside the estate, he is insane after seeing Mr. Hyde inside Dr. Jekyll’s chambers.
Dr. Jekyll: a reclusive doctor; Henry Jekyll is a master of bio-engineering, upon being rejected by the British University of Science Jekyll was depressed and was approached by Count Asmodai.
Mr. Hyde: The alternate personality of Dr. Jekyll; Mr. Hyde is incredibly large and strong, he resides in the Jekyll manor.
Dr. Lanyon: One of Dr. Jekyll’s friends and colleagues; you must find and question Dr. Lanyon about Dr. Jekyll’s whereabouts.
Mr. Utterson: An emotionless lawyer, Utterson is often an obstacle in your way in the Mr. Hyde section.
Inspector Newcommen: A recurring character, Inspector Newcommen is first seen leading the investigation about the death of Sir Danvers Carew; he is mostly your ally.
Sir Danvers Carew: A well respected man by the nobles and an important member of parliament, he is killed by Mr. Hyde as a test of the serum, this plan was thought up by Count Asmodai.
Hekate: A witch who is only mentioned in the history of the Witch Hunter world, she is responsible for Leo’s lost arm.
Romulous: Leader of a powerful secret society, he secretly leads an army of Lycanthropes; or Werewolves.
Cyril Grey: A warlock who you hunt down and capture, he is the discoverer of the Moon Child spirit.
Tommy Rawhead (Bloody Bones): “Rawhead” or “Bloody Bones” is a dangerous child murderer. Rawhead has horrific untreated burns all over his body and claws and fangs, it is likely that he simply carved his teeth himself.
Albert Famington “Bert”: Albert is a bartender who owns the pub “The Broken Drum” which has the catchphrase “Can’t beat it”.
Asmodai Family:
Count Asmodai: The Central Antagonist of the story he is the mastermind behind the Moon Child’s creation.
Mina Asmodai: The only woman in the Asmodai family and the woman impregnated with the ethereal spirit known as the Moon Child.
Vincent Asmodai: Master swordsman, he experimented on himself with the Moon Child serum.
Virgil Asmodai: One of the two youngest twins he wields the sword “Cherubim”.
Belial Asmodai: The oldest of the Asmodai family, he also experimented on himself, only to a larger extent, he was killed at the castle.
Dante Asmodai: The other of the two youngest Asmodai twins, he wields the sword “Seraphim”.
Creatures & Monsters:
Monster:
Vampire: The most deceiving of all Monsters, the vampire can look simply like a normal human, although their ability to live for ages upon ages separates them from us. Also they rely on blood to survive.
Werewolf: A Lycanthrope, more commonly known as a Werewolf, are people cursed with having the transformation into a wolf like creature on a night of a full Moon.
Ogre: A vile bloated creature, the Ogre was once a normal human but was cursed with Undeath, the Ogre’s have become larger and stronger than their smaller undead versions.
Mutant: The result of the evil experiments of Belial Asmodai, Mutants can be growing extra limbs, have a mutated stance and poisonous aura around themselves.
Changeling: The strangest type of monster seen in Witch Hunter, the Changeling is created by Prospero in his “Otherworld”, they have no fixed physical shape.
Moon Spawn: The more successful experiments, these Moon Spawns are precursors to the Moon Child; they are incredibly powerful creatures with immense strength and psychic power.
Wraith: The animated souls of the lost who roam the island of Asmodai, they are awakened by magic.
Lich: A fallen Warlock who’s experiments for immortality have failed, liches are incredibly powerful but they are forever scarred.
Imp: Mischievous little creatures Imps are fast and often come in large numbers.
Wyrm: a strange armed version of a worm, it’s incredible size also puts it apart from its smaller cousins.
Jack-In-Irons: A Gigantic human who roams the roads near Stonehenge, he is chained and wears the skulls of his victims.
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